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Everything posted by RescueToaster

  1. Thank you - I'll be sure to do this! Any advice with gun-based AA like the Shilka and M163 Vulcan? It would be pretty nice if you could set "anti-aircraft arcs" or something to help eliminate over-application of 20/23mm dakka (and if helicopters were displayed in the game - a man can dream!). Thank you as well - I'll definitely be doing this from now on. I'll have to be wary of transports auto supplying ammo as well. Looks like they can auto supply units up to ~2 tiles away. Outside of my screenshot was my lone Redeye trooper (gunner? missileer? specialist? shooty dood? I like shooty dood) who had just fired off ALL of his ammo as well. And as far as I'm aware, the shooty dood didn't score a single hit and definitely did not discourage the enemy one bit, because they remained in the sky doing gun runs and rocket attacks on me over the next few turns. It really feels as if Redeyes are just extra large roman candles.
  2. I had the Vulcans auto-firing - I wasn't aware you could manually choose air targets (new to the 'new' games!). How do you do that?!
  3. Interestingly, none of them managed to down the enemy helicopter even after using up all of their ammunition!
  4. Thanks for the patch and post-release work on the game! I haven't gotten to play it as much as I want to, but I really love it. Apologies if this is the wrong place to ask, but I have a small log of bugs or issues I've found and documented in the game (I did QA work in the past - it ruined me!). Is there a specific place or email address or maybe forum that I should submit the document to?
  5. I don't think I have the save, but the 'best' I've gotten is taking out 2 unbuttoned BMP's with 1 tank round in the final mission of the NTC campaign. The shot came from pretty much straight on the side of the BMP, went through the new meat-based internal armor system and knocked out the 2nd BMP that was lined up on the other side. I couldn't see a round passing through, so I assume that instead of penetrating through both, the first BMP's ammo detonated and the explosion was massive enough to knock out the 2nd BMP. I might be wrong, but I suspect modern rounds may have less of a tendency to over-penetrate like rounds of the past would/could in some cases, with advanced fuses and all of that. But it would be fun to test! I might have to make a video of it one of these days if it produces interesting results! Now this makes me wonder if there's a way to inspect a vehicle after a battle to see details on how it died, more than simply the name of what killed it? I'm a bit spoiled by Graviteam games where it shows penetrations / partial penetrations / deflects in pretty great detail (attached image to demonstrate)
  6. Oof.. At least it makes for a funny story! I really enjoy that things can go wrong in sims / realistic games, though sometimes it takes me a while to remember that after something goes wrong for me!
  7. His target was another BMP about 800-900 meters away which was basically the only other target in sight at the time. If it doesn't look like it in the video, he came fairly close to nailing the M60 in front of him (would have been even closer if I didn't reverse the M60 that turn). I was trying to get a good angle of the video that showed both the success and then the failure, but it turns out there's some talent required to effectively display moving gameplay (which I do not have!). Basically I was on high from getting my first kill with the Dragon (partially because I assumed it was going to fail with what I've read about it), and then #2 comes along with his "Limp Dragon" shot that almost results in a blue on blue kill.. I set up Geforce Experience and got Shadowplay running now - I'll give that a whirl the next time I feel like recording something. Thank you for the recommendation! Finally, as unreliable as the Dragon can be, I've gotten pretty good results out of it. I'm starting to learn you want to hit targets from their sides instead of front on (I mean, it sounds obvious when I write it..
  8. So, I've put a decent amount of time into CMCW today and witnessed a funny thing near the start of a turn, where my emotions went on a bit of a rollercoaster ride. I felt obligated to install Bandicam and share a small video of it with you fine people. I'll let the video do the rest! Apologies for the watermark - I might have to look for alternate free software if I want to make more of these in the future
  9. I received A-10 x2 support instead of 155mm howitzer battery support. Almost feels like the AI got the howitzers instead of me with as much death raining down on me!
  10. Thanks for the hard work getting this out, guys. I've done a few years of QA work (with Activision .. bleh) and know how that 'crunch' time feels before/after a release This will be my first CM game in about 18 years after rediscovering the series, so wish me luck!
  11. The file is .rar / .pkg files are dated 4/29/21 on the downloader page, so I submit that those who guessed Thursday the 29th are technically correct! .. Is anyone buying that?
  12. Most hints we've received point that it's STILL an April release, and since this is the last day of April... Wink wink hint hint. Woops! Had to get up for a few minutes and didn't see Elvis had posted a reply already!
  13. Well, it's better than death! Thanks for the links! I'll grab the first one and see how it goes.
  14. I'd have been 1 or 2 at the time, but I grew up on bands like Motley Crue! But is your signature from a Motley Crue song, or was that a bit of a tangent thinking about the 80's?! I was thinking of "Down in It" by NIN Also, regarding Judge Dredd - and please don't be mad with what I'm about to say - but I got into Judge Dredd with the Stallone movie. While the movie was pretty bad, you could see that there was a huge world to discover in the Judge Dredd universe, and I absolutely stories with rich / complex worlds. I especially like the theory that Judge Dredd is part of the Warhammer 40K universe I've never actually read the comics though - do you know if there are there any good collections / omnibuses that would be good to start with?
  15. Even if Black Sea's scenario might not be too difficult to predict, they do really seem like modern oracles. Fingers crossed that they aren't right on a very, very late Cold War scenario! PS. Your signature is from one of my favorite NIN songs, and I also love your avatar. By law we are friends now.
  16. For the Steam version, it's June. But if you buy it on Battlefront you'll get access access to it in the next few days / next week, hopefully!
  17. I have a strong gut feeling that's saying (err, gurgling?) 'Thursday' the 29th. And my gut is right all of the time, about half the time! Here, here! I've always been told we do it because it helped farmers. As much as I respect American farmers, why can't they just wake up at a different time and work with the light instead of altering time itself (for everyone) just to help farmers get 1 more hour in? I realize that a huge portion of the country used to be farmers in the past (~90% in the 1800's, ~40% in the 1900), but it's something like only 1.3% of the population today. Also, light and electricity tech / capability has come a long way since then. Now, if it's not for farmers I'm going to feel a tad foolish, but I'd love to know the truth if I am wrong!
  18. This is really great advice! Start small and be realistic! In the hobby of painting (model / miniature), it's pretty common for newbies to run into this issue you're describing too. I will often hear about people who spend substantial amounts of money to buy sable brushes, paint sets, airbrush(s), etc.. But when they find out that they are no good at painting they tend to give up, and I don't think many return because the gap between reality and expectations becomes perceived as impassable. I say all of this because this is effectively true for most sports, hobbies, games, art, etc. - pretty much everything that takes skill to do, including map / scenario making. It's going to take time and effort to get to where you want to be, and you will still fail even when you're at your best. It's great to have big dreams, but delusions of grandeur never tend to end well! And then this leads to one of my favorite quotes that's (mostly) applicable: "Nothing in the world is worth having or worth doing unless it means effort, pain, difficulty … I have never in my life envied a human being who led an easy life. I have envied a great many people who led difficult lives and led them well.” - Theodore Roosevelt
  19. Thank you for the warm welcome! While I'm not usually an active forum user, I do plan to stick around for quite a while. I'm usually the quiet type, but when I get comfortable in a new setting and interested in a specific subject, people seemingly can't wait for me to shut up
  20. Been lurking for a while and decided to sign up for the forums and hopefully add to the discussion since I'm all hyped up for CM:CW! I was browsing the Googles and found this bibliography file of 10 Cold War related books and figured I should share. I believe almost all of these have already been mentioned, but I like the brief description for each book. I'd like to make it clear that I did not make this list - I'm just sharing (and formatted and edited it a tiny bit to make it easier to read!). https://img.lib.msu.edu/general/events/contest/2006/2006GrevstadBib.pdf written by Ted Grevstad-Nordbrock For those who don't want to click away: copy/paste below the break - book names are in bold, author names in italics. -------------------------------------------------------------------------------------- “Ten Literary Accounts of a War that Was Never Fought” Ted Grevstad-Nordbrock Bibliography List: - World War 3. Bidwell, Sheldon, ed. (1978). Though non-fictional, Sheldon's work takes on an air of fiction when it hypothesizes about how a third world war in Europe might realistically start, and how it would play out. Like other books in this collection, slogging but indecisive conventional warfare inevitably leads to the use of nuclear weapons. - Red Storm Rising. Clancy, Tom. (1986). Clancy is, of course, the best-known author of the group included here. This work, one of his earliest, describes a NATO-Warsaw Pact conflict on land and on the seas. - Armor at Fulda Gap: A Visual Novel of the War of Tomorrow. Cook, J. L. (1990). Cook's illustrated work is an unusual mix of fact and fiction-of real-world armaments that would have been used to fight a third world war as well as fantastic imaginings of what the near future might hold. The title of the book makes reference to two common themes in the theory and literature describing a NATO-Warsaw Pact confrontation in Europe: the Fulda Gap, a historical passage-a "gap" in the otherwise rough terrain-from eastern Europe to the west, named after the German city; and armor, the tanks and mechanized vehicles that would contend for this strategic region. - Team Yankee. Coyle, Harold. (1987). This best-selling work intimately chronicles the efforts of an American tank platoon in defending a small swath of West Germany during a Warsaw Pact invasion. The story is based on the Hackett's The Third World War: August 1985, which Coyle acknowledges in his introduction. - The Third World War: August 1985. Hackett, John, General Sir. (1978). This influential account of World War III is told by a British general. The illustrated edition features images of the battles, including the two terminal moments of the short war: nuclear strikes on Birmingham, England and Minsk. - The Third World War: The Untold Story. Hackett, John, General Sir. (1982). Hackett's follow-up fleshes out and expands the narrative begun in "August 1985." - First Clash: Combat Close-Up in World War Three. Macksey, Kenneth (1984) First Clash offers a Canadian take on NATO's efforts to repulse the Red Army during its invasion of West Germany. That this fiction is based in fact is emphasized through the use of annotated maps, images, and text boxes that contain discursive notes on tactics, armament, military organization, etc. - The War That Never Was. Palmer, Michael A. (1994). Written after the Cold War ended, this book describes World War III on a global scale (a war that "never was"), as told by a fictional Russian character to his old enemy and new ally: an American. - Red Army. Peters, Ralph. (1989). Peters's book is unique in that it tells the story of a conflict in Europe from the perspective of soldiers in the Red Army. This is perhaps one of the best written of the books of this genre. - Red Thrust. Zaloga, S. J. (1989). Though no less fictional than any of the other works included here, Zaloga's text reads almost like a casebook. He offers a series of hypothetical NATO-Warsaw Pact battle scenarios in Western Europe, each with an accompanying postmortem: tactical strengths, weaknesses, and what might have been done by military leaders to affect a different outcome. ------------------------------------------------------------------------------------- Hope this helps some, and also thanks for all of the recommendations so far. I currently have a few of these on the way! -RT
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