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A Canadian Cat

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Everything posted by A Canadian Cat

  1. Interesting bit of research and analysis, thanks for that. Edited to fix auto correct.
  2. Wow this has gone off the deep end. A desire to create an open environment where people can create their own AI layer and their own units. Isn't that Arma? Go play and create and have fun sounds to me like it is all there. What all that openness has still not created a WWII tactical simulation game that can be played H2H? Qelle surprise! Throwing $ and people at a problem is not necessarily a good answer either. I have been on projects where the execs just hired 2x the programmers and expected 2x the stuff and actually got more like 1.5x total crap. Growing a development team needs to be done slowly and with care. That is assuming growth is desired. You guys are asking / expecting stuff that just does not seem to be on the road map.
  3. WTF - why the face Yeah, I uploaded a scenario there a while back too. I have a feeling it is under construction. I have a hope it is under construction.
  4. Wooo Whooo I finally saw one of my MANPADs take down an enemy helicopter: You have to look closely to see the crash explosion but it did leave a pretty big crater.
  5. Just long enough for your FO to bring the precision rounds down on them?
  6. Mine: http://community.battlefront.com/topic/118057-nato-tactical-symbol-icon-replacements/ You might notice the last post is by @Jock Tamson who says he is using Vein's FOW icon in combination with mine.
  7. Wow, that does seem like a lot. I recently put together a sample prepared tank positions test scenario and certainly saw misses happen (four hull down M1s vs four hull down T90s) but nothing like that. Can you do it again? Save the file and attach it here if you can.
  8. Amen to that. I am sure you are correct. And tankers really had no desire to go crashing around in a forest or into the tight streets of a town without their own infantry in front of them - also for good reason. The fact that we game tank commanders seem to want to do that kind of thing needs some negative feedback to remind us not to take it for granted. Personally I think the game does a pretty good job of making it costly for the infantry to be messing around an enemy tank and costly for tanks to go driving around through enemy lines on their own.
  9. My old machine has Vista on it and I ran CMRT just fine. What is happening?
  10. I just tried this. I was not able to reproduce it. What I did was put the two trucks and half tracks in a safe place and dismounted every one - passengers too. I put one squad back in one truck just to see if there was a difference between an empty truck and a full one. Then I put the crews up front and ran them to take the objectives. All dead within two minutes. All transport were find. I am running the newest version 3.11 of CMBN
  11. Not to mention that the "talking points" are given to the politicians and their staff but there are plenty of actual experts willing to discuss any issue without any party talking points. So there are multiple points of view to be had in the Western Media.
  12. I don't feel that way. For all the tanks I have lost or my men have taken out it this way it did not feel like anyone got to stay in comfort. It has always been bloody, really bloody.
  13. Excellent advice. I am having some success doing these things in First Clash. My sneaking up is having rather mixed results though - I have scored some victories but taken quite few losses too. So far my precision artillery is the hero of the battle - two M1 (mission kills) and one Bradley KO'ed
  14. Here is a short clip of an M1 shrugging off turret hits in First Clash. My T90 is 1700m away in one of the tree lines. The M1 knows something is in that direction but never returns fire. The T90 scared him off.
  15. Looks very ominous - nice. Tip <shift><ESC> will pause the game without the little pause notice.
  16. I'll leave others to respond to say they want to play and simply point you to an old thread for links to other sources of players if you need it: http://community.battlefront.com/topic/107265-pbem-opponent-wanted/
  17. Spot on. If there really are defects I'm all for finding them but even while we are looking you have to play the game you've got and accept that it is part of the fun that you do *not* get "perfect pixel troops"tm.
  18. I don't know this whole thing will be running for a while why wait. If you just factor in an adjustment for when new forces arrive all will be well. So, if both sides spend 90 000 now and start playing. Then when any patch comes out if one side's force ends up actually costing 93 000 with the new patch then when they get the next 10 000 points they only get 7000. All good.
  19. LOL brilliant, I'm going to use that quote in the future
  20. You must have imagined it - or, please share what you are smoking There is no embarking at pauses, just as there is not disembarking either.
  21. I would rather have contour lines (that were toggle able). I don't find the grid lines to be very helpful. Now if we actually could see contour lines - that would help.
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