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Good morning/afternoon/evening everyone. This will be an AAR series, covering my playthrough of the US Army campaign of Shock Force 2: 'TF Thunder'. I briefly dipped my toe into this campaign in Shock Force 1, but only as far as the first mission. This will be my first proper playthrough of a Combat Mission campaign, and I'm sharing it all with you! So, without further ado, let's get into the campaign briefing. The ground invasion of Syria has begun. After a three-day-long aerial bombardment, NATO forces are pouring into the country from all sides; The US Army from the
Any tips on how to use the tow strikers properly? i've been playing a lot of the stryker campaign and they really seem more of a liability than an asset. Against single targets they are alright i guess(although i have seen the missiles miss quite a bit, either overshoots or crashes into the ground) but most armour pushes don't really have singular vehicles. also they take ages to acquire a target after spotting them and once you shoot your first missile everyone in the vicinity will spot you and 70% of the time something else nabs me as the vehicle tries to acquire another target. Now i am usi
It is the one with all Strykers on the US side. I have tried every crappy trick I know left side, middle, right side... all nothing, precision missions are maybe 1/3rd effective it seems which means Javelins which is dicey as they usually don't live long to use them. As for the Strykers, everything can kill them so not much help.
https://www.themaven.net/warriormaven/land/army-sends-new-helicopter-attacking-stryker-to-europe-counter-russia-2020-bLYZGF2eMU2mc07tYvQOMQ/?utm_source=RC+Defense+Morning+Recon&utm_campaign=2fbd684f64-EMAIL_CAMPAIGN_2018_05_06&utm_medium=email&utm_term=0_694f73a8dc-2fbd684f64-81835773 Some daft terminology (infantry need fortified armored support.... So - dug in MBTs? ) but Informative as an overview.