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Everything posted by mjkerner
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Building 4a & 5a Scorched – Take That Kieme!
mjkerner replied to JulianJ's topic in CM Shock Force 2 Maps and Mods
Thanks Julian! Much easier. Looking forward to checking them out toonight. -
Building 4a & 5a Scorched – Take That Kieme!
mjkerner replied to JulianJ's topic in CM Shock Force 2 Maps and Mods
Supoib! Excellentoid! But I can't bulk download without signing up for MediaFire Premium, and don't have time atm to dld each individually, so I can't test it for you, Julian. At least not until back from the dentist. -
AI plans and a more responsive AI
mjkerner replied to Freyberg's topic in Combat Mission - General Discussion
Thanks Freyberg. I missed it. -
AI plans and a more responsive AI
mjkerner replied to Freyberg's topic in Combat Mission - General Discussion
Freyberg, you will be releasing that beautifully ruined map, no? Pretty please! -
WIP: British Army Uniforms, Helmets, and Gear
mjkerner replied to mjkerner's topic in CM Shock Force 2 Maps and Mods
I sent the mod files to Bootie just now. I had contacted Bootie yesterday about it and he indicated he'd be able to get to uploading it at CMMMOD IV in maybe a day or so. Since we have an 8 or 9 hour time difference, my guess is probably by Monday or Tuesday at the latest. -
CMA Unofficial Screenshot Thread
mjkerner replied to MOS:96B2P's topic in Combat Mission Afghanistan
Damn, I wish that BFC could obtain the rights to this and bring it up to CMx2 v.4 standards. -
WIP: British Army Uniforms, Helmets, and Gear
mjkerner replied to mjkerner's topic in CM Shock Force 2 Maps and Mods
@Erwin, I always make layers with dust dirt, so you'll have an option of clean or dirty. @Splinty, thanks and I'll be trying to contact Booty tonight for the upload. @Combartintman, thanks for the input. I had already lightened things up since the last pictures, but probably should tweak the helmets a bit. "Muck(ing)about" is spot on. I much and muck-- often using a word that rhymes--on these mods until I'm going stir crazy. I'm declaring victory in a bit and calling it done. -
WIP: British Army Uniforms, Helmets, and Gear
mjkerner replied to mjkerner's topic in CM Shock Force 2 Maps and Mods
Thanks Captain. I just messaged you regarding one of the things we discussed a while ago. -
WIP: British Army Uniforms, Helmets, and Gear
mjkerner replied to mjkerner's topic in CM Shock Force 2 Maps and Mods
Forgot I had almost finished these British MTP uniforms before my winter burnout. The helmet cloth is too dark, but otherwise, too green or okay? -
Good catch, 556. Sure looks curved to me.
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Custom 3D Models and Mods Compilation
mjkerner replied to Aquila-SmartWargames's topic in CM2 Scenario and Mod Tips
Sorry if I missed it, but how did you make the ground cover layer over the "basement"? -
Zoe, are you using any ground mods? And if so, did you accidentally remove them from your mods folder while you had the game minimized? From experience, that’ll do what you’re seeing. So if the answers to those question are both ”yes”, just exit the game completely and restart it. The default terrain will be loaded ( or put the mod back in before restarting, then they will be loaded).
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Where are the Goumiers in djellaba?
mjkerner replied to mjkerner's topic in Combat Mission Fortress Italy
Btw, tried to have my son dropbox me the folders/files, but he doesn't have the time and probably couldn't find them buried in the 931 GB drive anyway (all every CMx2 game and module, plus CMA). Looks like this weekend he'll be back, so early next week I'll get the HD back. And thank you for your interest and kind words! -
Where are the Goumiers in djellaba?
mjkerner replied to mjkerner's topic in Combat Mission Fortress Italy
Sorry fellas, but I can't, since my external HD that has all my backups and my mod folder is out of town, and in fact out of the country, with one of my sons (defense work). (It got in his stuff when he visited before he left.) He'll likely be back before mailing it would get it here under the current covid crapola. Hang tight, please. I'll get to it as soon as it's back, cuz not only do I want it off my plate, but I have some other modding I want to get to. -
Yup, that's the one I was thinking of, Ithikial. Warts and quakerparrot67, I think there's a way to get the sheen, but it probably will make the whole bmp texture shine.
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I think they came in a uniform-and-divisional patches mod that included a British and Canadian divisions. My very foggy memory thinks Dark Canuck may have done it or had some involvement with??? Not able to check my mod back-up folders cuz they’re on an exterior hard drive my son is using, and won’t be seeing him for a while.
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Leather jerkins for the British were modded a long time ago in CMBN, but may need to be updated. Don’t recall who did them.
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Fauda is exceptional. On a side note, if you like cartel action, try Zero-Zero-Zero, Narcos, and Narcos: Mexico series. Oh, and of course Ozark.
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Fallschrirmjager Uniform for theatre
mjkerner replied to Bubba883XL's topic in Combat Mission Fortress Italy
Oh, not a complaint, just wondering. I know he's got a huge ask ahead of him... -
Fallschrirmjager Uniform for theatre
mjkerner replied to Bubba883XL's topic in Combat Mission Fortress Italy
Hmmm, I had a FJ tropical mod for CM FI made/uploaded years ago. It doesn't seem to be on the new site. -
GIGANTIC SURPRISE!!! 12 YEAR MYSTERY SOLVED!
mjkerner replied to Mord's topic in Combat Mission Shock Force 2
Wait, wait, wait, wait, wait.....I thought with the introduction of CMSF2 (or was it v4.0?) models/skeletons couldn’t be swapped like we used to with and between Normandy and FI/GL, etc. I haven’t even tried! -
The American Civil War in the abstract
mjkerner replied to SimpleSimon's topic in General Discussion Forum
Well, McClelland had plenty of reserves in ‘62 battles, only he never realized it thanks, to Pinkerton, lol! -
Fire and rubble (questions) :-)
mjkerner replied to Bubba883XL's topic in Combat Mission Red Thunder
That’s music to my ears! -
Oh, couldn't tell from the picture. Actually, I still can't, but likely it's something to do with the Draw Distance /LOD. Are you using any building mods? Otherwise, I have no clue. Sorry, but someone will come along who does.