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Posts
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Everything posted by mjkerner
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Operational Level Game Announcement
mjkerner replied to choppinlt's topic in Combat Mission Battle for Normandy
Kickstarter or Go Fund Me, perhaps? -
Where are the Goumiers in djellaba?
mjkerner replied to mjkerner's topic in Combat Mission Fortress Italy
Sent to Bootie, finally. Goumiers Mod Readme Goumiers Mod for CM Rome2Victory.pdf -
Where are the Goumiers in djellaba?
mjkerner replied to mjkerner's topic in Combat Mission Fortress Italy
Last post until it’s done. More futzing because of the naming convention involving faces and getting the modded ones into quick battles. Figured it out, but will have to wait until tomorrow. Shiva H. Vishnu! -
Mod: CMFI Menu Screen - Victory Edition
mjkerner replied to rocketman's topic in CM Fortress Italy Maps and Mods
Nice one, thanks rocket man! -
Where are the Goumiers in djellaba?
mjkerner replied to mjkerner's topic in Combat Mission Fortress Italy
Spent hours yesterday squashing bugs, or rather, finding the bastiges. Don't ask. Doing the readme and the marketing photo-shoot this morning, and should go to Bootie this afternoon--well, by midnight, anyway. I will see if my Dropbox can hold it and if so will put it up there for a few days while Bootie gets it sorted. See why BFC doesn't give us availability dates, lol? -
Where are the Goumiers in djellaba?
mjkerner replied to mjkerner's topic in Combat Mission Fortress Italy
Lol, not sure “better and better”, just “more and more”. -
Where are the Goumiers in djellaba?
mjkerner replied to mjkerner's topic in Combat Mission Fortress Italy
This weekend for sure. I sort of went the way of BFC with CMSF2 and Rome to Victory and kept adding options, tweaking bits and pieces, or finding new ways to do things at the last minute. I decided to use tags after all, but still need to check all the texture names, tweak a few more textures, and we’re good to go. I mean it this time, lol! -
Fire and Rubble DAR: BFCElvis vs Ithikial_AU - Soviet Side
mjkerner replied to BFCElvis's topic in Combat Mission Red Thunder
And as you can see, a much needed broken record, lol! -
Fire and Rubble DAR: BFCElvis vs Ithikial_AU - Soviet Side
mjkerner replied to BFCElvis's topic in Combat Mission Red Thunder
Not to worry, Elvis, Ian has posted that trick a half dozen times, and I still forget what to do every time I take screenshots! -
I see what you did there, Sequoia!
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Where are the Goumiers in djellaba?
mjkerner replied to mjkerner's topic in Combat Mission Fortress Italy
Stopping by to give you anxious ones---you know who you are, lol---a quick update. I'm running behind, but not for lack of working, just keep thinking of things I need to do, add. takeout, etc., plus literally at the last minute I found a couple of new techniques by accident that actually make certain things look better. I still might have it ready to send to Bootie tonight, but give me a day or two slack if not. Thanks. -
Where are the Goumiers in djellaba?
mjkerner replied to mjkerner's topic in Combat Mission Fortress Italy
Well, garsh, thanks guys. I keep finding things to fix/change at the last minute, but still on track for Sunday. @Lethaface, that's the scenario I'm using them in. It is a good one! -
Fire and Rubble DAR: BFCElvis vs Ithikial_AU - Soviet Side
mjkerner replied to BFCElvis's topic in Combat Mission Red Thunder
Great stuff, Harry!v I have your ruins mod, but I'm now wondering if I have your latest version. The one I have are from a couple of years ago. -
Where are the Goumiers in djellaba?
mjkerner replied to mjkerner's topic in Combat Mission Fortress Italy
Hey guys, the uniforms and other stuff are done, but due to RtV naming/tagging conventions and general overload of uniform possibilities, coupled with the effect on uniform selection due to weather and time periods, I need to spend some quality time on figuring out how best to package everything. This is what I've been dreading all along. Without boring you, simply put, the djellaba is just a modded greatcoat, and greatcoats only show up in winter months, and depending on French, US, or British ones, certain time periods. So I need to think this through, especially because I made various options for weapons and helmets, etc., which adds more complexity. Btw, I don't intend to use tags, cuz then you'd have to go into the editor and put the tags in yourself for any scenario you'd want to play. Anyhoo, I should have everything sorted and get this to Bootie by Sunday. My head hurts. -
Excellent work JMDECC!
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So Good and Two Questions
mjkerner replied to Falcon_the_Slut's topic in Combat Mission - General Discussion
I once calculated cost/benefit for my purchases. I own all CMx2 games and modules. I haven't bothered lately adding up the cost, but let's high ball it at $1000.00. I have been at this since CMSFx1 came out in 2007. My conservative estimate is that I play/mod CM games at least 1000 hours a year. (That's less than 3 hours a day, which I am pretty certain is low when I consider how much I'm at it in winter months, especially since I retired 6 years ago.) Add in Forum time, I'd have to double that. So at between 13,000 and 26,000 hours, if I did my "gozinta's" correctly, I'm at less than $0.05 hour so far. And it goes down each day I play/mod, until of course the next CM gem comes along! YMMV -
WIP: British Army Uniforms, Helmets, and Gear
mjkerner replied to mjkerner's topic in CM Shock Force 2 Maps and Mods
Thank you Splinty. I see all the mistakes and the things I couldn't get to work right. Glad it works for you! -
The 'Never Say You've Seen It All' Thread
mjkerner replied to Machor's topic in General Discussion Forum
Uh, it’s the World News Daily, “where facts don’t count”, John. Like The Onion or The Babylon Bee. -
Four "Monte Altuzzo" RtV Scenarios
mjkerner replied to Malaspina's topic in CM Fortress Italy Maps and Mods
Sounds like a lot of work, but a great idea! (I have the book but read it long ago.) To get testers, you do what you just did; ask. Then arrange to make the scenarios available to those expressing interest, usually through Dropbox or some other file sharing app. Then the testers should play them and send you feedback by email or the PM method through these forums. I’d like to give them a go. If you can send me a PM I’ll send you my email address and we can go from there. Sound good? Oh, and when they are ready for publishing, you would contact Bootie who runs CMMODSIV and he will upload them for you. -
WIP: British Army Uniforms, Helmets, and Gear
mjkerner replied to mjkerner's topic in CM Shock Force 2 Maps and Mods
Bootie put it up. -
TSD III, TPG II & The CM Mod Warehouse Update area.
mjkerner replied to Bootie's topic in Combat Mission - General Discussion
Thanks, Bootie. -
Building 4a & 5a Scorched – Take That Kieme!
mjkerner replied to JulianJ's topic in CM Shock Force 2 Maps and Mods
You're worse than me, lol. These look fantastic to me. -
Building 4a & 5a Scorched – Take That Kieme!
mjkerner replied to JulianJ's topic in CM Shock Force 2 Maps and Mods
Now, you only have how many buildings left to do for us? -
Building 4a & 5a Scorched – Take That Kieme!
mjkerner replied to JulianJ's topic in CM Shock Force 2 Maps and Mods
Sweet! Works for me.