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Found 4 results

  1. Sahrani has always been a favorite of mine over the years. Recently, I stumbled across a mod made by |||CPTMILLER||| that turned our Syrians into members of the SLA. Feeling inspired, I decided to see how feasible it might be to recreate Sahrani, or a portion of it, in CM. I ultimately decided to go with South Sahrani (and a small part of its northern neighbor). The end result was a fairly accurate recreation of the map itself. Due to map size limitations, the island is roughly 12% smaller than the one featured in ArmA but still comes in at a whopping 4,272m x 3,856m. Some features, like building placement and terrain, had to be modified to fit the smaller scale or changed slightly due to not carrying over in CM's world builder the same. Other features, like the light houses, had to be left out all together because I simply was not happy with the available substitutes. It is not a 1:1 recreation by any means, but it is close enough to where I am happy with it. The map is pretty much completed at this point, with only a few changes left to be made to the terrain, so I would expect a release sooner rather than later. Some screenshots: Editor Map (South) Editor Map (North) Southern Port at Corazol Paraiso, International Airport & Government District Ortego & Geraldo Ortego Street View East Corazol - part of North Sahrani Dolores East & West Corazol
  2. Size: 2600x2600 m Semenovka is an eastern suburb of Slavyansk. In 2014 , during the struggle between Ukrainian army and DPR militia, it became a battlefield. In june it was the last supply route for the DPR forces in Slavyansk who controlled it until the withdrawal. https://www.dropbox.com/s/f8vt26mk622h75o/Semenovka.btt?dl=0
  3. Greetings! This is my first real attempt with the editor - which started out from this real-world Luftwaffe aerial shot I came across for the village of Golynki, west of Smolensk... ...which I stretched to fit more neatly into a CM-friendly grid, and came out with this map: It is a 2000m x 1792m map, covering a few types of terrain: a peat bog in the northern half, a wooded area and the near-pristine village of Tregubovka to the southeast, and the larger village of Golynki to the soutwest, which has been largely demolished and abandoned under the German occupation. The map is divided in half by drainage ditch running north-south (both it and a secondary ditch on the northeast side are passable 'shallow ford' throughout), and has a major rail line running east-west in the bottom quarter of the map. At the moment, I have no data on any actions that took place here - all I learned is that this area was recaptured by the Soviets in October 1943 (I originally thought it was part of the CMRT timeline in 1944, but it is not so). It's a very detailed, handcrafted map - it may still need a bit of optimization as I went very heavy on the flavour objects (so the frame rate might drag down in certain areas, depending on your system). On the upside, it's very pretty in places I'm trying to figure out what to do with it in terms of scenario - and since I have absolutely 0 experience with scenario building and AI programming at the moment, any help or advice would be appreciated! What would you like to see on this map? At the moment, there is no AI and all the parameters, objectives, etc. are placeholders only. It's only really usable in the editor right now. You may download my current WIP version of it here: https://drive.google.com/open?id=1hA9cr80cdMmHkGK8mhhbNgZz_LAefsyH ...or in the forum attachment. If you have anything that you'd like to create on this map yourself, or use it or any part of it for your own scenarios - you're very welcome to do so (with credit for map given). Thanks for checking it out! CCIP - Golynki (v01 map only).btt
  4. This pdf can provide some great ideas for modern day scenarios. https://history.army.mil/html/books/iraq/TotS/Tip_Spear.pdf
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