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Posts
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Everything posted by Sgt.Squarehead
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Dude.....Your kids are grown up! You'll have to do better than that! PS - BBI 'Elite Force' 1:18 101st Airborne looks like the way forward.
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The name rings a bell.....I have a feeling @Combatintman may have done something in that area? If he hasn't covered it already, I'd be happy to give it a look. PS - Just looking at it on Google Maps.....Small is relative! That's almost as challenging an area as West Mosul itself! PPS - Could you define an area or particular part of the fighting that I could concentrate on? Anything over a KM a side is going to take a hellishly long time to make and the overall accuracy is likely to suffer too. IMHO it's easier (& better) to make several small (if neccessary, slightly misaligned) maps of an area, rather than attempt to bend things to fit into a single larger one.
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Out of likes for today.....I shall be back to distribute several more in this fascinating discussion.
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Walls topped with fences
Sgt.Squarehead replied to Falaise's topic in Combat Mission Battle for Normandy
BTW.....Those would probably be best described as a wall topped with 'railings' IMHO. -
Heaven & Earth: Project discussion thread
Sgt.Squarehead replied to 37mm's topic in CM Shock Force 2 Maps and Mods
Hamburgers.....Anyone? -
Walls topped with fences
Sgt.Squarehead replied to Falaise's topic in Combat Mission Battle for Normandy
@37mm Thought I might draw your attention to this.....Can it be done? They sure would look nice around 'Colonial' buildings. -
Seconded.
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New Scenario: Coup D'etat
Sgt.Squarehead replied to MOS:96B2P's topic in CM Shock Force 2 Maps and Mods
It absolutely is.....Possibly more so. -
Not really Mosul, but worth addressing IMHO: https://www.telegraph.co.uk/news/2019/10/27/iraqi-special-forces-deploy-baghdad-60-protesters-killed/ I dearly hope that CTS don't do it. @Combatintman I'd imagine you've already seen this, but figured I should draw your attention to it, just in case you haven't.
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If you have CM:SF2 installed, give @MOS:96B2P a shout and see if he will let you test an early alpha of his current concept, you might be quite surprised at just how different it is. Obviously things are massively abstracted, but the general concept works, arrests are possible, armed criminals can be made to surrender etc. I thoroughly enjoyed it.
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I can't disagree with that sentiment.....Hopefuly they will also give us Uncon Breach Teams and the T-72M1V(2001) will make a return too (it was a decent representation of the T-72BM & BA in Syrian service).
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These are superb.....I'd love to use them (probably mostly in CM:BS right now).
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@37mm could probably tell you how to hide the kludge-fix with mods.....So long as there are no actual units from that nation in the battle it would work well.
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Invulnerable jeep - now with video
Sgt.Squarehead replied to Bulletpoint's topic in Combat Mission Battle for Normandy
It's a kit IIRC, developed from a field-mod. A recon unit I think. -
John Kettler's Omnibus Post
Sgt.Squarehead replied to John Kettler's topic in General Discussion Forum
Interesting, but purely coincidental IMHO.....The 'V' shaped splash guard on the T-64 is too insubstantial to deflect a high velocity large calibre round. It would probably work OK for arrows though. -
Heaven & Earth: Project discussion thread
Sgt.Squarehead replied to 37mm's topic in CM Shock Force 2 Maps and Mods
That would depend on who you asked.....For me, it's 'The Golden Pagoda' and TBH, it was simply an experiment at making a feature for the map using some of the new terrain (various flowers) and building types (CM:BS golden domes). The Delta is the first master map for CM:HE and it will be available in the package for the player to mess with (it has no flavour objects in this format). More detailed sub-maps taken from it will also feature in several of the scenarios, including at least three from me. @puje is also using the delta for the base map in his campaign, so in that instance it will be whatever he wants it to be, or maybe even not there at all. My current project is something a bit further inland.....'The Hill' (pixeltrooper perspective): I'm still summoning the will to start the joyous task of adding the foliage. Those are awesome! I'll let you guys decide on which ones to use for the main factions, but I do have some extra factions who need a couple too.....My choices would be: H - Post Civil War Bong Hai National Flag B - Wai-Bong National Flag (the native hill people, largely displaced in the lowlands by invaders from adjacent nations) G - Maoist Insurgents I could also use a variant of the 'Black Banner' for the Islamists: https://en.wikipedia.org/wiki/Black_Standard -
Custom 3D Models and Mods Compilation
Sgt.Squarehead replied to Aquila-SmartWargames's topic in CM2 Scenario and Mod Tips
From my perspective this is actually an acceptable outcome.....So long as the player doesn't see any whopping great explosions and 'Reactive Armour Hit' text messages, the job's a good 'un! In my 'Nam style scenarios tanks will be so rare that their unexpected toughness shouldn't be at all noticeable and in my Golden Trapezoid' war on drugs stuff I'll mostly be using stock models anyway. -
Custom 3D Models and Mods Compilation
Sgt.Squarehead replied to Aquila-SmartWargames's topic in CM2 Scenario and Mod Tips
Watching with much interest.....If you can create a truly functional & fitting skin for these models, I'm absolutely confident that they will find considerable use hereabouts. Still on standby for any CM:FI related developments. -
None. They have approximately ten T-84 Oplot, but these are not the same vehicle seen in the game. The vehicle in game is the BM Oplot, of which around fifty exist, all but (IIRC) three of them are in Thailand.....It took them quite a while to get there, but that's another story. The vehicles retained by the Ukraine were further messed around with (at least one has a NATO 120mm smoothbore and bustle auto-loader), they are experimental prototypes & TBH a dead end developmentally.
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Heaven & Earth: Project discussion thread
Sgt.Squarehead replied to 37mm's topic in CM Shock Force 2 Maps and Mods
It was and IMHO, still would be. @Battlefront.com.....Is there a chance you might reconsider on this? Same goes for the T-72M1V(2001) while we're at it.....It's no more inappropriate than the T-90SA. PS - Some Uncon Breach Teams would be good too! -
Custom 3D Models and Mods Compilation
Sgt.Squarehead replied to Aquila-SmartWargames's topic in CM2 Scenario and Mod Tips
Sadly that would give the M48 a massive gun advantage it just did not have.....The US 90mm wasn't even in the same league as the Soviet 115mm. Missed the bit about the ERA requiring the 3d model to work.....If that is the case then the T-55MV might make a decent M48 after all. I'd certainly be willing to experiment with it if we can be sure that the ERA is neutralised. -
RT Unofficial Screenshot Thread
Sgt.Squarehead replied to mjkerner's topic in Combat Mission Red Thunder
Superb.