
puje
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puje last won the day on December 26 2020
puje had the most liked content!
About puje
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Rank
Junior Member
Profile Information
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Gender
Male
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Location:
Denmark
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Interests
History, military, skateboarding
Recent Profile Visitors
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Rinaldi reacted to a post in a topic: Qarmat Ali 1 PWRR Basra Iraq 05 August 2004
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Sgt.Squarehead reacted to a post in a topic: ISIS inspired fighters
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Blazing 88's reacted to a post in a topic: ISIS inspired fighters
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Hm perhaps you need to be logged in to google? I've added a dropbox link.
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puje started following ISIS inspired fighters
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An ISIS inspired skin for fighters. It features a sand colored jacket, digital desert pants, and desert boots. Note that it changes all Syrian boot into desert. One (rare) model is wearing sand colored pants and sneakers. I refrained from editing the chest rig very much, since it would affect a lot of other Syrian models. https://drive.google.com/file/d/19e5F7TaQFo703nnO3ec9Ebf1-0pJwDF3/view?usp=sharing Or https://www.dropbox.com/s/qbpbqj2r915feaf/ISIS fighters.zip?dl=0
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37mm reacted to a post in a topic: Qarmat Ali 1 PWRR Basra Iraq 05 August 2004
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Mods not working with Steam version
puje replied to dimitri18's topic in CM Shock Force 2 Maps and Mods
Don't you need a \z folder, or am I remembering it completely wrong? -
Erwin reacted to a post in a topic: Qarmat Ali 1 PWRR Basra Iraq 05 August 2004
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Qarmat Ali 1 PWRR Basra Iraq 05 August 2004
puje replied to Combatintman's topic in Combat Mission Shock Force 1
@Combatintman I know this is ancient by now, but I just found this map a week ago and got very excited. I did because back in late 2006- early 2007 this place was my hood. I was deployed with the Danish Army back then, and this place (Al Harta) was the southern tip of my company's AO. I just thought it would be fun to do a little review (everybody's a reviewer these days, right?) of your map and compare it to some actual images. I've marked a few spots on the overview where the following images were taken. Qarmat Ali bridge. There are some clear limits in the CM edit- 54 replies
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10
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Well, you set him to French so what did you expect?? No I've been severely unimpressed with the snipers myself. I've had them struggle to hit target in the open just a few hundred meters away.
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puje reacted to a post in a topic: New Afghanistan inspired campaign: Valleys of Death
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puje reacted to a post in a topic: New Afghanistan inspired campaign: Valleys of Death
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Thanks, I'll try this next time 👍
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The Friendly Bonus is a static value for that mission, it cannot be changed. It's used because I didn't want to give the OPFOR terrain objectives for that particular mission. When you don't use those, it becomes difficult for OPFOR to earn points, so they need a point boost from the beginning. Edit: I might be remembering this wrong. Maybe this actually applies to a whole other mission. But in any case, juggling the points on each side can be difficult when you design a scenario. There are some enemies set to spawn long after the time limit runs out. This is to prevent the enemies on map
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Heaven & Earth: Project discussion thread
puje replied to 37mm's topic in CM Shock Force 2 Maps and Mods
US as Blue could be done, but the US Army/USMC technology is just so superior that it wouldn't be very realistic to put them back in the 60s or early 70s. But one could of course make some constraints within the scenarios. -
Hey, like they say, when a soldier stop complaining, it's because he's dead 😉 But yeah, it kind of sucks the trucks doesn't have any. However I did not want to clutter the base up with 5 more UAZs.
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Heaven & Earth: Project discussion thread
puje replied to 37mm's topic in CM Shock Force 2 Maps and Mods
That little band around the barets, it that intentional? I don't believe mine looked like that. BTW I've been taking a break from pc gaming for a while, so I won't contribute much to the discussion, but I'll keep following here. -
Heaven & Earth: Project discussion thread
puje replied to 37mm's topic in CM Shock Force 2 Maps and Mods
Oh it's a nightmare! 😀 Like 15 clicks to make ONE f... roof. I really wish you could hold CTRL + 1-9 and click to set roof to #1. -
Heaven & Earth: Project discussion thread
puje replied to 37mm's topic in CM Shock Force 2 Maps and Mods
Yeah some of them are a little less satisfying. My major problem was that I'm not very good at color correction. So I was limited to using picture sources where I was able to achieve a color match. Couldn't find enough pics for all faces, so some are Frankensteined together. They aren't all great I'll admit. There's one made mainly from Jet Li parts that looks kind of like a monkey 😁 This guy's nose doesn't line up very well. It looks okay from the left, but not from the right. I corrected it a bit, but it's still off. I figure he's just an ugly dude 😏 Here he is from the -
Campaign script, winning conditions etc.
puje replied to puje's topic in Combat Mission - General Discussion
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puje reacted to a post in a topic: Campaign script, winning conditions etc.
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Campaign script, winning conditions etc.
puje replied to puje's topic in Combat Mission - General Discussion
Exactly what happened to me (in my own campaign). Kind of sucks as I'm trying to do a narretive story. I think I will leave out the win/loss text and do something else.