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2 minutes ago, benpark said:

It's not. But there will be scenarios within the city itself. There will be plenty of other venues.

So how's progress, Benpark? Are we near?

 

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10 minutes ago, benpark said:

It's not. But there will be scenarios within the city itself. The battle itself has always been of interest to me, so I have my particular areas I want to cover within the larger battle.

There will be plenty of other venues, have no fear. Again, the screenshots Steve released show a fraction of that.

Perhaps time for some new screenies to sweeten the bitter pill of delay?

Edited by Aragorn2002

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Constant.

Near? Getting things done daily, but we also have 2 games/modules ahead of this one. I feel really good about what's been done up to now, so the foundation is solidly poured.

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When we get the next batch of art assets slotted in, I'll ask Steve if we can put up a few more pics. There is a lot of new stuff done, but it needs to be coded in as any other new model or texture might be.

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3 minutes ago, benpark said:

Constant.

Near? Getting things done daily, but we also have 2 games/modules ahead of this one. I feel really good about what's been done up to now, so the foundation is solidly poured.

I'm confident the module is in good hands with you. But as a hardcore Ostfronter i find the absence of some sort of release date difficult to stomach.

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4 minutes ago, benpark said:

When we get the next batch of art assets slotted in, I'll ask Steve if we can put up a few more pics. There is a lot of new stuff done, but it needs to be coded in as any other new model or texture might be.

Would be  much appreciated, thank you.

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6 hours ago, Aragorn2002 said:

I'm confident the module is in good hands with you. But as a hardcore Ostfronter i find the absence of some sort of release date difficult to stomach.

Have some Pepto-Bismol for the time being. Quality doesn't get churned quickly, but we are ever mindful of time.

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1 hour ago, benpark said:

Have some Pepto-Bismol for the time being. Quality doesn't get churned quickly, but we are ever mindful of time.

😀 okay, make it worth the wait.

Edited by Aragorn2002

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On 10/16/2018 at 8:27 PM, benpark said:

When we get the next batch of art assets slotted in, I'll ask Steve if we can put up a few more pics. There is a lot of new stuff done, but it needs to be coded in as any other new model or texture might be.

I would like to see some winter landscape, German/Hungarian buildings, Volksgrenadiers, Waffen SS and LL-vehicles if possible. And perhaps some of those 'crazy' vehicles Steve talked about some time ago (251/22, 234/4 etc.).

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1 AWP would be nice to have. It would give another red force to use, and Polish voices are already in the engine. TOE and OOB are very similar to the Russians, so not much to be done on that side.

A fair bit easier than adding Hungarians, Romanians and Bulgarians, and for both sides too!

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