rune Posted July 6, 2007 Share Posted July 6, 2007 Combat Mission: Strike Force A Guide To Using The Scenario Editor Introduction This manual will in a series of easy to follow steps take you, the designer, through the process in creating a custom built scenario for CMSF. Our custom built scenario will be set in a large built-up fictional city landscape. In this scenario a US Stryker platoon (commanded by a human player), operating on Intel gathered from a variety of sources has been tipped off that a Syrian ‘Irregular’ unit (commanded by the AI), will be advancing to recapture a Mosque in the US held western part of the town. The US commander has set-up a classic ‘L’ shaped ambush, which it is hoped the advancing enemy unit will walk into. In the process of building this scenario you will find out how to build a 3D map, create set-up zones, purchase and deploy combat units, assign unit objectives, and create a series of AI plans that the AI can use to structure it’s attack. The manual is in four sections. Section 1 Orientation – covers what is in the scenario editor and a brief outline of what it does. Section 2 Creating the Map – using the map editor and creating the map your pixel soldiers will fight on. Section 3 Purchasing and deploying Units – how to purchase, edit and deploy on the map your combat teams. Section 4 Setting the mission and objectives – how to set what are the victory conditions for your scenario. Section 5 Creating AI Plans – how to create a cunning and variable plan for the AI commander to follow. Section 6 Finishing Touches – creating tactical maps, inserting the mission orders for each side and general tidying the scenario up sort of stuff. 0 Quote Link to comment Share on other sites More sharing options...
rune Posted July 6, 2007 Author Share Posted July 6, 2007 Hang on, first section will be posted, but have to wait till Matt gets up, trying to come up with the best way to do screenshots. Tons of them in the next few sections. ang in there, sometime today. n George made this at my request to help other scenario designers during hte beta process. I think he did a hell of a job. Kudos go to him and Mace and others for helping him edit the doc. Rune 0 Quote Link to comment Share on other sites More sharing options...
Speedy Posted July 6, 2007 Share Posted July 6, 2007 I can't see any screenshots Someone go and rock Matts' roof to wake him up. 0 Quote Link to comment Share on other sites More sharing options...
Becket Posted July 6, 2007 Share Posted July 6, 2007 Excellent. Can't wait to see this, rune. Thanks for taking the time. 0 Quote Link to comment Share on other sites More sharing options...
rune Posted July 6, 2007 Author Share Posted July 6, 2007 No problem, however have to wait for the mad one to wake up before posting the next section. Let a sleeping madmatt lie as the saying goes. Hang in there guys. Rune 0 Quote Link to comment Share on other sites More sharing options...
Thomm Posted July 6, 2007 Share Posted July 6, 2007 Wake up, a-little Matty. Wake up. Wake up, a-little Matty. Wake up. 0 Quote Link to comment Share on other sites More sharing options...
Ivan Drago Posted July 6, 2007 Share Posted July 6, 2007 Quick, somebody stick a lit matchbook between Madmatt's toes...always wakes me up - the cold water splash is for pansies, IMO 0 Quote Link to comment Share on other sites More sharing options...
Sgt Joch Posted July 6, 2007 Share Posted July 6, 2007 How long does Madmatt sleep? Don't you guys have a game to get out? Someone should check on him to see if he is still breathing... 0 Quote Link to comment Share on other sites More sharing options...
Speedy Posted July 6, 2007 Share Posted July 6, 2007 Oi Matt <big>WAKE UP!</big> 0 Quote Link to comment Share on other sites More sharing options...
SGT_56M Posted July 6, 2007 Share Posted July 6, 2007 I had a thought. Picture the editor like this: The power of the NWN2 editor but as easy to use as MS Paint. 0 Quote Link to comment Share on other sites More sharing options...
Cameroon Posted July 6, 2007 Share Posted July 6, 2007 That's a good thought, I still want to see Rune's guide though 0 Quote Link to comment Share on other sites More sharing options...
panzermartin Posted July 6, 2007 Share Posted July 6, 2007 Hope he doesnt drink beer with his corn flakes 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted July 6, 2007 Share Posted July 6, 2007 Or pour beer ON the cornflakes. I've never done it before, swear.... 0 Quote Link to comment Share on other sites More sharing options...
rune Posted July 7, 2007 Author Share Posted July 7, 2007 Sorry guys, the madone has been busy and I havent been able to reach him yet. Still hoping to get the first part up soon with screenshots...won't do the text alone, it won't make much sense without screenshots. Rune 0 Quote Link to comment Share on other sites More sharing options...
Pinetree Posted July 7, 2007 Share Posted July 7, 2007 imagebucket is your friend. 0 Quote Link to comment Share on other sites More sharing options...
Stirling Posted July 7, 2007 Share Posted July 7, 2007 So, if the game manual is finished, why don't you let us download the .pdf to peruse. I promise not to tell a soul. Hey! It was worth a shot (and I'm feeding my Graemlin addiction). 0 Quote Link to comment Share on other sites More sharing options...
Speedy Posted July 7, 2007 Share Posted July 7, 2007 So does Matt get his weekly sleeping done all at once? 0 Quote Link to comment Share on other sites More sharing options...
panzermartin Posted July 7, 2007 Share Posted July 7, 2007 Hmm, I think we have to wait until Monday 0 Quote Link to comment Share on other sites More sharing options...
Cameroon Posted July 8, 2007 Share Posted July 8, 2007 Drat! Well, it'll give me something to do at work 0 Quote Link to comment Share on other sites More sharing options...
Steiner14 Posted July 8, 2007 Share Posted July 8, 2007 Now i understand, why the development of the game took 4 years... Soviet labour morale! 0 Quote Link to comment Share on other sites More sharing options...
jwxspoon Posted July 8, 2007 Share Posted July 8, 2007 Matt's busy testing the experimental random map generator for Rune... 0 Quote Link to comment Share on other sites More sharing options...
panzermartin Posted July 8, 2007 Share Posted July 8, 2007 Map generator?? Ooh la la :cool: 0 Quote Link to comment Share on other sites More sharing options...
jwxspoon Posted July 8, 2007 Share Posted July 8, 2007 umm that was a joke. Sort of a personal dig between me and Rune. 0 Quote Link to comment Share on other sites More sharing options...
Zebulon Pleasure Beast Posted July 8, 2007 Share Posted July 8, 2007 Whoa, nice to see you're still around jwxspoon. 0 Quote Link to comment Share on other sites More sharing options...
rune Posted July 8, 2007 Author Share Posted July 8, 2007 I haven't been able to reach the mad one while home. I tried google documents, but it is too big. Anyone have a way to view word documents or pdfs online? I tried google documents but the file with screenshots is WAY too big. Rune 0 Quote Link to comment Share on other sites More sharing options...
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