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CAUTION, Will have screenshots - Scenario Design


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Originally posted by gibsonm:

Steiner,

Then go to the $^%%@%^$#$% screenshot galleries I've made just for that!

No, i will not go to the screenshot galleries, to find readable pictures to the text.

Sorry, but a PDF with illustrating screenshots, where the text in the pics is not readable, does not look very professional. It's up to you, what you do with the info but recommending to visit a screenshot gallery is not really user-friendly. Checking before plublishing and correcting such errors imo is much better.

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So in what ways does creating generic AI plans for full on scenarios differ from "quick" battles? Is there a part of that section discusses QBs that I missed?

In any case making the scenarios looks like a lot of fun and the UI quite intuitive. ...up until you get to the scenario briefings in that last section, and then my brain just plain locked up.

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The difference is for the full scenarios, you assign units to the ai, so part of your tanks use group 1s orders, while the other use group 2s orders. Each group can have up to 5 seperate plans.

For QBs, there are no reinforcements. You select the setup zones, then you create the AI plans. Use basically have 1 group, but you can create up to 5 seperate plans for the AI.

Rune

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Originally posted by Steiner14:

</font><blockquote>quote:</font><hr />Originally posted by gibsonm:

Steiner,

Then go to the $^%%@%^$#$% screenshot galleries I've made just for that!

No, i will not go to the screenshot galleries, to find readable pictures to the text.

Sorry, but a PDF with illustrating screenshots, where the text in the pics is not readable, does not look very professional. It's up to you, what you do with the info but recommending to visit a screenshot gallery is not really user-friendly. Checking before plublishing and correcting such errors imo is much better. </font>

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Apologies in advance if these are answered somewhere else...

Don't remember where I saw it, but someone asked if the game has a tutorial scenario?

Also I don't know if I got this right, but I thought I understood that you can modify the units on existing maps just like earlier versions of CM...that is how you can make "Quick Battles" for CMSF? Does that include the pre-made scenarios in the box ?

Sorry if these are redundant I am trying to keep up with the relevant posts. Really appreciate the work on this thread..can't wait to see the variety of scenarios the community comes up with, especially if I can futz with them and add my own units :D

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The difference between Quick Battles in CMSF and the previous CM titles is that it can't automatically generate the map. You have to play on a previously made map but the units you purchase.

I'm sure that there will be some sort of "ease you in" type of scenario, but who knows how much of an "ease in" it will be ;)

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