Placebo Posted January 31, 2015 Share Posted January 31, 2015 Just played the small battle August morning, and absolutely loved it - everything that is good about CM for me every soldier and bullet counts. Black Sea looks to a really good game overall the new tech is awesome, making me think in a very different way to my WW2 approach to battles. 0 Quote Link to comment Share on other sites More sharing options...
BlackMoria Posted January 31, 2015 Share Posted January 31, 2015 I loved it to. The command squad really distinguished themselves with the amazing way they ran like madmen, jumping and dodging the rain of grenades and arty fire. That's the way to draw fire boys, and let the enemy reveal themselves. They get a guest slot on Dancing With The Stars after that performance. Victory and no casualties. 0 Quote Link to comment Share on other sites More sharing options...
Pete Wenman Posted January 31, 2015 Share Posted January 31, 2015 Great to hear you are enjoying this one. P 0 Quote Link to comment Share on other sites More sharing options...
Hiflyer Posted January 31, 2015 Share Posted January 31, 2015 Quick question regarding 120 mm motars...I noticed that I could not access the precision rounds after depleting the regular HE rounds. Bug or not? 0 Quote Link to comment Share on other sites More sharing options...
Heirloom_Tomato Posted January 31, 2015 Share Posted January 31, 2015 I recognized a few forum member names in this battle. Made me not want to get them killed. Sorry Lt S Burke! 0 Quote Link to comment Share on other sites More sharing options...
Muzzleflash1990 Posted January 31, 2015 Share Posted January 31, 2015 I had much fun in this mission. And also this (maybe spoiler?): https://www.youtube.com/watch?v=oIUm4vet6gc . 0 Quote Link to comment Share on other sites More sharing options...
Bennay Posted February 1, 2015 Share Posted February 1, 2015 cool it looks like the round went in the open back doors and bounced around hitting something that went boom 0 Quote Link to comment Share on other sites More sharing options...
antaress73 Posted February 1, 2015 Share Posted February 1, 2015 (edited) No casualties.. Great ! Russian mortars killed the lieutenant's HQ unit and a few guys from the squad .. I couldnt locate the FO until late in the game . You couldnt stay put more than one turn unless you wanted accurate airburst mortar rounds down your throat. Made setting up a base of fire with the MGs problematic. To add insult to injury, once located, the lone survivor of the russian FO unit survived close range supressive fire and a few hand grenades directly on top of him to kill two of my guys with his AK Edited February 1, 2015 by antaress73 0 Quote Link to comment Share on other sites More sharing options...
Bennay Posted February 1, 2015 Share Posted February 1, 2015 plaingy this mission as the defenders is just as fun i just finished a brutal round came down to both sides throwing frags and point plank shoot outs great mission with replay value 0 Quote Link to comment Share on other sites More sharing options...
Fizou Posted February 2, 2015 Share Posted February 2, 2015 Great little scenario, and the first I tried in CMBS. What a joy to finaly have MGs perform like they should (CMx2 v2 and beyond compared to v1 that we had in CMSF)! 0 Quote Link to comment Share on other sites More sharing options...
z1812 Posted February 3, 2015 Share Posted February 3, 2015 One of the most immersive scenarios I have played. Quite compelling. 0 Quote Link to comment Share on other sites More sharing options...
Phoenix Posted February 3, 2015 Share Posted February 3, 2015 I hate love this scenario. I cannot win from either side. Ever. It's driving me nuts. 0 Quote Link to comment Share on other sites More sharing options...
dams-fr Posted February 3, 2015 Share Posted February 3, 2015 Very nice one for sure. You can find an AAR here : (BIG SPOILERS INSIDE ^^) 0 Quote Link to comment Share on other sites More sharing options...
Phoenix Posted February 3, 2015 Share Posted February 3, 2015 Oh wow, thanks for that! ***spoilers*** Very nice to see him have similar problems I did. But I always forget to use smoke. I also never considered going down the left side through the trees. I got waxed by the AGS and the HMG big time. Then on subsequent tries by arty as well. Gotta keep moving I guess. 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted February 5, 2015 Share Posted February 5, 2015 This was the second mission I tried and the first mission to finish (major victory). Definitely handles differently then what I am used to in WW2. 0 Quote Link to comment Share on other sites More sharing options...
Bahger Posted February 9, 2015 Share Posted February 9, 2015 Great mission in that the enemy AI plans are variable (I believe) and the situation (as US, I have not played as Russia) requires a very fine balance between aggressive maneuver and self-preservation. The time limit and lack of transport means that the US recon force has to approach its objectives pretty directly, with little scope for wide maneuver. I noticed a setup zone that was obviously there to encourage the recon force to put a MG base of fire In the nearby tree line but you cannot dominate from here and you're vulnerable to artillery. There are no really good choices in this mission, you have to duke it out. Superb mission. I got a Tactical Victory, with all objectives met but took a bit too much damage. What exactly is a Tactical Victory? 0 Quote Link to comment Share on other sites More sharing options...
Jargotn Posted February 9, 2015 Share Posted February 9, 2015 A great scenario! I had some luck with spotting. Two precision mortar rounds and both the russian machine gun and grenade launcher were silenced. You have to love the one minute to call in support! I think that I finished the mission with two US WIA. Outrunning the russian artillery was fun. I think I'll replay it as the russians before using the other AI plans. 0 Quote Link to comment Share on other sites More sharing options...
rvlvr Posted December 6, 2016 Share Posted December 6, 2016 Late to the party, did not know Combat Mission was still alive -- played Beyond Overlord and Barbarossa to Berlin back then, then quit when Shock Force was released. Bought Black Sea and am trying to get back in the game. But you got to help me out. What do I need to do win? I have collected the intel and moved to exit areas, yet the scenario won't end. What am I doing wrong? I am sure I am just oblivious to something obvious. Thank you. 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted December 6, 2016 Share Posted December 6, 2016 Exiting will not trigger the scenario to end. I have played several turns with no surviving troops too (don't ask). The game only ends when the time runs out, one side surrenders, you cease fire vs the AI and when both players select cease fire for multi player. In your case cease fire would probably be appropriate. 0 Quote Link to comment Share on other sites More sharing options...
rvlvr Posted December 6, 2016 Share Posted December 6, 2016 Ah, I see. Thank you, Ian. 0 Quote Link to comment Share on other sites More sharing options...
c3k Posted December 6, 2016 Share Posted December 6, 2016 In order to win that scenario, the leader "Kenc3kinov" MUST survive!!! (Russian, of course.) The other leaders are of no regard. Toss their puny lives aside if it will further your goals. (It was a nice Easter egg for a lot of us to have our names/forum handles included.) Ken 0 Quote Link to comment Share on other sites More sharing options...
gnarly Posted December 7, 2016 Share Posted December 7, 2016 this is a fun little scenario. Played it a week ago again, having forgot I'd played it late last year. Still fresh and fun! *** Spoilers *** The AGS waxed my FO before my MGs suppressed it, allowing HQ to mortar it into oblivion. However, I forgot to thoroughly suppress the buildings near the HQ vehicles as my fireteam approached, with predictable results. Still major victory it, but it wasn't cheap. 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted December 9, 2016 Share Posted December 9, 2016 I played this yesterday. A likable scenario, although I have some reservations about it. The setup of the red forces seems a little artificial to me. Without giving away anything to first time players, it would seem that the red force commander foresaw exactly what blue was going to need to do and set up accordingly. Given the backstory, that strikes me as unlikely. Given the personnel available to red force commander, why wouldn't he have simply gathered and either carried away or destroyed any sensitive papers and equipment and then fled the scene before the blue force could arrive? Also, would an HQ have contained an AGS? I honestly don't know. One thing puzzled me. The game only awarded me a major victory even though I completed the mission with only one wounded casualty and all the red force were either dead or seriously wounded. I guess to get a total victory you would have to get away with no casualties at all. Enough with the nit picking. I enjoyed the scenario and hope to see many more of this size in the future. Michael 0 Quote Link to comment Share on other sites More sharing options...
sburke Posted December 9, 2016 Share Posted December 9, 2016 1 hour ago, Michael Emrys said: I played this yesterday. A likable scenario, although I have some reservations about it. The setup of the red forces seems a little artificial to me. Without giving away anything to first time players, it would seem that the red force commander foresaw exactly what blue was going to need to do and set up accordingly. Given the backstory, that strikes me as unlikely. Given the personnel available to red force commander, why wouldn't he have simply gathered and either carried away or destroyed any sensitive papers and equipment and then fled the scene before the blue force could arrive? Also, would an HQ have contained an AGS? I honestly don't know. Michael Because Kenc3kinov would never tolerate such lack of blood thirsty aggressiveness. Flee the scene? You even considered it and wonder why you only got a "major victory"? Do you not realize you actually suffered a humiliating defeat even considering fleeing? 0 Quote Link to comment Share on other sites More sharing options...
Michael Emrys Posted December 9, 2016 Share Posted December 9, 2016 8 hours ago, sburke said: Because Kenc3kinov would never tolerate such lack of blood thirsty aggressiveness. Yeah, but we all know he is as crazy as a sack full of monkeys. Michael 0 Quote Link to comment Share on other sites More sharing options...
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