Jump to content

Hiflyer

Members
  • Posts

    14
  • Joined

  • Last visited

Profile Information

  • Gender
    Not Telling
  • Location:
    Texas
  • Interests
    Flying and wargaming.

Hiflyer's Achievements

Junior Member

Junior Member (1/3)

11

Reputation

  1. "No Line of Sight"...it appears that the trees along P-32 are blocking the LOS, but I can see the village from the hill ridge line - I just can't Target it.
  2. First Clash scenario/south-east side of hill 192.8/east of the tree line that bifurcates the hill - trying to set up an overwatch position with a platoon of Abrams facing south-east. I can clearly see most of Makiva by zooming in but when I attempt to Target positions, I can't Target past the highway P-32. Trees are on, what am I missing? Thank you.
  3. Quick question regarding 120 mm motars...I noticed that I could not access the precision rounds after depleting the regular HE rounds. Bug or not?
  4. Love the farm implements in "An August Morning", they're disc's for creating planting rows...if your wondering. Now if I just had a vehicle I could hook up to them...
  5. Yeah...I apologize. I just read the whole thing in it's entirety...sorry BF, my bad.
  6. Just got the email. Thank you BF!
  7. Does the movement waypoint location represent the front of the vehicle, the "center of mass" of the vehicle, or some other vehicle reference point? Thank you.
  8. I would like the ability to place user assigned "text points", similar to vehicle/troop identifiers, that are clickable to reveal text. In addition, I would like to be able to have some rudimentary ability to draw lines etc... As I frequently play a few turns and then put the game down, this would help me pick up where I last left the game - troop assignments, intermittent sound contacts, immenent artillery strike, enemy spotting rounds, etc.
  9. In my particular case, I'm in the middle of the Kg Engel Campaign (Crossing the Dives) and I'm in the setup phase. One of my Panthers sustained damage to the main gun during the previous scenario that renders it inoperative. It would be nice during the setup phase, particularly during campaigns, where ammo sharing could be accomplished - as no resupply was allowed by the campaign designer.
  10. I would think that if the crews are not under fire that this would be possible, although I don't have any evidence of this in practice, I find it hard to believe that this wasn't done on the battlefield when a tank ran out of fuel or suffered a mechanical failure that rendered it inoperative. My two cents. Thanks to all who replied.
  11. Quick question for the gallery; may tanks crews "acquire" another tank's ammo. I have a Panther with an inoperative main gun (the Panther is NOT Knocked Out or Destroyed) and another Panther with almost no ammo left. Thank you.
×
×
  • Create New...