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About Placebo
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Placebo reacted to a post in a topic: Fire and Rubble
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IanL reacted to a post in a topic: Fire and Rubble
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Lucky_Strike reacted to a post in a topic: Fire and Rubble
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Mogarth reacted to a post in a topic: Fire and Rubble
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Aragorn2002 reacted to a post in a topic: Fire and Rubble
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The troops thought Easter was important too
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Pre-orders for Fire and Rubble are now open!!
Placebo replied to BFCElvis's topic in Combat Mission Red Thunder
βbest combination of fire power , mobility and armorβ. That is the holy trinity of tank design, however for world war 2 I think you have to add ease of manufacture and complexity of the design/reliability. For me the Panther 1 on 1 with any other tank probably comes out on top but add in the the time it took to manufacture and that it was a complex machine prone to breakdowns then itβs T34/85 1st, Sherman 76 2nd and panther down to 3rd place. -
Placebo reacted to a post in a topic: does upgrade 4 patch still causing troops to run away in wrong direction
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my birthday Sat 13th π
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JM Stuff reacted to a post in a topic: New things added to the new thing
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Dr.Fusselpulli reacted to a post in a topic: New things added to the new thing
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The new game looks great. I forum trail for a Fulda gap games goes back so many years, I thought it was never going to happen. Keep the surprises coming BF π
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I volunteer for beta testing the patch/FRmodule as well π
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Warts 'n' all reacted to a post in a topic: Pre-orders for Fire and Rubble are now open!!
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Pre-orders for Fire and Rubble are now open!!
Placebo replied to BFCElvis's topic in Combat Mission Red Thunder
Great news the game is on its way. Been a while since the last release so thanks Steve, Charles and the team!! -
Exciting news about Battlefront and Slitherine
Placebo replied to BFCElvis's topic in Combat Mission - General Discussion
There they are on my Steam page! -
Exciting news about Battlefront and Slitherine
Placebo replied to BFCElvis's topic in Combat Mission - General Discussion
Very interesting news, lets hope it ends well as a win win win all round. -
Yes I know before everyone chimes in it will never be in the game. π Or the Maus ππ
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was it an Is-3 on the receiving end??? We have to see it!! π
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Warts 'n' all reacted to a post in a topic: Medic / buddy aid
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The first aider has to be in the same square of the map, it can be hard to judge somethings when the soldier seems to be across the edges of 2 squares. As I have found trying to get hold of a precious MG42 or AT rocket from a fallen soldier. As already said it also boosts you casualty figures at the end as well even though they take no further part in the battle.
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I think they had a few scimitars and tracked recon vehicles, but you are right it would not be quite the scope of shock force.