Darknight (DC) Posted June 6, 2013 Share Posted June 6, 2013 I can't test this right now but is it possible to create the regular texture for the stretched region and then 'squash' or condense it along the x-axis, so that it will stretch to a normal-looking texture in the affected area in-game? 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted June 6, 2013 Author Share Posted June 6, 2013 I' ll try,...thanks DC. 0 Quote Link to comment Share on other sites More sharing options...
Rambler Posted June 7, 2013 Share Posted June 7, 2013 I hear ya, Fuser. It's enough to make you pull your hair out and ask how on earth that was not caught/corrected. The only way to fix that is to redo the UV mapping, which we can't do for obvious reasons. 0 Quote Link to comment Share on other sites More sharing options...
Holman Posted June 7, 2013 Share Posted June 7, 2013 Hi all, Is there a "Master List" of which vehicles Aris has done and which remain to do? Also, have any of the vehicles been bundled into sets for download, or are they all individual downloads? Thanks! 0 Quote Link to comment Share on other sites More sharing options...
umlaut Posted June 7, 2013 Share Posted June 7, 2013 Hi Martyr. I´m pretty sure the short answer to both is no Because a list would have to be revised almost daily, everytime Aris releases new mods And because a bundle would be absolutely huge - to huge to download in one bite. And the bundle would also have to be updated daily - just like the list. 0 Quote Link to comment Share on other sites More sharing options...
Holman Posted June 7, 2013 Share Posted June 7, 2013 Thanks for the confirmation. 0 Quote Link to comment Share on other sites More sharing options...
Ithikial_AU Posted June 8, 2013 Share Posted June 8, 2013 Also, have any of the vehicles been bundled into sets for download, or are they all individual downloads? Thanks! Just had some others over at the FGM community asking for mod packs and I decided to merge the mods I use for CMBN. Not doing CMFI yet as Aris is hard at work. If you're wanting something for Normandy though hope this helps. Don't make any mods myself these a purely from the regular modders in the community - all credit to them for making a great game even better. +++++ I've combined all my CMBN (inc CW related) mods into easy to download packs that will save you from downloading a million and one individual files. If you want a video demonstration of what CMBN will look and sound like if you download these four mod packs then check this out: Okay the mods... Aris Allied Specific (Vehicles) https://dl.dropboxusercontent.com/u/51696551/CMBN ARIS Allied.zip Aris Axis Specific (Vehicles) https://dl.dropboxusercontent.com/u/51696551/CMBN ARIS Axis.zip Terrain and Environment (Warning - Very big) https://dl.dropboxusercontent.com/u/51696551/CMBN Terrain and Environment.zip Other Files (Sounds, UI etc) https://dl.dropboxusercontent.com/u/51696551/CMBN The Rest.zip Please note I don't use Aris' decal versions for his vehicles and for the UI mods I don't use the ones with all the ranges and data all over it. Feels a little cluttered to me. Anyway hope you enjoy. Probably need to pull them out of the main extract folder and into your Z Folder for best results. Though some like the sound mod will work with CMFI, most of the texture ones won't cross over. Enjoy putting your modems to work! 0 Quote Link to comment Share on other sites More sharing options...
Holman Posted June 8, 2013 Share Posted June 8, 2013 Wow, Ithikial, thank you for doing that work! For my part, I stayed up late last night downloading individual vehicles. I should have waited! 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted June 9, 2013 Share Posted June 9, 2013 Hi Aris: It was noted over at CMBN forums that Sexton, Sherman I and Firefly Ic never got your modding attention. Is there any chance you'll eventually do those? 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted June 9, 2013 Author Share Posted June 9, 2013 There is a chance, but summer vacation is getting closer and I will expend less time modding ,... 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted June 9, 2013 Author Share Posted June 9, 2013 Elefant left aside (don´t know when will I give a try again...): White Scout Car 0 Quote Link to comment Share on other sites More sharing options...
Fizou Posted June 9, 2013 Share Posted June 9, 2013 Looks great Aris. To bad the Elefant textures caused problems. Just added your new tiger and it looks great in game. I picked the early turrets you made before to get some extra decals as well Thanks for spicing up the game even more! 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted June 9, 2013 Author Share Posted June 9, 2013 Great you like it Fizou, thanks! 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted June 12, 2013 Author Share Posted June 12, 2013 "Aris White Scout for FI and GL" available HERE: http://cmmods.greenasjade.net/mods/4909/details 0 Quote Link to comment Share on other sites More sharing options...
umlaut Posted June 14, 2013 Share Posted June 14, 2013 Great work once again, Aris. Thank you. BTW, I had a peek into the vehicle folders myself yesterday as I thought I might be able to use your SPW 251 mods from CMBN in CMFI if I renamed some files.Turned out the BMPs are completely different now. And jeez, there are a lot of files now! And that of course means tons of modding work. Please let me know, if I can be of some assistance - or you want to delegate some of the work. Mojn 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted June 14, 2013 Author Share Posted June 14, 2013 Thanks umlaut, but I haven't got a "plan", I mean, I will do whatever the mods I like and enjoy,..no need to delegate, so I may stop, restart, stop, go on, discard bitmaps, swap and mix ,...and have fun in the process,... 0 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted June 14, 2013 Share Posted June 14, 2013 Aris and umlaut, did anyone figure out the problem with the mixed textures on the pz IV H? Late last night I cut and pasted the maps from GL v1.10 (or was it 100?) into Aris' mod to see if that might in some way help, but fired up the wrong pbem, one that didn't have any pv IVs in it, and had to hit the sack right after I finished that (about 1 hour) move, and forgot to check it. No time this morning either. 0 Quote Link to comment Share on other sites More sharing options...
Fizou Posted June 14, 2013 Share Posted June 14, 2013 Aris, I understand your decision to reduce the amount of versions/alternatives because of time and space. When you do a numbered turret for example, would it be possible for you to also ad the clean version? If im not wrong that wouldent add very much extra work for you(?) but would give us too alternatives so the games give some more randomeness? It still takes up a lot of space so I understand if you opt not to. 0 Quote Link to comment Share on other sites More sharing options...
Holman Posted June 14, 2013 Share Posted June 14, 2013 Aris, I understand your decision to reduce the amount of versions/alternatives because of time and space. When you do a numbered turret for example, would it be possible for you to also ad the clean version? I have all the Aris vehicles, and I think all of them come with "generic" versions free of turret numbers or specific division markings. Those are the ones I use. 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted June 25, 2013 Author Share Posted June 25, 2013 Panther Mod Pack for Italy in the works... 0 Quote Link to comment Share on other sites More sharing options...
Fizou Posted June 25, 2013 Share Posted June 25, 2013 Great Aris! Love it when you give the big cats some attention 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted June 25, 2013 Share Posted June 25, 2013 Gorgeous, Aris. 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted June 25, 2013 Author Share Posted June 25, 2013 Uploading to CMMODs... 5 decal options, Dry and Mud options for both Early and Mid production variants. 0 Quote Link to comment Share on other sites More sharing options...
Fizou Posted June 25, 2013 Share Posted June 25, 2013 Sweet Aris! Thanks a lot for taking the time to make extra decal options! 0 Quote Link to comment Share on other sites More sharing options...
Silkwraith Posted June 25, 2013 Share Posted June 25, 2013 Aris these panthers are incredible ...just incredible. By any chance would it be possible if you can post the Ferdinand (elefant) notwithstanding it has that defect - so all can look having the same weathering pls. I personally don't mind that small defect - who would notice a small scratch in a massive diamond 0 Quote Link to comment Share on other sites More sharing options...
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