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Jace11

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  1. Upvote
    Jace11 got a reaction from Artkin in Bug Tracker Thread   
    CMFB Flak36-37mm will slew its gun barrel sideways instead of elevating it when engaging aircraft. May also be present in some other titles, but Red Thunder has a model with the correct animations if anyone wants to swap out the models to get rid of this bug. Seeing as the last patch for CMFB was over 2 years ago it might be quicker to fix it yourselves.
  2. Like
    Jace11 got a reaction from laurent 22 in Tiny bug Patton's 1979 wheel animation   
    If there is a low detail model that has an issue, you can overwrite it with a higher detail model. I do this frequently.
    example: T-80A
    Extract t80.mdr from the archives.
    Make two copies of the highest detail model and rename it with t80-lod-2.mdr, t80-lod-4.mdr and drop these into your z folder (other models may need 4 LODs replacing). This will stop the low LOD models being used so you get higher detail, but the downside is the engine and OpenGL stuff now has to cope with the load of more high detail models. In most CM games I do it for specific vehicles that have some weird LOD issue but I have also done this "en mass" (so I use high detail for all LODs except LOD-4) for CMFB and the slowdown isn't too bad though. Also the option function to switch model detail has less effect as you are generally overriding it with vehicles and they are some of the biggest, most detailed model files (though still generally less than or  approx 1 MB).
    A few other things to note... Some LODs get lighting glitches, this seems to be temporary and it might be a different vehicle affected next time you load in, but they appear either lighter or darker than everything else. No idea why, quirk of the engine. It can happen even if you replace low LODs with the HD model.
    In very big maps with lots of units the detail option seems to be dynamically altered and downgraded to improve performance. You can see this in trees and vehicles etc - on busy maps the lower LODs are seen at closer zooms than they would on less busy maps. This can be very apparent with vehicles so gear on the vehicle might disappear as you zoom in and out (some LODs don't have the same gear as the HD model because the options on the HD model are chosen randomly from a set of gear options - the low LODs dont know what options were chosen or they don't have them at all. So this info isn't transferred between LODs by the looks of things).
    You can also turn your 3D model quality to "best" in the options menu, but it will affect everything and slow performance and it won't prevent problem LODs being used, they are just used less.
    Also good spot on the M60 wheels, nice fix koh
  3. Like
    Jace11 got a reaction from paxromana in How Hot is Ukraine Gonna Get?   
    How can people can talk about that incident and fail to mention that perfidy is also a war crime?
    The BBC did exactly that a few days ago, parroting many Kremlin talking points but absolutely no mention of deception.
  4. Like
    Jace11 got a reaction from Zeleban in How Hot is Ukraine Gonna Get?   
    How can people can talk about that incident and fail to mention that perfidy is also a war crime?
    The BBC did exactly that a few days ago, parroting many Kremlin talking points but absolutely no mention of deception.
  5. Like
    Jace11 got a reaction from Letter from Prague in How Hot is Ukraine Gonna Get?   
    How can people can talk about that incident and fail to mention that perfidy is also a war crime?
    The BBC did exactly that a few days ago, parroting many Kremlin talking points but absolutely no mention of deception.
  6. Like
    Jace11 got a reaction from Shadrach in Cant overwrite save files bug   
    the tempfiles with the .tmp suffixes are the saves that failed to write over the save.
    you can rename these and give them the .bts suffix to load them.
  7. Like
    Jace11 got a reaction from Probus in How Hot is Ukraine Gonna Get?   
    Oh cool, I always thought H.I Sutton was american for some reason. I learnt of him via sub brief, and checked his twitter when stuff is going is down... Didn't know he even had a YT channel... duh me!...
  8. Upvote
    Jace11 got a reaction from A Canadian Cat in CMCW Unofficial Screenshot And Video Thread   
  9. Upvote
    Jace11 got a reaction from IICptMillerII in CMCW Unofficial Screenshot And Video Thread   
  10. Like
    Jace11 got a reaction from Splinty in CMCW Unofficial Screenshot And Video Thread   
  11. Upvote
    Jace11 got a reaction from zmoney in CMCW Unofficial Screenshot And Video Thread   
  12. Like
    Jace11 got a reaction from Sorcerer117 in CMCW Unofficial Screenshot And Video Thread   
  13. Like
    Jace11 got a reaction from Bubba883XL in Splinter pattern smocks! via Ez's Glorious Uniform MOD   
    I think I know what you mean, they are great, I use them in all the WW2 titles but I often felt that the highlighting and shadows was overdone to the point that they end up appearing like they are made of plastic or waxy material. They are super detailed, but yes the splinter camo smocks look a bit off to me. The feldgrau uniforms do not have any similar issues, I think they are pretty much perfect.
  14. Like
    Jace11 got a reaction from waffelmann in CMCW Unofficial Screenshot And Video Thread   
  15. Like
    Jace11 got a reaction from Dr.Fusselpulli in CMCW Unofficial Screenshot And Video Thread   
  16. Like
    Jace11 got a reaction from S-Tank in CMCW Unofficial Screenshot And Video Thread   
  17. Upvote
    Jace11 got a reaction from Pete Wenman in CMCW Unofficial Screenshot And Video Thread   
  18. Like
    Jace11 reacted to Dragon Coder in Unlimited Mission Time   
    I went ahead and bought the super pack and created Disable Mission Timer Cheat Engine files for Shock Force 2, Cold War and Black Sea.
    CM Shock Force 2.CT CM Black Sea.CT CM Cold War.CT
  19. Upvote
    Jace11 got a reaction from Lucky_Strike in Unlimited Mission Time   
    Is there any chance of you releasing similar tables for the other titles? If not, could reveal how you located the code in memory, I've used cheat engine before with other titles, but with CM it's been a case of anything interesting being too difficult to find. There are very few useful strings to use as guides etc. e.g is it a countdown timer or count up? is it a 4 byte value or a floating point. 
     
    As for how I would use it, well I have a couple of saved games in other titles, where I am nearly out of time, and I played these games maybe a year ago but they were great fun so I kept the saves and well, most scenario designers give you plenty of time but in these I just ran out from being a bit cautious. Just want to see how I would get on with a few more turns.
  20. Like
    Jace11 got a reaction from sawomi in CMBS Repository is up.   
    yup looks good, thanks

  21. Thanks
    Jace11 reacted to sawomi in CMBS Repository is up.   
    I found it on my disk and uploaded here:
    -> https://www.mediafire.com/file/4rbjt9j04ityfp8/MikeyD_CMBS_sunflower_crop_6_mod.rar/file
  22. Like
    Jace11 got a reaction from Artkin in Unlimited Mission Time   
    Has anyone tried it and got it working? I imagine it's version dependent, I don't even have Normandy installed and I still haven't upgraded it to engine 4 yet. It is interesting though if someone found something like this, and I'd like to see something similar for the other titles. Infact I opened up CE and had a look. Seems genuine enough, converts a jle which is presumably related to a timer. It's probably identical in all the other titles, but the addresses will be different and finding them is difficult without a few clues what to look for.
  23. Like
    Jace11 reacted to The_Capt in How Hot is Ukraine Gonna Get?   
    Seriously?  The MBT is now relegated to hiding in parking garages?  That is not an effective strategy.  First off they are now extremely limited in LOS (ie 2km from parking garages).  Second they cannot manoeuvre from said parking garage, so have become glorified parking garage pillboxes.  Third, infantry have a serious advantage in finding and hitting tanks in the parking garage.  Fourth, if that all fails, we already know where the parking garages are, thank you Google, so JDAMs for all - God keep this parking garage and all tanks who huddle in the parking garage.
    Just reinforces my point.
  24. Like
    Jace11 got a reaction from waffelmann in RT Unofficial Screenshot Thread   
    Decals
    Just a few, some just have red stars added or the Fire and Rubble decals with stripes removed, assault guns and a couple of the t34-85s have the funky number decals. They work with default textures.
  25. Like
    Jace11 got a reaction from benpark in RT Unofficial Screenshot Thread   
    Decals
    Just a few, some just have red stars added or the Fire and Rubble decals with stripes removed, assault guns and a couple of the t34-85s have the funky number decals. They work with default textures.
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