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Jace11

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Jace11 last won the day on November 4 2020

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  1. Is it related to this, which I reported 2 years ago? It’s still present in Final Blitzkreig today despite several patches since.
  2. I might watch the slitherine reveal if I get time later.
  3. If you can stick it out until the Steam version of Red Thunder is released (unknown time frame 6-12 months), you get it for free I think when you register your key on Steam / Matrix. This happened with Black Sea recently. Anyone who had Black Sea Engine 3 could register their key and download it in Steam and play version 4. The paid patch thing is probably too clumsy a system for Steam, with all the additional modules too. Steam just wants up-to-date core games and DLC's.
  4. QB battle maps have a common problem. AI plans (they are not really AI - they are just waypoints, triggers and times btw) assign routes to Groups. The problem is QB map designers separate the groups to take individual objectives. Imagine a map with three objectives:- 1 Minor near Allies setup, 1 Minor near Axis setup and 1 Major VP in the center. The engine assigns forces to each group in the "AI Plan". Group 1 moves to Minor VP, Group 2 moves to Major VP. If you are playing a small map with small force sizes (like only 1 formation), often the engine assigns the entire force to Group 1 and not
  5. Lol, I also made this mod, or at least a very similar mod, a month or two ago, in preparation for Fire and Rubble's arrival. It's all ready to go for CMFB and RT-F&R when the module arrives, just need the fieldcap model and a texture as a guide. Adapted some of EZ's uniforms too, but need to work in some of those warm jackets, what's great is that the gebirgs tag works with models too. You obviously know that though as you mix helmets in your screen shot.
  6. On the US tables: Armored Infantry tab: Specialist Teams - Airborne 57mm AT Gun - an Airborne unit present in Armored Infantry tab? Wears standard US army uniforms - so just the name is wrong? Specialist Teams - Can't find any specialist M1917 teams in Scenario Editor or QB purchase screen.
  7. I've come across a few TOE issues in the recent patches. For what it's worth, I put all those remaining in 2.03 into a list - in the hope they get noticed and fixed one day... Quick Battle TOE Issues: Infantry tab: 2 x Identical Wehrmacht Fusilier Companies (duplicate formation?) 2 x Identical Wehrmacht Fortress MG Battalion (duplicate formation?) 2 x Identical Wehrmacht Panzerschreck Company (duplicate formation?) Specialist Teams Wehrmacht Forward Observer - Missing Specialist Teams Wehrmacht Flamethrower Team - Missing Specialist Teams Waffen SS Forward Observer - M
  8. Yeah, I wasn't patched up to 2.03 on my laptop for some reason, I think cause I wanted the FO's back. My rig is 2.03 and they are there, and I found the Marder I too, still can't find the early Hetzer though. So ignore my comments in the Lynx, it was missing in 2.02 though they obviously put it back in.
  9. Ok, so in the Meijel Mayhem mission, the unit that is equipped with the Lynx is the 1st Company Recon Tank of the Armored Pz Aufkl. Battalion. The option for recon tanks is no longer available???
  10. Where is the Lynx now? I can't seem to find it in any formation at any date. Manual says the Pz Aufkl. Btl has it, but I don't see it, or as an option. I can't see it in the scenario editor as a single vehicle either. If anyone knows where to find it please let me know. It's still in the game files, the manual and it appears in the Meijel Mayhem scenario. Hope it's not another victim.
  11. Looks like state sponsored propaganda to me. Ministry of culture and ministry of defence? Perhaps someone decided all the books by western historians detailing the Red Army’s conduct in Ukraine, the Baltic states and Poland needed some counter balance. I find reading these books pretty difficult given the amount of pages detailing the use of mass rape as a terror tactic, and often in countries who’s only crime was to be occupied by Germany. The murder and genocide I am less shocked by now, having read a few.
  12. I had no idea there was larger version already in RT, I'll check it out. Thanks George for these nice maps.
  13. If it's not a Studebaker (with some kind of skin issue) that's actually been placed there, then I think it's a flavor object mod? There should be 3 piles of rubble there. There is no truck at all when I open it, I'm guessing that's because I don't have any flavor object mods.
  14. I saw it was pretty cheap on steam (50% off for the big bundle), nearly bought it, checked BF.com and was shocked to see the same discount, so I bought it there. I'd rather be at the start of the key chain than at the end. Its now its on my Matrix and Steam accounts as a result.
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