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JM Stuff

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  1. Upvote
    JM Stuff reacted to Erwin in 2 Years, 1 month, and 10 days, since Rome module   
    This clock sounds like the death knell the Russians broadcast during Stalingrad.  "Tick, tick, tick - every 7 seconds a German dies in Stalingrad".
  2. Upvote
    JM Stuff reacted to Mord in Sound in CM   
    Excellent. Happy to help. Good luck, buddy!
     
    Mord.
  3. Like
    JM Stuff got a reaction from A Canadian Cat in Vin's animated text CMBN, 4.0 engine   
    Thanks you very much IanL😎 (cool this man) will peel the result of the tread...if I can't...🤔 hope you will be there😁
  4. Upvote
    JM Stuff got a reaction from DerKommissar in AFV Show & Tell   
    Ooops french army have to explain this !🤔
  5. Upvote
    JM Stuff reacted to Aragorn2002 in AAR - A Lesson in Defense   
    Thanks for taking the time to share this with us, Bill. I also just visited your Battle Drill site. What a treasure trove of tactical knowledge!
  6. Upvote
    JM Stuff reacted to Bil Hardenberger in AAR - A Lesson in Defense   
    This is a true After Action report (AAR).  I played this game last year against one of my most skilled opponents (ScoutPL).  The scenario was Green Hell, my goal was to protect the Farm and Cafe objectives, and if possible, try to take the la Madeleine objective.  Simple no?  This was the first time I had played this scenario and the scenario and sides were chosen by my opponent.
    I will give a general overview along with a quick and dirty METT-T analysis, then I'll get right into the action.  A word of warning though, there will be no long range tank fights in this AAR, it will be a tough costly mainly infantry slug-fest for both sides.  I do hope however that I can at least show my philosophy when on the defense.  I will be honest, I struggle the most with the defense, I am very offensive minded and just can't help myself sometimes and overextend, right Baneman? 
    MISSION
    The mission is simple, hold the enemy at bay and force him to waste his combat power on the drive to my objectives, so that when he arrives he will have a spent force.  My main goal is to protect the two objectives in my zone, and preserve my force as much as possible.

    ENEMY
    I have been told to expect German FJ troops in unknown strength, though if I go by the tactical map above I can expect a combined force of infantry and armor.  All I really know is that they should be entering around the a Madeleine objective area... if the tactical map above is correct.
    TERRAIN
    My force is sitting on a ridge-line, so I should have good lines of sight across the entire map.  Whether that means I will be able to spot much is another matter.  The map is also broken up by bocage lined fields.  However they are easily penetrated, so will be easily flanked, also those fields will mask movement wonderfully, for both sides.

    TROOPS
    I command Baker Company, with a weapons company (Dog) in support.  I will get into my initial plans for this battle in a future post.  Initial deployments are shown below.. Baker is spread across the entire ridge-line and Dog has been broken up evenly to support Baker's Platoons.


    TIME
    I have 1 hour and 20 minutes to hold off the enemy.  That is a long time, but will also mean that ammo supply could be the deciding factor at the end.
  7. Like
    JM Stuff got a reaction from A Canadian Cat in Boring Time   
    Really a big sacrifice if you send me the same text 3 times 😁
  8. Upvote
    JM Stuff reacted to nik mond in Boring Time   
    yes those objects are already in the editor. There are 5 different benches. And many different objects in the map maker/scenario editor. They can be pushed inside buildings.
  9. Upvote
    JM Stuff reacted to Bozowans in Happy New Year's Day! 2018 look ahead   
    If people are whining and demanding to see new content or screenshots, it means they are emotionally invested in the product and enjoy it and want to follow its development, which is not a bad thing. 
  10. Upvote
    JM Stuff reacted to Glubokii Boy in Happy New Year's Day! 2018 look ahead   
    We need a bit of both i guess...if everyone is quiet, content and patient...that has a tendancy to SLOW progress...
    Eastern block car design during the cold war comes to mind ...A lot of 'content' car buyers (not willingly perhaps...but still)...resulting in perhaps not the greatest leaps in car development ever seen...
    A bad comparison perhaps...i know 
    But we need 'whiners' also...everyone can not be a 'good example' imo...A Little bit of demand, preasure and nagging never hurt any company i belive
  11. Upvote
    JM Stuff reacted to Aragorn2002 in The patch?   
    You drama queen. There's a huge difference between that and keeping us informed by throwing us some real bones from time to time.
  12. Upvote
    JM Stuff reacted to Txema in The patch?   
    Well, a long discussion about those problems in engine 4.0 started in April: (10 months ago!). And a lot of people were agreeing there was an important problem.
    And Battlefront acknowledged the problem, after a lot of requests from his customers, at least in August (6 months ago):
    In my opinion a patch to fix the main problem with engine 4.0 should have been already released. I can not understand the policy that Battlefront is following with engine 4.0. It was released 14 months ago and at least 10 months ago a long discussion was started pointing out an important problem with that engine and stock campaigns. But that is only my opinion, of course.
    Txema
  13. Upvote
    JM Stuff reacted to Aragorn2002 in The patch?   
    Taking what bait? This is not about you. Why should it be about you? And why is 'seeing' you of any importance? Unlike Steve and you are the same person.  You are just picturing yourself as the voice of reason. Which you are not. People are asking justified questions and in return calling them sad or pathetic IS arrogant. If screenshots are announced and promised, but nothing happens for more than a month, than there is something wrong with communicating from the side of BF.  Time and  time again reading the same old 'information' is getting on people's nerves. That's quite normal.
    And another thing. This forum needs a Young Guard, since the Old Guard is pretty decimated. So let's welcome their comments and questions and make them feel at home, so they will stay with us.
     
     
     
  14. Like
    JM Stuff reacted to Erwin in Pacific in WW II   
    I would like to see all sorts of things in a game as well.  I love eye candy and wish there were far more flavor objects in the games. 
    However, we have to realize that aircraft skimming over maps, dropping paratroopers, landing and disgorging troops etc. are all merely eye candy and can be simulated in the game by reinforcements turning up (with possible casualties/MIA's) and the current abstract air power simulation system. 
    It's like wanting a Pacific Theatre CM and then also wanting ships and carriers and landing craft and... 
  15. Like
    JM Stuff reacted to Ivan Zaitzev in Happy New Year's Day! 2018 look ahead   
    For CMBS they even had some streamings of early content, that was great. Now we don't even get a screenshot.
  16. Like
    JM Stuff reacted to AttorneyAtWar in Happy New Year's Day! 2018 look ahead   
    We really can't get a single screenshot from a beta tester or something?
    This is pretty silly.
  17. Upvote
    JM Stuff got a reaction from MOS:96B2P in How to use Mod Tags   
    Sorry guy would like help you but never having a look of these section...could be interresting that i do one day !!
  18. Like
    JM Stuff reacted to weapon2010 in Boring Time   
    I dont think its a waisted effort at all, adds visual interest to interiors much like doodads, keep up the cool work
  19. Like
    JM Stuff reacted to Oleksandr in Oleksandr's Modding Space   
    CMBS: “EFVC” M1200

    This mod will provide you with “EFVC” (Eastern Front Vehicle Camouflage) version of M1200.

    I came out with this camouflage pattern while playing the game and thinking about how would vehicles assigned to missions in Ukraine/Russia/Belarus would need to look like to fit those areas.

    As I mentioned in my previous “EFVC” vehicles mods this camouflage consists of several camouflages mixed together.

    Enjoy! 

    Link to download: http://cmmodsiii.greenasjade.net/?p=5989
  20. Like
    JM Stuff reacted to Lethaface in This guy is worth a watch   
    In occupied Holland wood gas cars were 'normal' as oil was rationed / not available. Another reinforcement of TIKS point ;-)
    @Ivanov, thanks for the links. Good to know we're not the alone finding problem in TIKs reasoning :-)
  21. Upvote
    JM Stuff reacted to John Kettler in Anticipatory post for CM:Stalingrad!   
    After I mentioned Pavloc's house over on the CoC board on FB, one of the guys essentially said the story of Pavlov's house was propaganda. When I asked for evidence, he sent me this link to a massive discourse on the whole situation, complete with photos and Russian CC film clips. The amount of information here is overwhelming, but I thought it would delight the troops. The carnage is sobering (a battalion down to 18 effectives), showing how truly close the Germans came to taking Stalingrad, and there's grog chrome galore, too. Nets on upper story windows on German buildings to keep out incendiary bottles, for example. And did you know Serjeant Pavlov took the house with only three other frontoviki? They were its sole garrison for a time, and the buld-up began from there. All in all, this Reddit is a marvelous resource for what I'm sure is a CM game people dream of (or wake up sweating at the thought of it). There is a great deal more at the link, including a lot of amplifying remarks, corrections to the article's translator, comments about being respectful to the fighters and more. All in all, quite the education!

    Fair use
    Regards,
     
    John Kettler
     
  22. Upvote
    JM Stuff reacted to DerKommissar in This guy is worth a watch   
    While I do not completely agree with the guy, but he does bring up some good points. Was oil what broke the Tiger's back? I doubt it. However, it did force the Germans to spend time and resources experimenting with alternative fuels, such as wood gas. This produced some funky modifications we probably won't see in CM:


    Back on topic. Why did the Germans lose the war? Potentially infinite reasons. However, I think many people overlook the diplomatic work of the Allies. The Germans had dubious alliances with Japan and Italy that only got them into their wars. They tried to not share technology with their eastern European allies and generally had limited support. Yet, the Allies managed to bring men from Brazil to India, train, equip them and put them on the front line. They had, also, great success dissuading  Spain from getting involved and persuading the Italian King to put Mussolini behind bars.
    While the German hegemony spanned from the Atlantic to Moscow, from the Arctic to Africa -- they could only rely on themselves. They either could not, or did not want to, raise many troops form their vast occupied territories both in the West and East. For some reason, they had issues coordinating with the Romanians, Italians and Vichy France and generally relegated all foreign forces to rear-echelon work. As soon push came to shove, their allies turned on them. I do not think it is necessary to mention the debacles that were Yugoslavia and Belarus.
    Why were the Germans not popular on the world stage? Was it too much of the stick, and too little of the carrot? Was it the lend-lease food and Hollywood? That's a discussion for a different thread.
     
     
  23. Upvote
  24. Upvote
    JM Stuff reacted to Badger73 in 2 Years, 1 month, and 10 days, since Rome module   
    I completely agree that signs and wonders would be nice to see.  I completely disagree that "no screenshots equals no progress".  Given that Battlefront has a very small staff and must choose between developing the game or developing work in process marketing collateral, I prefer that they focus on developing the game first and then spend post development efforts to market the game when it is ready for sale. 
    I don't mind that what I think doesn't matter though.  Battlefront knows better than me what's best for it's business.
  25. Upvote
    JM Stuff reacted to John Kettler in Great article on the Bridge at Remagen, including V-2 attacks   
    This is well worth a read and has lots of photos and maps. Numerous citations, too.

    http://www.v2rocket.com/start/deployment/v2s-on-remagen.html
    Regards,
    John Kettler
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