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Sgt.Squarehead

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  1. Like
    Sgt.Squarehead reacted to DougPhresh in Is there a way to make the Italians playable in 1944/45?   
    A few years ago where some bones came out for FI, there was discussion about possible roadmap.
    iirc, a pack containing Commandos and partisans was mentioned as being a possibility after R2V, as well as adding the RSI, Italian Co-Belligerents and fleshing out the existing Italian roster to add dismounted Breda Model 35, Solothurn and Cannone da 90/53 as a module. Is this still possible? 
    I would gladly pay for a pack with partisans, commandos and goumiers and would certainly pay for a module expanding the Italians from '43-45
    e: I had no idea that an Italian Co-Belligerent unit liberated Venice. They made pretty significant contributions to the Allied cause.
  2. Like
    Sgt.Squarehead reacted to DougPhresh in TacAI stupidity: Stryker infantry opens hatches to shoot and die instatly   
    Anecdotally, even though the exercises we go on now are force-on-force and the Battlegroup deployment is to Latvia, pretty much everybody still has their habits from Afghanistan.
    For example, my last exercise was a mechanized brigade opposed river crossing, which is about as conventional as you get. The mission and doctrine was thoroughly conventional. We fired illum and smoke missions to help the engineers build bridge sections and operate assault boats and ferries, missions we hardly, if ever shot in Afghanistan. We also fired full battalion missions which we haven't done in anger since Korea. We camouflaged the guns, dug gun pits, the artillery recce and OP dets used LAVs, and we took precautions against counterbattery fire - all things that did not happen in Afghanistan.
    However, in practice anything that wasn't explicitly ordered defaulted to how things were done in Afghanistan. Our road and foot patrols were done how we did them there, the M72s and Carl-Gs stayed packed up in echelon, the battery GPMGs and GMGs were left in the trucks, our medical drills assumed easy medivac and casevac by helicopter instead of road ambulance to a casualty collection point, that sort of thing. Guys still wear shemaghs and don't put on campaint.
    It's the opposite of how when we first went to Afghanistan, everybody was doing drills from Bosnia or West Germany. 
  3. Like
    Sgt.Squarehead got a reaction from Wicky in John Kettler kidnapped??   
  4. Upvote
    Sgt.Squarehead got a reaction from Warts 'n' all in Here is What I Dont Understand about BF?   
    So, when can we buy 'Fire & Rubble' then? 
  5. Like
    Sgt.Squarehead got a reaction from Freyberg in Interested to hear if you are trying a Combat Mission 2 engine game for the first time because of the new nations now available?   
    I buy all CM releases, but I was particularly keen to get my hands on the new Brazilian units, for reasons of my own. 
     
  6. Like
    Sgt.Squarehead reacted to weapon2010 in Fire and Rubble   
    speaking of "Fire and Rubble", we have rubble we just dont have fire
  7. Like
    Sgt.Squarehead reacted to MikeyD in Fire and Rubble   
    WWII was literally the most catastrophic man-made event in human history. If you include Japan and China in the mix some 80 million people died (out of a world population not much larger than 2.3 billion) in the space of a few short years. The scale of atrocities is unimaginable. By war's end even the 'good guys' were incinerating entire city populations. Looking back on his actions in the Pacific General Curtis Lemay commented "I suppose if I had lost the war, I would have been tried as a war criminal." WWII is a template for nobody for how nations should act.
  8. Like
    Sgt.Squarehead reacted to Ts4EVER in Fire and Rubble   
    Yes, note that the Germans collaborated with the Soviet Union to destroy the one nation that had actually checked the advance of communism in the twenties... People say that "history is written by the victors", but in this case it was written by former fascists who were now fighting "the good fight" for NATO, in many cases, justifying their genocidals war as something noble. Wish the commies had put them all up against the wall to give them something to cry about.
  9. Like
    Sgt.Squarehead reacted to 76mm in Fire and Rubble   
    Actually most of us Bolshie lovers won't get too upset, because those red bastards got the last laugh, so to speak, and we are too-well-used-to wargame developers pandering to players that glorify the German military.
    That said, I have no idea why you'd consider that "honoring the last stand of the Wehrmacht" would be more "fair" than honoring those that defeated Nazism after it had treacherously invaded their country?  Weird...
  10. Like
    Sgt.Squarehead reacted to Warts 'n' all in Fire and Rubble   
    We have been asked to refrain from politics a number of times on this forum. Your use of the "b"- word crosses that line in my opinion. And just for the record, Stalin had killed most of the "Bolshies" before Mad Addy invaded.
  11. Like
    Sgt.Squarehead reacted to rocketman in Fire and Rubble   
    CM:IS2FTW is my suggestion.
  12. Like
    Sgt.Squarehead reacted to MikeyD in Fire and Rubble   
    Mmmmm... let me think.
    75 and 76mm M4A2 (diesel) Shermans, SU-57 (U.S. 57mm gun on HT chassis), White Scout Car, Jeep, M17 AA halftrack, M5, M5A1 and M9A1 halftracks, GMC CCKW truck, and Valentine Mk IX (which I REALLY had to lobby hard to get into the game). I think that's the lot for lend-lease.
     

  13. Like
    Sgt.Squarehead reacted to benpark in Fire and Rubble   
    Aragorn- Oh, that was not exclusive. You, too and anyone else that is expectant of it are in mind. 
    I’ll just add that Cassio and MikeyD are really good at what they do. The looks are mainly due to them.
  14. Like
    Sgt.Squarehead reacted to benpark in Fire and Rubble   
    YOU are the target audience! My fellow mapping maniac.
  15. Like
    Sgt.Squarehead reacted to Macisle in Fire and Rubble   
    I grok many of the footsteps of your long, long journey, senpai. The only way to really understand what kind of work and devotion goes into making the kind of wonderful content you are creating is to stick your hands in the clay and try it yourself.
    Can't wait to dive into your magic. Both to play and to learn.
  16. Like
    Sgt.Squarehead reacted to Kinophile in Urban Fighting discussion (RL) "The jungle is Neutral"   
    https://tnsr.org/2019/10/the-city-is-neutral-on-urban-warfare-in-the-21st-century/
    Interesting look that varies from the trope of "western armies will find future urban warfare extra hard". 
    Been gone for ages, quick dip back into the pool
  17. Like
    Sgt.Squarehead got a reaction from Macisle in Here is What I Dont Understand about BF?   
    It would be even cooler if you could import a finished battle into the editor to add fresh forces, extend the map, whatever.....Campaigns with persistent map damage, by other means, effectively.
  18. Like
    Sgt.Squarehead got a reaction from mjkerner in Here is What I Dont Understand about BF?   
    It would be even cooler if you could import a finished battle into the editor to add fresh forces, extend the map, whatever.....Campaigns with persistent map damage, by other means, effectively.
  19. Like
    Sgt.Squarehead reacted to Combatintman in Heaven & Earth: Project discussion thread   
    ARVN number 10 … VC number 1

    Ap Bac still remains out of the reach of the imperialist lackeys.
  20. Like
    Sgt.Squarehead got a reaction from Freyberg in Here is What I Dont Understand about BF?   
    It would be even cooler if you could import a finished battle into the editor to add fresh forces, extend the map, whatever.....Campaigns with persistent map damage, by other means, effectively.
  21. Like
    Sgt.Squarehead reacted to George MC in RT Unofficial Screenshot Thread   
    Wee vignette from Poland summer 1944. two German soldiers flee out of the front door of a small house as Soviet infantry pile in the back door. The two fleeing Landsers run into the path of a T-34. One of them cooly takes a knee, aims his panzerfaust and KOs the tank.

    View from the hapless T-34s POV.
  22. Like
    Sgt.Squarehead reacted to Bozowans in RT Unofficial Screenshot Thread   
    So I tend to spend far, far too much time down at eye level. It takes me forever to play each scenario because I'm constantly rewinding the turns and watching them from different units' points of view. I take way too many screenshots as well. I play plenty of other games but for some reason I take far more screenshots of CM than any other game I've ever played. Something about the WEGO system and camera zoom means I can spend ages trying to frame different compositions for screenshots. So I'm glad you like them! 
    I took a million screenshots of the last scenario I played from the Blunting the Spear campaign so I thought I'd post one of the parts I thought was cool, with the runaway T-34 that almost broke right through my lines. So there might be some spoilers here for anyone who hasn't played this campaign.
    At the beginning of the scenario, I massed all of my tanks on my right flank, and I put my two companies of infantry in a long line across the map in two waves. The first wave was made entirely of two-man scout teams that I sent forward in a widely dispersed skirmish line. I wanted the scouts to just run forward, find the enemy, infiltrate their lines, and then if possible, rejoin the second wave later for the main assault.
    I was supposed to be attacking, so I had no idea that a platoon of T-34s were about to come charging straight toward me right at the beginning of the scenario through a smoke screen. My own tanks were all on the right, and the T-34s were charging straight at my left, right toward the masses of trucks and support units I had parked in the rear:

     
    Here you can see an overview. You can see my wave of scouts out front and everything else massed farther behind.

     
    The T-34s came over a hill, firing a couple of times at my trucks in the rear, but missed. They had to cross a wide open field to get into my lines. My own tanks were out of position to respond effectively, but for a couple hundred meters the T-34s would still be exposed to a few of my Panthers on the right. Two of the T-34s were destroyed, and one of the Panthers was knocked out by a partial penetration that killed the driver.
    Miraculously, the third T-34 managed to get all the way across the field in a suicide charge at top speed, running a gauntlet of Panther fire the whole way. Five Panther shots were directed at it, and all missed. The T-34 managed to get out of view of the Panthers and got mixed in with my line of scouts. It stopped to blow up a scout team nearby:

     
    Luckily, it stopped right next to another scout team and it was immediately hit by grenades:

     
    Seconds later, an AA half-track stationed in the rear opened up on the tank. Most of the shots were ricochets and it didn't seem to have much effect. The T-34 was immobilized after a little while, but I couldn't tell if it was from grenades or AA fire hitting the wheels and tracks.

     
    At this point I was panicking. The T-34 had a perfect view of a lot of extremely vulnerable units in the rear, and it would have taken several minutes for my own tanks to respond. Trucks, half-tracks and Kubelwagens were frantically driving every which way to escape. HQ teams and mortar crews were running for cover.  If the T-34 had kept going just a little farther, it could have caused a lot of damage. I sent Panzerschreck troops running ahead to stop it at all costs as AA fire tore through the air:

     
    A rocket is fired at almost the far limit of the Panzerschreck's effective range, at about 185 meters.

     
    A hit! Right as the T-34's turret was turning toward the AA half-track, the rocket slammed into the far rear end of the turret. If it was just a few inches to the left, it would have missed, and the AA gun would have been toast, along with who knows what else.

     
    The driver jumped out of his hatch as more AA fire ripped into the tank. The rest of the crew were cooked inside, as no one else emerged.

     
    Confronted by the pissed off tank driver, the cowardly scout turned tail and ran. The driver popped off a few pistol shots at the scout's backside and then comically started chasing after him through the field:


     
    The tank driver chased after the guy for quite some distance. A few bursts of machine gun fire from nearby infantry missed the driver by inches. Undeterred, the driver kept up the chase.

     
    Eventually, the scout's partner woke up from his stupor and joined the chase, ending it quickly with a single shot from his G43.

     
    Quiet once again broke out across the battlefield, and the German advance continued. A lot more death and destruction would take place before the day was finally over.

  23. Upvote
    Sgt.Squarehead got a reaction from BletchleyGeek in Heaven & Earth: Project discussion thread   
    If anyone out there feels like they have a score to settle with a certain 'Mg Pyay Ag'.....Firstly your previous help has been much appreciated, and secondly, your opportunity to catch up with him, is close at hand:

     
  24. Like
    Sgt.Squarehead reacted to akd in Russian aps   
    https://en.wikipedia.org/wiki/ATOM_(IFV)
    Back to APS:

    Arena-M field trials on T-72B3.
  25. Like
    Sgt.Squarehead reacted to Combatintman in Heaven & Earth: Project discussion thread   
    Here comes the cavalry … ARVN 4/2 Cav en route to Ap Bac

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