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Everything posted by Sgt.Squarehead
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That can kind of be done manually, with trickery in the core units file, but it only really works reliably for a single small unit.....A narrative campaign about a single platoon might be doable and TBH CM:A would probably be the best game to do it with as it has a fourteen year calendar! PS - This is kind of what I'm doing with Abdul Gul's war.....I'm not increasing the various units' experience, but characters Abdul Gul knows or encounter along his journey may later show up as permanent (assuming the player doesn't get them killed) members of his band (and the larger Mujahideen organization surrounding it). Mohammed, Abdul Gul's son, is a teenage Spy unit in the very first scenario, but has the potential to return as a Mujahideen commander later in the story, according to the players choices.
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Afghanistan - The Current Situation
Sgt.Squarehead replied to Sgt.Squarehead's topic in General Discussion Forum
& some stone cold facts: https://www.longwarjournal.org/archives/2019/09/taliban-supplies-al-qaeda-with-explosives-for-attacks-in-major-afghan-cities.php Even this somewhat underplays the bond between Al Qaeda & the Taliban, which grew and literally intermarried after the events of 2001. -
The Path Forward?
Sgt.Squarehead replied to weapon2010's topic in Combat Mission - General Discussion
Yup, it's all down to you.....Hang your head in shame young man! -
Unit desriptions are wrong, CMBN
Sgt.Squarehead replied to Wingman47's topic in CM2 General Tech Support
Looks like a re-install job to me.....Summat surely ain't right there! -
New Afghanistan inspired campaign: Valleys of Death
Sgt.Squarehead replied to puje's topic in CM Shock Force 2 Maps and Mods
Yes.....Yes it is. -
RT Unofficial Screenshot Thread
Sgt.Squarehead replied to mjkerner's topic in Combat Mission Red Thunder
Za Rodinu! -
Wondering if Ian's Sherman ever saw the 88? If it did I suspect that position will start to attract spotting rounds rather soon.
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IMHO, you need to combine a unit's experience (Conscript to Elite) & Training (-2 to +2) and motivation (Poor to Fanatic), so there are conscripts & conscripts: I might model 'patriotic volunteers' (of whichever side) in CM:BS as Conscript, 0, High.....Conscripted troops so with absolutely no battlefield experience, but reasonably well trained and enthusiastic for the fight. However if we were talking about a unit conscripted by ISIS or similar unit in CM:SF I'd probably be looking at Conscript, -2, Poor.....Generally unwilling to risk themselves for the cause and keen to surrender at the first opportunity (which, as demonstrated by @MOS:96B2P, they can easily be induced to do in game). That depends if the wars they trigger got big enough to require conscription.....If they did, I'd be looking at Conscript, -1, Low, to reflect the lack of preexisting training structures for such large numbers of men and the general lack of enthusiasm for such a scenario amongst the populations of those nations.
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Soviet Op Bagration and later corps structure
Sgt.Squarehead replied to John Kettler's topic in Combat Mission Red Thunder
I have the following approximate structure for a 'breakthrough unit' from 11th Guards Army at roughly this time (allegedly in order of deployment): T-34 Mineroller Company Heavy Tank Regiment Assault Engineer Battalion Heavy Assault Gun Regiment First 'wave' of Rifle Regiments Flamethrower Tank Company Light Assault Gun Regiment Second 'wave' of Rifle Regiments All a little vague I know, but it's what I have. FWIW -
Need odd LOS issue looked at
Sgt.Squarehead replied to Lt Bull's topic in Combat Mission Final Blitzkrieg
Man I want that map! -
Searche for 'moire effect' and you should find it somewhere around here.....Here's a thread on the subject from the CM:FB forum: HTH
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Heaven & Earth: Project discussion thread
Sgt.Squarehead replied to 37mm's topic in CM Shock Force 2 Maps and Mods
Nice.....I like the partial wooden construction, it fits well in between the two broader types (huts & not huts). -
Shock Force 2 Unofficial Screenshot And Video Thread
Sgt.Squarehead replied to Mord's topic in Combat Mission Shock Force 2
This makes me happy! -
Afghanistan - The Current Situation
Sgt.Squarehead replied to Sgt.Squarehead's topic in General Discussion Forum
This article, ironically from the same source, seems a lot more realistic: https://www.militarytimes.com/news/your-military/2019/09/18/former-seal-socom-boss-mcraven-says-were-going-to-be-in-afghanistan-for-a-very-long-time/ It's an absolutely terrible idea of course, but it's still a lot more realistic than 'reintegrating' sixty thousand Taliban. -
Cheers fella, best of luck with the move.
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Afghanistan - The Current Situation
Sgt.Squarehead replied to Sgt.Squarehead's topic in General Discussion Forum
This article, from 'Military Times' (who IMHO should know better) is a complete & utter basket-case: https://www.militarytimes.com/news/pentagon-congress/2019/09/19/why-failure-to-reintegrate-tens-of-thousands-of-ex-taliban-fighters-is-dangerous/?utm_source=Sailthru&utm_medium=email&utm_campaign=EBB 09.20.19&utm_term=Editorial - Military - Early Bird Brief Apparently SIGAR is somehow hoping to persuade 60 thousand plus Taliban to 'reintegrate'.....With the losing side! Utterly delusional! -
Need odd LOS issue looked at
Sgt.Squarehead replied to Lt Bull's topic in Combat Mission Final Blitzkrieg
This pretty much matches my own observations too, from scenarios set on complex urban maps in CM:SF2. -
I've reported these issues and they were acknowledged.....@IanL Any news at all? There are also issues with some of the briefings IIRC.....It's a while since I looked at it. PS - IIRC a JTAC gets the best call times for drones, @MOS:96B2P can probably confirm or deny.
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Trouble installing CMSF2 Big Bundle
Sgt.Squarehead replied to Rory Dearden's topic in CM2 General Tech Support
I'd strongly recommend opening a ticket, here: https://battlefront.mojohelpdesk.com/ Use the 'new ticket' tab in the top right corner of the page. HTH -
Rome to Victory Release Date
Sgt.Squarehead replied to Aquatica's topic in Combat Mission Fortress Italy
'Very' not found.....Again. -
Heaven & Earth: Project discussion thread
Sgt.Squarehead replied to 37mm's topic in CM Shock Force 2 Maps and Mods
Gotcha! I'm just finishing up the third map for my mini-campaign.....Not sure how many episodes it will have, it's set in the late eighties, early nineties and it's kind of convoluted. Hopefully it should take the player on an interesting journey through the many political machinations of the 'War On Drugs' & simultaneous 'Rise Of Islam' in Bong-Hai. PS - & Yes, it will probably feature things blowing up unexpectedly.....It's one of mine, after all! -
Heaven & Earth: Project discussion thread
Sgt.Squarehead replied to 37mm's topic in CM Shock Force 2 Maps and Mods
You Blew up my village! Excellent work! PS - Would it be possible to darken the bullet-riddled white skin slightly.....Make it a little closer to the others?