Megalon Jones Posted November 5, 2019 Share Posted November 5, 2019 (edited) Started some CM vids for AARs/DARs.... 'Fortress Grosshau' is the subject of the first series. Excuse my weak graphics card and awkward narrative delivery. I think I'm going to start writing scripts before recording narration. Score is original music (I'm a professional musician among other things.) Try to watch in full screen for the full cinematic effect. All inspiration comes from watching vids by Usually Hapless, Josey Wales, Ithikial and Double. You guys set the bar! Edited November 5, 2019 by Megalon Jones Goofed on copy paste! 8 Quote Link to comment Share on other sites More sharing options...
Warts 'n' all Posted November 5, 2019 Share Posted November 5, 2019 It wasn't my cup of tea. But, I would encourage other forumites to give it a watch, after all we all have different tastes when it comes to CM videos. 1 Quote Link to comment Share on other sites More sharing options...
danfrodo Posted November 5, 2019 Share Posted November 5, 2019 really nice, thanks for the effort you put into this. I was very well entertained. 2 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted November 5, 2019 Share Posted November 5, 2019 Yeah, well done. I don't think you need the background spooky music - game sounds and your commentary are enough. I am not a fan of the washed out look but I know plenty of people are - so I wouldn't hold it against you I'll keep watching. 2 Quote Link to comment Share on other sites More sharing options...
Combatintman Posted November 5, 2019 Share Posted November 5, 2019 I enjoyed it - about the right length - no long bits where the player is plotting endless moves and me wanting to rotate the screen to see what is going on etc. Good and succinct description of what was going on and some good action shots. Have a like mate. 1 Quote Link to comment Share on other sites More sharing options...
Anson Pelmet Posted November 5, 2019 Share Posted November 5, 2019 Well done! Keep going and keep improving. Your video is already much better than a lot of youtube Combat Mission AARs out there, which leave the ugly objective markers on, and spend ages showing movement being plotted, or zoom all over the landscape and give you a headache. You've gone for the cinematic, story-telling style adopted by the best youtubers like Josey Wales. My only suggestion is that the overcast conditions make the visuals a bit soupy and undefined. It'd be good to have a few shadows picking out the details. Please keep 'em coming! 1 Quote Link to comment Share on other sites More sharing options...
Xorg_Xalargsky Posted November 5, 2019 Share Posted November 5, 2019 Hey good job, we need more youtube AAR producers! I'll be sure to watch it later and give some feeback on youtube. 1 Quote Link to comment Share on other sites More sharing options...
nik mond Posted November 6, 2019 Share Posted November 6, 2019 I like it. reminds me of those war docs from the 70's. The cut scene photos are a nice touch. Looking forward to see how you make out. 1 Quote Link to comment Share on other sites More sharing options...
Megalon Jones Posted November 6, 2019 Author Share Posted November 6, 2019 18 hours ago, Combatintman said: I enjoyed it - about the right length - no long bits where the player is plotting endless moves and me wanting to rotate the screen to see what is going on etc. Good and succinct description of what was going on and some good action shots. Have a like mate. 15 hours ago, Anson Pelmet said: Well done! Keep going and keep improving. Your video is already much better than a lot of youtube Combat Mission AARs out there, which leave the ugly objective markers on, and spend ages showing movement being plotted, or zoom all over the landscape and give you a headache. You've gone for the cinematic, story-telling style adopted by the best youtubers like Josey Wales. My only suggestion is that the overcast conditions make the visuals a bit soupy and undefined. It'd be good to have a few shadows picking out the details. Please keep 'em coming! Without naming names, there are a couple Youtubers who have shown me what not to do. I hate watching people plot movements and zooming around the map literally makes me seasick. 21 hours ago, IanL said: Yeah, well done. I don't think you need the background spooky music - game sounds and your commentary are enough. I am not a fan of the washed out look but I know plenty of people are - so I wouldn't hold it against you I'll keep watching. I'm going to back off on the music some for the next installment! I agree with your take: it's overkill right now. The 'washed out look' is partly a function off the film grain overlay. It tricks your eyes into thinking you are watching 35mm film rather than digital. I don't think I used ALT-M mode, but I might be wrong. 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted November 6, 2019 Share Posted November 6, 2019 1 hour ago, Megalon Jones said: I'm going to back off on the music some for the next installment! I agree with your take: it's overkill right now. Cool - save it for a few dramatic moments - or just let the explosions from the game emphasis those 1 hour ago, Megalon Jones said: The 'washed out look' is partly a function off the film grain overlay. It tricks your eyes into thinking you are watching 35mm film rather than digital. I don't think I used ALT-M mode, but I might be wrong. Oh I understand the reason people do it - it just doesn't add anything for me. You do you though - the AAR really was very good and I agree with several other comments about length and what you included vs not included. 2 Quote Link to comment Share on other sites More sharing options...
Warts 'n' all Posted November 7, 2019 Share Posted November 7, 2019 I suppose videos are like the game itself, we all have our own way of playing it, and viewing it. For every QBer there is a campaigner, and for every RTer there is a WEGOer. I loved CMx1 and played it for years. Then when my old dad died I didn't do any gaming for about three and a half years. I only found out about CMx2 via the Armchair General videos. And the first "mission" video I watched was a 2 hour 40 minute "Roadblock" affair produced by someone called "The Games Pusher", and that is what got me back into gaming. Since then I've always enjoyed watching people plan their moves, and explain the reasons for what they are doing. Although I would agree with what has been said above, when video makers zoom the camera all over the battlefield during the replay phrase it is very irritating. 1 Quote Link to comment Share on other sites More sharing options...
Megalon Jones Posted November 11, 2019 Author Share Posted November 11, 2019 Part 2 now up. 6 Quote Link to comment Share on other sites More sharing options...
37mm Posted November 11, 2019 Share Posted November 11, 2019 Some very good work @Megalon Jones. I've been making videos for a year now & my number one piece of advice would be to "keep your fps up". Nowadays, I aim for ~40fps whilst setting up for a "scene"... I know that sounds/action during the shot will reduce the fps back down into the 30's. Shift+[ & Shift+] allows you to reduce your 3d model quality, in game, to the necessary level to make the shot. Shadows & shaders also affect fps & it's important to decide, early on, if that particular cinematic video is going to use them. 2 Quote Link to comment Share on other sites More sharing options...
Warts 'n' all Posted November 11, 2019 Share Posted November 11, 2019 I enjoyed the little break to tell us about your hometown's industrial relations history. 1 Quote Link to comment Share on other sites More sharing options...
Combatintman Posted November 11, 2019 Share Posted November 11, 2019 Another good segment - I liked the Stug engagement which was well-composed. Some gutsy moves with the half-tracks - I never seem to get off so lightly! 3 Quote Link to comment Share on other sites More sharing options...
Megalon Jones Posted November 11, 2019 Author Share Posted November 11, 2019 7 hours ago, 37mm said: Some very good work @Megalon Jones. I've been making videos for a year now & my number one piece of advice would be to "keep your fps up". Nowadays, I aim for ~40fps whilst setting up for a "scene"... I know that sounds/action during the shot will reduce the fps back down into the 30's. Shift+[ & Shift+] allows you to reduce your 3d model quality, in game, to the necessary level to make the shot. Shadows & shaders also affect fps & it's important to decide, early on, if that particular cinematic video is going to use them. Yup...… I plan to address the choppiness in certain scenes next installment. Thanks for the kind words. 4 hours ago, Warts 'n' all said: I enjoyed the little break to tell us about your hometown's industrial relations history. https://en.wikipedia.org/wiki/Flint_sit-down_strike 2 hours ago, Combatintman said: Another good segment - I liked the Stug engagement which was well-composed. Some gutsy moves with the half-tracks - I never seem to get off so lightly! I spent ten minutes hosing suspected positions with MG's and HE. It also helps that the dogfaces aren't the green recruits of June, 1944. These guys know their business and are led by effective NCO's and CO's. 0 Quote Link to comment Share on other sites More sharing options...
Warts 'n' all Posted November 11, 2019 Share Posted November 11, 2019 (edited) Thanks for that piece. An interesting read. The local motor works in my home town here in Limeyland was owned by GM but they shut it down in the mid 70's. I once knew a couple, who have sadly broken up, she had lived in Flint and he was from Cadillac, they were both musicians, and I doubt if either of them played CM. Ho hum. Edited November 11, 2019 by Warts 'n' all 1 Quote Link to comment Share on other sites More sharing options...
luke221 Posted November 13, 2019 Share Posted November 13, 2019 These are really good man I love how they are short enough to digest in one sitting and super clear about the context of the engagements in the scenario. Good Job Man! Love em' Can't wait for more 2 Quote Link to comment Share on other sites More sharing options...
Oddball-47 Posted November 15, 2019 Share Posted November 15, 2019 An outstanding production, Megalon. I loved the intro. Thank you for working it up. Very immersive and informative and the use of music was the icing on the cake. Great job on the narration as well. Regards, Odd 1 Quote Link to comment Share on other sites More sharing options...
herr_oberst Posted November 18, 2019 Share Posted November 18, 2019 Dang, at 7:15 in the second video, the guys helmet actually gets blown off! Never noticed that before while playing, 'cause I'm too busy with less zoomed in views.. 1 Quote Link to comment Share on other sites More sharing options...
Megalon Jones Posted November 19, 2019 Author Share Posted November 19, 2019 On 11/13/2019 at 12:19 PM, luke221 said: These are really good man I love how they are short enough to digest in one sitting and super clear about the context of the engagements in the scenario. Good Job Man! Love em' Can't wait for more More on the way! Along with 'Grosshau' , I'm knee deep in a H2H match on the 'Wiltz' scenario. I'm also getting ready for another H2H involving some interesting house rules. I plan on making an introductory video exploring the effects of these rules on command and control. On 11/14/2019 at 8:06 PM, Oddball-47 said: An outstanding production, Megalon. I loved the intro. Thank you for working it up. Very immersive and informative and the use of music was the icing on the cake. Great job on the narration as well. Regards, Odd Thanks a bunch! 12 hours ago, herr_oberst said: Dang, at 7:15 in the second video, the guys helmet actually gets blown off! Never noticed that before while playing, 'cause I'm too busy with less zoomed in views.. Seems like I spend half my time watching replays. I'll usually watch each turn a couple times at a "God's eye view' and then zoom in on the interesting action. 0 Quote Link to comment Share on other sites More sharing options...
herr_oberst Posted November 21, 2019 Share Posted November 21, 2019 Well? Well??? Don't leave us hanging (while we wait for the CMFI RTV release)... 1 Quote Link to comment Share on other sites More sharing options...
Megalon Jones Posted November 22, 2019 Author Share Posted November 22, 2019 20 hours ago, herr_oberst said: Well? Well??? Don't leave us hanging (while we wait for the CMFI RTV release)... Should be next week with more updates on Grosshau. Just got in from work and I'm coming down with a cold. I'm glad you enjoy them! The Wiltz movie is going to be multipart video with post battle analysis a la Usually Hapless, but uploaded all at once. I've also just purchase War in the Pacific Admiral's edition from Matrix Games and am dipping my toes in grand strategy and mechanics of that system (I may need to hire a real life staff....that game seems to be an homage to the old SSI 'monster games' from the 1970's.) 0 Quote Link to comment Share on other sites More sharing options...
Commanderski Posted November 22, 2019 Share Posted November 22, 2019 In War in the Pacific Admiral's edition you can play the game day by actual day so it will take you at least 4 years to complete a campaign. 1 Quote Link to comment Share on other sites More sharing options...
Megalon Jones Posted November 22, 2019 Author Share Posted November 22, 2019 10 hours ago, Commanderski said: In War in the Pacific Admiral's edition you can play the game day by actual day so it will take you at least 4 years to complete a campaign. I'm wondering if anyone has actually completed the GC? No joke. Just got completely bushwhacked in the Coral Sea. Forgot to adjust my search plane arcs after moving TF17 into a perfect ambush position. Never saw 'em coming. 0 Quote Link to comment Share on other sites More sharing options...
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