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About Xorg_Xalargsky
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Xorg_Xalargsky reacted to a post in a topic: Fire and Rubble
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Xorg_Xalargsky reacted to a post in a topic: Fire and Rubble
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Xorg_Xalargsky reacted to a post in a topic: CM Cold War - Beta AAR - Soviet Thread - Glorious Soviet Victory at Small German Town 1980
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Lucky_Strike reacted to a post in a topic: Fire and Rubble
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PIATpunk reacted to a post in a topic: Fire and Rubble
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Commanderski reacted to a post in a topic: Fire and Rubble
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Artkin reacted to a post in a topic: Fire and Rubble
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Day 3 of 24/7 Fire and Rubble vigil. So far no release, nerves frayed, body weak, but heart still strong.
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BrotherSurplice reacted to a post in a topic: Unofficial Screenshots & Videos Thread
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The_MonkeyKing reacted to a post in a topic: Unofficial Screenshots & Videos Thread
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Rinaldi reacted to a post in a topic: Unofficial Screenshots & Videos Thread
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Unofficial Screenshots & Videos Thread
Xorg_Xalargsky replied to agusto's topic in Combat Mission Black Sea
I'm not sure what your point is Rinaldi?? https://gyazo.com/5901baee2b965bbca1b34cc9ceed9ec5 -
Xorg_Xalargsky reacted to a post in a topic: Unofficial Screenshots & Videos Thread
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BletchleyGeek reacted to a post in a topic: Pre-orders for Fire and Rubble are now open!!
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Pre-orders for Fire and Rubble are now open!!
Xorg_Xalargsky replied to BFCElvis's topic in Combat Mission Red Thunder
Usually those are available after release. Anyways, there is no real benefit to you for pre-ordering besides showing intense interest in the product. If you want the bundle (if there's going to be one), just wait until the Battlefront release. The Steam release will be in quite a while. -
sttp reacted to a post in a topic: Engine 5 Wishlist
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Xorg_Xalargsky reacted to a post in a topic: Afganistan Module?
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Yeah but that would require prior LOS to the target no? The situation a Shoot n' Scoot command would be most useful for is a high-risk roadside ambush with a small window of opportunity or say a javelin team being used in a true fire and forget fashion.
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Erwin reacted to a post in a topic: Engine 5 Wishlist
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I would disagree. From the player's perspective, shoot n' scoot can be implemented, but not from the AI's perspective. As of now, the method relies on the Pause command, timing, and luck. I'd rather have a command that allows a team or vehicle to fire 1 missile/grenade/burst/etc... and then retreat.
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1. Shoot n' Scoot command 2. Pre-configurable fallback point to be used when a unit retreats or combined with Shoot n' Scoot 3. UI element or command that lets you disable special weapons like ATGM's on a BMP or Panzerfausts in a Grenadier squad
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Xorg_Xalargsky reacted to a post in a topic: Fire and Rubble: What are you looking forward to the most?
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Xorg_Xalargsky reacted to a post in a topic: Welcome to 2021!
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Xorg_Xalargsky reacted to a post in a topic: Fire and Rubble Update
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Xorg_Xalargsky reacted to a post in a topic: Fire and Rubble Preview: The Anatomy of What Goes Into a Stock Campaign Release
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RT Unofficial Screenshot Thread
Xorg_Xalargsky replied to mjkerner's topic in Combat Mission Red Thunder
Since you post a lot of screenshots (ie. links), maybe the forum software flagged your account due to an obscure spam/security setting? -
Xorg_Xalargsky reacted to a post in a topic: Interview with the Founder of Battlefront.com & Combat Mission
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You should be ok by just copying the file. After all, for all intents and purposes, CM2 games are composed of two parts : the executable and the .brz files.
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Fighting in heavily defended woods, unless you have high-quality infantry with lots of automatics, or the woods are very small and you have lots of artillery shells on tap is something you want to avoid as much as possible. In the situation you described, I can make out or assume the following : there are two small well defended woods that you have to clear entirely and occupy the enemy defenses consists of light infantry are equipped with a standard load of small arms you have an infantry company plus armored support In this case, here are some possible courses of
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Are you running them from separate folders with nothing else than the contents of the patch's archive files in them?
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What the actual hell is this game?
Xorg_Xalargsky replied to butler69's topic in Combat Mission Shock Force 2
Damn, it's tough out there brother.