Erwin Posted September 18, 2022 Share Posted September 18, 2022 What I wanna know is where are our skinks? 0 Quote Link to comment Share on other sites More sharing options...
NPye Posted September 21, 2022 Author Share Posted September 21, 2022 On 9/18/2022 at 8:57 PM, JM Stuff said: All is perfect, a good immersion, I saw some textures on the town that I like, can you provide a link to Normandy textures also the tiles falling from house and junks on the street pls ? They are part of the game bud Flavour Object Junk 4,5, and 6. I copied all the Berlin textures to CMbn, so no mod needed once I upload the 2nd version of Berlin. Cheers 1 Quote Link to comment Share on other sites More sharing options...
NPye Posted September 21, 2022 Author Share Posted September 21, 2022 1 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted October 29, 2022 Share Posted October 29, 2022 On 9/21/2022 at 2:53 AM, NPye said: Just like Berlin mod, lovely immersing scenery. I surely could make great use of it for some my CMBN (and FB) projects. I just would avoid using independent buildings for their crappy ingame cover (church & windmill excl). Then better more variety on modular buildings. Also get rid of their timber frame roof sets which look entirely out of place on most urban maps. Unless it´s mostly middle age type buildings still standing. Lots of old city centers in europe still have them. But one got to find the right combo making it look all good. Considering the fragile nature of most indi buildings I´d limit use of timber frame stuff to them. 1 Quote Link to comment Share on other sites More sharing options...
Lucky_Strike Posted October 30, 2022 Share Posted October 30, 2022 21 hours ago, RockinHarry said: Also get rid of their timber frame roof sets which look entirely out of place on most urban maps. Unless it´s mostly middle age type buildings still standing. Lots of old city centers in europe still have them. But one got to find the right combo making it look all good. Considering the fragile nature of most indi buildings I´d limit use of timber frame stuff to them. We like a bit of mock Tudor over here! Seriously though, timber frame buildings were more common in Normandy, though there is a particular vernacular, just like we have a specific style in the UK. And yes they mostly seem to exist in rural locations or medieval city centres. I think that BF have kind of an obsession with them, I wonder if they live in mock Tudor style ranches ...? 0 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted October 30, 2022 Share Posted October 30, 2022 30 minutes ago, Lucky_Strike said: We like a bit of mock Tudor over here! Seriously though, timber frame buildings were more common in Normandy, though there is a particular vernacular, just like we have a specific style in the UK. And yes they mostly seem to exist in rural locations or medieval city centres. I think that BF have kind of an obsession with them, I wonder if they live in mock Tudor style ranches ...? lol yep, right combo and map does it usually. When I see the stock games Berlin maps city blocks I always do One the reasons I never play these... ...BUT the problem lays with the timber crap beeing part of modular building roof sets. Don´t belong there at all IMHO. Also it bugs me terribly that mod building roofs change randomnly in game. WTF? You arrange it all nicely in 3D editor (CNTRL click) and then see it all messed up in game again. So for YEG I simply change replaced these (on 8x8m buildings) for some my own ones. At least that option remains available. 0 Quote Link to comment Share on other sites More sharing options...
Lucky_Strike Posted October 30, 2022 Share Posted October 30, 2022 14 minutes ago, RockinHarry said: I always do 14 minutes ago, RockinHarry said: ...BUT the problem lays with the timber crap beeing part of modular building roof sets. Don´t belong there at all IMHO. I couldn't believe it the first time I saw them. There's no excuse. Why they didn't simply just delete them and duplicate one of the others is beyond me. 16 minutes ago, RockinHarry said: Also it bugs me terribly that mod building roofs change randomnly in game. WTF? You arrange it all nicely in 3D editor (CNTRL click) and then see it all messed up in game again. Oh yes! There's so much about the editor that is just .... sheesh ! 0 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted October 30, 2022 Share Posted October 30, 2022 7 minutes ago, Lucky_Strike said: 28 minutes ago, RockinHarry said: ...BUT the problem lays with the timber crap beeing part of modular building roof sets. Don´t belong there at all IMHO. I couldn't believe it the first time I saw them. There's no excuse. Why they didn't simply just delete them and duplicate one of the others is beyond me. Someone simply "liked" them... obviously. They could´ve added matching roof to wall sets instead IMO. And make these stick in game. 10 minutes ago, Lucky_Strike said: Oh yes! There's so much about the editor that is just .... sheesh ! It´s not thaaaat bad actually. Bits of unwieldly at times and would benefit from having more comfort, but the randomn change of stuff bugs me the most ATM. Same for trees placement. What´s it worth creating some nice key holed position if it´s gone again next time you open a map. 0 Quote Link to comment Share on other sites More sharing options...
NPye Posted July 23, 2023 Author Share Posted July 23, 2023 Looking forward to some great stuff for CMBN very soon, I decided to relook at some of the graphic elements, I made new Heer uniforms by copying and pasting EEEZ brilliant work and mixing them up a bit for variety, gave them a field caps, I really want some soldiers to have there sleeves rolled up, (is this possible techies???) changed the commercials and stole a few to make as Norman as possible, the church is old I made the maps and most of the other stuff before I made the Stalingrad Mod, which left the Norman builds left unfinished, then a break from CM and then got hooked on the Berlin Mod... So lets see what happens, I have a lot of maps, mostly British and Canadian, but also the battles around Caratan etc with the 101st. I used a few ground textures from the Berlin Mod which helped but is a work in progress and may be changed. Grab a coffee and take a look at my interpretation of Sainte Marie du Mont, just a walk through to showcase the new work. 3 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted July 24, 2023 Share Posted July 24, 2023 (edited) 23 hours ago, NPye said: Looking forward to some great stuff for CMBN very soon, I decided to relook at some of the graphic elements, I made new Heer uniforms by copying and pasting EEEZ brilliant work and mixing them up a bit for variety, gave them a field caps, I really want some soldiers to have there sleeves rolled up, (is this possible techies???) changed the commercials and stole a few to make as Norman as possible, the church is old I made the maps and most of the other stuff before I made the Stalingrad Mod, which left the Norman builds left unfinished, then a break from CM and then got hooked on the Berlin Mod... So lets see what happens, I have a lot of maps, mostly British and Canadian, but also the battles around Caratan etc with the 101st. I used a few ground textures from the Berlin Mod which helped but is a work in progress and may be changed. Grab a coffee and take a look at my interpretation of Sainte Marie du Mont, just a walk through to showcase the new work. Looking great, NPye. Also like your ideas, like rolled sleeves. I've tried to download your stuff via Dropbox, but there's nothing there. Could you give another link please? And it it possible to concentrate all your witchcraft into one mod? Edited July 24, 2023 by Aragorn2002 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted July 24, 2023 Share Posted July 24, 2023 On 7/23/2023 at 2:39 AM, NPye said: I really want some soldiers to have there sleeves rolled up, (is this possible techies???) The current answer is no. AFAIK, @sbobovyc never had time to crack the code on making a Blender plug-in to import the CM BFC mds file format. Uniforms are mds files. I can tinker with gear entries in a hexeditor but I cannot change the 3D model mesh to ADD rolled up sleeves. 0 Quote Link to comment Share on other sites More sharing options...
NPye Posted July 24, 2023 Author Share Posted July 24, 2023 3 hours ago, Aragorn2002 said: I've tried to download your stuff via Dropbox, but there's nothing there. Could you give another link please? And it it possible to concentrate all your witchcraft into one mod? I emptied it a while ago, but will upload new stuff to AFGM when ready, still alot of work to get everything match fit...Cheers 1 Quote Link to comment Share on other sites More sharing options...
NPye Posted July 24, 2023 Author Share Posted July 24, 2023 45 minutes ago, kohlenklau said: The current answer is no. AFAIK, @sbobovyc never had time to crack the code on making a Blender plug-in to import the CM BFC mds file format. Uniforms are mds files. I can tinker with gear entries in a hexeditor but I cannot change the 3D model mesh to ADD rolled up sleeves. Cheers for looking mate, I dont have any of the Italian games don't they have rolled up sleeves???? 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted July 24, 2023 Share Posted July 24, 2023 1 hour ago, NPye said: Cheers for looking mate, I dont have any of the Italian games don't they have rolled up sleeves???? Just checked. Unfortunately not. 1 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted July 24, 2023 Share Posted July 24, 2023 The British have 1 uniform with short sleeves and Bombay bloomers short pants 1 Quote Link to comment Share on other sites More sharing options...
NPye Posted July 24, 2023 Author Share Posted July 24, 2023 2 hours ago, Aragorn2002 said: Just checked. Unfortunately not. Thanks for looking bud 0 Quote Link to comment Share on other sites More sharing options...
NPye Posted July 24, 2023 Author Share Posted July 24, 2023 2 hours ago, kohlenklau said: The British have 1 uniform with short sleeves and Bombay bloomers short pants I don't suppose it's possible to combine 2 MDR files? So nick the brit top half, rework to be german then use the standard mdr for German trousers???? lol I think I know the answer to this but maybe? Cheers 0 Quote Link to comment Share on other sites More sharing options...
kohlenklau Posted July 24, 2023 Share Posted July 24, 2023 (edited) Apples and oranges. We have mdr files for flavor objects and gear and buildings and vehicles and YES they can be combined and edited and we have a lot we can do like Horsa glider. The uniforms are the mds file format and we have no way currently to mess with them that I know of. BFC will not allow it and the hacker code brain "Stan Bobovyc", who deserves a trophy/prize/medal got us into mdr files is busy elsewhere and it is a lot of work beyond my brain to accomplish. Maybe some day. EDIT: Damn, one thing I must say is that I don't own the modern titles and so what exact mds uniforms exist over there is unknown to me. I doubt they have rolled up sleeves shirt with long pants tucked into combat boots - but you never know. I suggest you hit those guys up. Edited July 24, 2023 by kohlenklau 1 Quote Link to comment Share on other sites More sharing options...
NPye Posted July 26, 2023 Author Share Posted July 26, 2023 On 7/24/2023 at 4:21 PM, kohlenklau said: EDIT: Damn, one thing I must say is that I don't own the modern titles and so what exact mds uniforms exist over there is unknown to me. I doubt they have rolled up sleeves shirt with long pants tucked into combat boots - but you never know. I suggest you hit those guys up. Cheers bud 0 Quote Link to comment Share on other sites More sharing options...
NPye Posted August 15, 2023 Author Share Posted August 15, 2023 I've been busy making new builds for my deadstick map... The Famous Cafe near the Benouville Bridge, I couldn't make an exact copy but I thought this compromise was ok? The Marie in Benouville, it stands today just as it was in 1944. The streets in Benouville can be really narrow so iv'e deleted the road to allow me to get the buildings in closer. Cheers thanks for looking, feel free to comment or ask any questions. 6 Quote Link to comment Share on other sites More sharing options...
WimO Posted August 15, 2023 Share Posted August 15, 2023 (edited) @NPye I PM'd you 'cuz we separately seem to be working on the same theme. You "le Mairie" is perfection. Edited August 15, 2023 by WimO 1 Quote Link to comment Share on other sites More sharing options...
Vergeltungswaffe Posted August 15, 2023 Share Posted August 15, 2023 That has definitely got the immersive look of a Real Place™ 2 Quote Link to comment Share on other sites More sharing options...
Vacillator Posted August 15, 2023 Share Posted August 15, 2023 5 hours ago, NPye said: feel free to comment Those pics look great Nigel, when can we get our hands on your work? Will it include any scenarios, or will the lazier types like me have to get their fingers out and do some work ? 1 Quote Link to comment Share on other sites More sharing options...
NPye Posted August 15, 2023 Author Share Posted August 15, 2023 (edited) A pretty good rendition of Benouville Chateau entrance, but I need some cool metal gates, I made these but they aren't great... any offers? The 1909 Building just beyond the bridge... I noticed many Normandy walls have doors so i made some from some old Poster mdr's that i downloaded somewhere... Rue de grand clos, Benouville... Edited August 15, 2023 by NPye 2 Quote Link to comment Share on other sites More sharing options...
NPye Posted August 15, 2023 Author Share Posted August 15, 2023 2 hours ago, Vacillator said: Those pics look great Nigel, when can we get our hands on your work? Still lots to do, people on here demand almost perfection, I got negative comments on my Battle for Berlin Mod because a Medal on a German Uniform was in the wrong place...lol I didn't even mod that, but you won't believe the negativity a modder can get??? 0 Quote Link to comment Share on other sites More sharing options...
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