ChrisND Posted August 9, 2014 Share Posted August 9, 2014 Hey guys, Just heads up that at 1400 PST (40 minutes from now), I'll be playing some Upgrade 3.0 on my Twitch account. I'll probably play a combination of CMFI and CMBN. Link to the stream is in my sig. 0 Quote Link to comment Share on other sites More sharing options...
Buzz Posted August 9, 2014 Share Posted August 9, 2014 Thanks. Assuming my local thunder / rain storm does not knock out my internet I will be there. 0 Quote Link to comment Share on other sites More sharing options...
togi Posted August 9, 2014 Share Posted August 9, 2014 Hey guys, Just heads up that at 1400 PST (40 minutes from now), I'll be playing some Upgrade 3.0 on my Twitch account. I'll probably play a combination of CMFI and CMBN. Link to the stream is in my sig. Thanks for heads up Chris 0 Quote Link to comment Share on other sites More sharing options...
Buzz Posted August 9, 2014 Share Posted August 9, 2014 If you wanted to know about UPGRADE 3.0 FEATURES for CMBN/CMFI... you should be tuned in now:D 0 Quote Link to comment Share on other sites More sharing options...
Piecekeeper Posted August 9, 2014 Share Posted August 9, 2014 Could anyone copy the feature list here. My phone has a lousy Internet connection 0 Quote Link to comment Share on other sites More sharing options...
Buzz Posted August 9, 2014 Share Posted August 9, 2014 UPGRADE 3.0 FEATURES Gameplay • Ground units are now able to fire at attacking aircraft • Ammo Dumps allow platoons to have reserve ammo stored separately on map (automatically distributed for certain Skill Levels) • WeGo TCP/IP with the ability to save but not the ability to replay combat action • Spotters restricted to directing only one Mission at a time. Assets can now be group fired. • More realistic/varied RoF of automatic weapons. • Improved load time for scenarios, especially larger ones with complex terrain User Interface • Three different sets of camera controls; Standard (traditional), First Person Shooter, and Real Time Strategy • Optional graphical Command and Control link tracing • KIAs are shown in the Soldier/Crew Panels to track soldiers lost during the game • Option to disable music separate from other game sounds Editor • Ability to create AI Triggers that execute actions based on other units or interaction with Objectives (existing battles do not have this, but it can be added by authors if they wish) • Maximum map size increased • Improved responsiveness of 2D editing, especially for large maps • Improved load time for 3D Preview, especially large maps • Customized "Mod Tags" for most graphics. This allows for multiple mods for the same item without the need to move items in/out of Data folder • Ability to specify specific mods be used for a specific Scenario. If CM fails to find the specified mod it will use the default Graphics • Hit impacts to vehicles and bunkers now shown graphically ("hit decals") • Water animates for fording units • Improved shaders 0 Quote Link to comment Share on other sites More sharing options...
sburke Posted August 9, 2014 Share Posted August 9, 2014 "Panther managed to absorb all the 75 mm ammo in 3rd Army" Chris you have some great quotes on twitch 0 Quote Link to comment Share on other sites More sharing options...
Buzz Posted August 9, 2014 Share Posted August 9, 2014 Upgrade for 3.0 CMBN/CMFI should be very soon Get ready for 3.0 Abundance The CMRT 3.0 "Actual Patch" is in testing. No one has asked about "Modern" CMBS yet 0 Quote Link to comment Share on other sites More sharing options...
AlexUK Posted August 9, 2014 Share Posted August 9, 2014 Enough already - gimme gimme! 0 Quote Link to comment Share on other sites More sharing options...
Buzz Posted August 10, 2014 Share Posted August 10, 2014 Had to answer work call. Missed the last of ChrisND's Upgrade for 3.0 CMBN/CMFI ... reveal but I do know 3.0 CMBN/CMFI should be very soon Maybe others can chime in? Any comments about "Modern" - CMBS / CMSF? 0 Quote Link to comment Share on other sites More sharing options...
MOS:96B2P Posted August 10, 2014 Share Posted August 10, 2014 I missed the live stream. I did not see tank riders or flame throwers listed above. Anybody know if these two features are included? 0 Quote Link to comment Share on other sites More sharing options...
Davek555 Posted August 10, 2014 Share Posted August 10, 2014 *Improved shaders* Are these improved shaders the same ones that are in CMRT? I think the shadows and shaders actually look worse for me in CMRT than in CMFI and CMBN. I hope these are new and improved. 0 Quote Link to comment Share on other sites More sharing options...
BletchleyGeek Posted August 10, 2014 Share Posted August 10, 2014 I missed the live stream. I did not see tank riders or flame throwers listed above. Anybody know if these two features are included? Chris explicitly addressed the topic of Tank Riders. And the answer to that is no, that feature isn't going to be included. The reason Chris gave for that was that reworking the AFV models to support that was considered by Battlefront to be too big a job for the price of the upgrade. Regarding flamethrowers. Chris didn't show any, they weren't featured in the scenarios he played (stock CMBN and CMFI scenarios). Maybe they're in, just that they're not used by any of the existing scenarios for those two games. 0 Quote Link to comment Share on other sites More sharing options...
togi Posted August 10, 2014 Share Posted August 10, 2014 *Improved shaders* Are these improved shaders the same ones that are in CMRT? I think the shadows and shaders actually look worse for me in CMRT than in CMFI and CMBN. I hope these are new and improved. Yes Shaders seem improved mate, as I can see from live content 0 Quote Link to comment Share on other sites More sharing options...
womble Posted August 10, 2014 Share Posted August 10, 2014 Did Chris mention whether the upgrade includes the fixes that RT needs a patch for? 0 Quote Link to comment Share on other sites More sharing options...
permanent666 Posted August 10, 2014 Share Posted August 10, 2014 I am wondering if the one fire mission per spotter change will render some scenarios or campaigns unwinable. I am especially worrying about the road to Nijmegen campaign. Did he mention something about air support - will it change in 3.0? 0 Quote Link to comment Share on other sites More sharing options...
sypox Posted August 10, 2014 Share Posted August 10, 2014 Did he mention something about air support - will it change in 3.0? Unchanged in BN and FI. 0 Quote Link to comment Share on other sites More sharing options...
Fizou Posted August 10, 2014 Share Posted August 10, 2014 Great that its soon out! But a bit disapointed about no tank riders. Up the price, Id pay. I wish its included in the pack instead. Set the price accordingly. 0 Quote Link to comment Share on other sites More sharing options...
LukeFF Posted August 10, 2014 Share Posted August 10, 2014 Regarding flamethrowers. Chris didn't show any, they weren't featured in the scenarios he played (stock CMBN and CMFI scenarios). Maybe they're in, just that they're not used by any of the existing scenarios for those two games. They are not in. 0 Quote Link to comment Share on other sites More sharing options...
womble Posted August 10, 2014 Share Posted August 10, 2014 Great that its soon out! But a bit disapointed about no tank riders. Up the price, Id pay. I wish its included in the pack instead. Set the price accordingly. Doesn't sound like the kind of thing they're thinking of for a pack. While we haven't had one yet, so can't know for sure, BFC seem to consider packs a vehicle for more models and TO&E than extra functionality for existing models. Maybe the conversion to "rider-capable" is just a function of the model, and they could replace the old models with new ones. Would be difficult for HvH games, though, if one didn't have the pack; there'd have to be some retention of the old models... Sounds like a heck of a can of worms. Guess we'll get it on the NWE/Med in v4. 0 Quote Link to comment Share on other sites More sharing options...
Fizou Posted August 10, 2014 Share Posted August 10, 2014 Doesn't sound like the kind of thing they're thinking of for a pack. While we haven't had one yet, so can't know for sure, BFC seem to consider packs a vehicle for more models and TO&E than extra functionality for existing models. Maybe the conversion to "rider-capable" is just a function of the model, and they could replace the old models with new ones. Would be difficult for HvH games, though, if one didn't have the pack; there'd have to be some retention of the old models... Sounds like a heck of a can of worms. Guess we'll get it on the NWE/Med in v4. Yeah. Just hope it wont be left out for good. 0 Quote Link to comment Share on other sites More sharing options...
SlowMotion Posted August 10, 2014 Share Posted August 10, 2014 Great that its soon out! But a bit disapointed about no tank riders. Up the price, Id pay. I wish its included in the pack instead. Set the price accordingly. Yes, tank riders is one of the biggest improvements of CMRT compared to CMBN. I really wish this was included. 0 Quote Link to comment Share on other sites More sharing options...
Doug Williams Posted August 10, 2014 Share Posted August 10, 2014 UPGRADE 3.0 FEATURES • KIAs are shown in the Soldier/Crew Panels to track soldiers lost during the game Unlike some others I consider this to be annoying screen clutter rather than something desirable, though I do understand why some want it. Is there a toggle to turn this on/off? 0 Quote Link to comment Share on other sites More sharing options...
MOS:96B2P Posted August 10, 2014 Share Posted August 10, 2014 Chris explicitly addressed the topic of Tank Riders. And the answer to that is no, that feature isn't going to be included. The reason Chris gave for that was that reworking the AFV models to support that was considered by Battlefront to be too big a job for the price of the upgrade. Thanks for the reply. It is disappointing that tank riders and flame throwers are not in the 3.0 upgrades for CMBN & CMFI. A partial upgrade is better than no upgrade but I hope at some point in the future CMBN & CMFI are completely upgraded to 3.0. Battlefront should, of course, charge appropriately. 0 Quote Link to comment Share on other sites More sharing options...
Childress Posted August 10, 2014 Share Posted August 10, 2014 A partial upgrade is better than no upgrade... Are you sure about that? There was mass migration from 1.0 to the 2.0 upgrade. Don't envision the same happening with 3.0 missing some marquee features. I do see PBEM mismatches. Maybe take more time, charge more $, or both? 0 Quote Link to comment Share on other sites More sharing options...
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