Jump to content

dbsapp

Members
  • Posts

    592
  • Joined

  • Last visited

  • Days Won

    5

Reputation Activity

  1. Like
    dbsapp got a reaction from rtdood in Add something new please.   
    Agree and disagree. 
    Agree that game needs more healthy criticism instead of permanent worshipping. In many aspects it feels outdated, ancient and cumbersome. 
    Some things could be fixed quite easily without much time investment (at least it seems so). E.g. movements command, hunt etc. 
    Disagree that modules feel the same. In my opinion they are all quite different and require different playstyle, variable strategies and approach. You can't command your Soviet troops in Red Thunder the same way you manage US troops in CMBS. That's one of the best achievements of Combat Mission: basically it's the same engine, but units properties differ substantially and it makes different game every time. 
  2. Upvote
    dbsapp reacted to Tomiko in Add something new please.   
    Hello gamers and mainly devs.
     
    Me, as a youngling to the Combat mission, I'd request developers to add something new other than skin, maps, language and guns. It needs something different! The game is 90% same across all games. If I imported all the models and skins from Combat Mission Shock Force 2 to Combat Mission cold war, the game would probably run it as nothing. And with it, it has the same issues. CQB is nightmare in reality too, but in Combat Mission, it's especially bad. If you have like 1 unit and need to perform CQB. Absolutely impossible. And the "Hunt" command is pretty useless as if they are in Hunt command, they start walking at slow pace and when see someone/something, they stop and will disable all following commands. Can't you guys make it that troops will HOLD for the amount of time they keep seeing the enemy or the enemy is neutralized? That would make CQB soooo much more easier and life would be good.

    I've spoken to my friends and this is general feedback I get why they won't ever buy Combat Mission game:
     
    Literally every game is same - That is in my opinion very true. It doesn't mean it'd be bad. But the same issue Combat Mission Afghanistan has, it's also in Combat mission Cold war.  Graphics - Irrelavant argument for me but it's also why a lot of players turn down. Especially the edges of the map, the sky Only 1v1 multiplayer with ancient connection system, no coop, no more players than 1v1 scenario. - In my opinion, very good argument. Combat mission is only 1v1 and without coop regime. This needs to be changed in the future (or would be amazing if was changed right now). Price tag too high - Well. If we take in account that all the games are basically same. A skillful modder would probably make Shock Force 2, Cold war or Black Water out of Combat mission afghanistan. It's very high.  Planes/Helis are not part of the game. - We can get in argument that planes / helis fire from kilometers away and are irrelavant for the game, but I think it would certainly be healthy to add visual planes flying above, even if very far away. And when planes crash, you can see it too. The DLC fest. (Mostly Combat Mission Shock Force 2). - For the game where you charge 60€ for a same mechanical features as in every previous game. It's absolutely crazy to charge 20€ for a basically a nation bundle.   
    The arguments I expect under this thread:
    The price tag is that high because of: Small audience, simulation, bluh bluh bluh.... That is an interesting point, but is irrelavant. The game should be worth its money, which I'm afraid most of the games don't meet. The game is not same because in game XY, they moved 0.3km/h slower and fired 0,8 meters further. Please.... Just don't... Don't consider this thread as a hate. It's more like objectively true. I really love the concept of Combat mission series and I'd love them to continue. But the work / content / features is very much not meet with the price tag.
    Also PLEASE guys, create your own discord. Don't be like your MP lobbies stuck in 80's/90's. 


    Thank you for reading to this point.
  3. Upvote
    dbsapp reacted to Sgt.Squarehead in Removing Background Sound   
    Did you formerly work at the US embassy in Havana by any chance? 
  4. Upvote
    dbsapp reacted to Sgt.Squarehead in v1.03 bug report   
    Loaded and worked just fine for me.....I'm on a fairly grunty PC, my (Battlefront) CM:CW install is patched to the latest update (1.03 IIRC).
    PS - @dbsapp  When @Halmbarte had an issue like this with 'Ashsh Al Dababir' I was able to run his turn, re-save it and when I sent it back the file started working for him again.  I'm wondering, if I moved one or two units and re-save the file whether you might be able to play it again? 
    Here's the re-saved file if you want to try it (I moved the three vehicles of your MANPADS platoon by about a tile each):
    https://www.dropbox.com/s/xtztdcghadp14ch/Soviet Campaign - Mis4start Reboot.bts?dl=0
    It's unusually big for a save game at 56mb.....Might this be part of the issue?
     
  5. Upvote
    dbsapp reacted to Ultradave in v1.03 bug report   
    I played around with the save file you posted and had no issues at all. I was able to move around, place units. Nothing unusual happened.
    HOWEVER, I'm on a MacBook Pro, not a PC, and that may make a difference if it's a graphics issue. Perhaps someone with a PC could also take a look at this.

    Dave
  6. Upvote
    dbsapp got a reaction from Bufo in Do difficullty levels affect the general spotting mechanics?   
    As far as I understand, no. 
    The only difference in spotting is the amount of information available on spotted unit, e.g. on basic training you will immediately get all the info on the tank model, applied damage etc. 
    Besides, all the advantages you get are also provided for AI. So if you get shorter arrillery call times, AI gets them as well, making your life really miserable. 
     
  7. Upvote
    dbsapp got a reaction from Armorgunner in Anybody added Ukraine UAVs?   
    Bairaktar Turkish mod for CMBS comfirmed? 
  8. Upvote
    dbsapp reacted to Pelican Pal in BRDM-2 AT5 - Reloading not Spotting/Aiming/Firing   
    IIRC this was an ongoing issue in CM:SF2. My only BRDM-2 I've seen in Cold War exploded before it was able to fire but I wouldn't be surprised if it presented the same issue.

    ATGM vehicles in CM have some weird engine limitations which make them less useful and more annoying to use than they ought to be.
  9. Upvote
    dbsapp got a reaction from Rinaldi in How to win "Grind them to Dust"?   
    Several important consideration for this mission and for entire CMBS:
    - you have UAV that can spot targets and call for artillery fire 
    - you have plenty of artillery 
    - you have two Mi24s in this mission 
    - you have an advantage because Russians have thermals and Ukranians don't
    I would say that the key to this mission is to spot targets with UAV, supress troops with artillery strikes and kill the rest using thermals advantage.
     
     
     
     
     
  10. Upvote
    dbsapp reacted to Codreanu in CMCW Unofficial Screenshot And Video Thread   
    Some screenshots from a PBEM I finished up.
    B Troop infantry take out a BRDM-2, they end up picking off a pretty significant amount of them in the first stages of the battle but in the long run it gives away their positions and uses up precious Dragon rounds.

    After a long preparatory bombardment, a thick curtain of smoke is dropped and the lead elements of the first infantry company swim across the river. My M60s and Dragons get quite a few but they can only get keyhole shots through the smoke.

    Artillery dropping on a section of 100mm anti-tank guns set up on a road on the far side of the river.

    Despite the good half-dozen BMPs either sinking in the river or burning on the banks, Soviet infantry press on. My M60s take a serious beating and I lose 3 in one turn and don't really have the manpower or firepower to counterattack and push the Soviets back across the river so I hit surrender after a few more minutes. Good decision because there was another entire company in transit across the river and what looks like another company in reserve.

    It was a tough but very fun fight despite getting my butt kicked. The smoke barrage on my side of the river was what really did me in, I think, my opponent was able to mass his entire force at one small point in the crossing and I couldn't deliver any flanking fire across the river due to the smoke.
     
  11. Like
    dbsapp got a reaction from The_Capt in CMCW Unofficial Screenshot And Video Thread   
    Thank you, Artkin!👍
    I savescummed couple of times during the playthrough 😂 really admire the guys who can do the mission on one single attempt without reloading, in this regard @Grey_Fox doing a great job.
    It's you who made me this way!😉
    That's true, sweeties!
  12. Upvote
    dbsapp reacted to Grey_Fox in CMCW Unofficial Screenshot And Video Thread   
    Decided to finish off the second mission in the Soviet campaign this evening: 
    Total victory.

     
    Between them the ATGM BRDMs killed 3 tanks, so again I am very happy with their performance.
  13. Upvote
    dbsapp reacted to Artkin in CMCW Unofficial Screenshot And Video Thread   
    Maybe you missed the part where Dbsapp killed more than twice what Grey_fox killed? 
  14. Like
    dbsapp got a reaction from Lethaface in CMCW Unofficial Screenshot And Video Thread   
    Started the 2nd playthrough of the Soviet campaign.
    The first mission:

    The second mission:

    But I was really disappointed to find out that the 3rd mission of the campaign is still unplayable and can't be won ☹️
    Sad, I hoped that they fixed it. It still can be skipped though...
  15. Upvote
    dbsapp got a reaction from zmoney in Steam reviews need support   
    I left a positive review (I know, I know, you are surprised). 
  16. Like
    dbsapp got a reaction from Bagpipe in Steam reviews need support   
    I left a positive review (I know, I know, you are surprised). 
  17. Upvote
    dbsapp got a reaction from Grey_Fox in Steam reviews need support   
    I left a positive review (I know, I know, you are surprised). 
  18. Upvote
    dbsapp reacted to Bagpipe in Infamous Mig-23/27   
    I thought the DCS World and various flight sim forums I frequent were the place for jet wars but apparently I have found my new Mecca lol
    This is great 😅
  19. Like
    dbsapp got a reaction from ratdeath in Steam reviews need support   
    I left a positive review (I know, I know, you are surprised). 
  20. Upvote
    dbsapp reacted to Phantom Captain in Progression for Noob in Cold War   
    I will just add by saying, the Soviet Campaign is definitely NOT noob friendly.  Actually it's just plain, downright, not friendly at all.  😆
  21. Upvote
    dbsapp got a reaction from Megalon Jones in Add Optics Data to Defenses Report on Vehicle Game User Panel   
    The only thing I ever use in the middle section of the UI is ammunition and damage indicators.
    The rest needs to be reworked. There is plenty of space that could be used much better.
  22. Upvote
    dbsapp got a reaction from BeondTheGrave in Add Optics Data to Defenses Report on Vehicle Game User Panel   
    The only thing I ever use in the middle section of the UI is ammunition and damage indicators.
    The rest needs to be reworked. There is plenty of space that could be used much better.
  23. Like
    dbsapp got a reaction from Bydax in CMCW Unofficial Screenshot And Video Thread   
    Lol wut
  24. Upvote
    dbsapp got a reaction from Bufo in CMCW Unofficial Screenshot And Video Thread   
    Lol wut
  25. Upvote
    dbsapp reacted to Grey_Fox in CMCW Unofficial Screenshot And Video Thread   
    Livestreamed part of the first mission in the Soviet campaign: 
     
×
×
  • Create New...