Halmbarte Posted November 29, 2021 Share Posted November 29, 2021 (edited) I think this was happening before, but but my guys get stuck bailing out of a wrecked Vulcan. They had move orders 3 turns in a row but the loader is still exiting. https://imgur.com/76uOkX7 Also, the left drive sprocket on the M48 & M60 is still not turning. H link to save game: https://www.dropbox.com/s/0esbc79hm0x42is/US Campaign (1979) 20.bts?dl=0 Edited November 29, 2021 by Halmbarte 0 Quote Link to comment Share on other sites More sharing options...
Rinaldi Posted November 29, 2021 Share Posted November 29, 2021 Rather than start a new thread also going to tack on a potential bug. I've already reported it to a beta tester I have on that hotline bling but hey, he's a busy man. US light infantry do not have any squad level automatics (e.g.: only M60s are the pair at the platoon level) at any era or location - not sure if that is a bug or accurate TO&E for this time. 0 Quote Link to comment Share on other sites More sharing options...
Ultradave Posted November 29, 2021 Share Posted November 29, 2021 (edited) This is correct, I believe. I know that SAWs (M249) were not introduced until 84-85 so beyond this time frame. That was the first change to having a squad level LMG. BARs were long gone by 79-82. Each fire team has a grenadier, and some squads have a Dragon launcher. Over the years there were a number of studies about putting M60s in squads, but it's too much for one person to effectively handle, unlike a BAR. So until the M249 came about, the usual practice in light infantry was to have 1 rifleman with an M16 in each of the two fire teams designated as an automatic rifleman. This is different than mechanized infantry. Dave Edited November 29, 2021 by Ultradave 3 Quote Link to comment Share on other sites More sharing options...
The_Capt Posted November 29, 2021 Share Posted November 29, 2021 2 hours ago, Rinaldi said: not sure if that is a bug or accurate TO&E for this time. Painfully accurate. I say this because we spent days banging this out. https://archive.org/details/fm7880rifleplatoon/page/n17/mode/2up Section II There are minor differences in game but they have to do more with limitations of the engine and most players will not ever really see them. 1 Quote Link to comment Share on other sites More sharing options...
Rinaldi Posted November 29, 2021 Share Posted November 29, 2021 No worries boys, better safe than sorry and thanks for the lesson. 1 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted November 29, 2021 Share Posted November 29, 2021 17 hours ago, Halmbarte said: I think this was happening before, but but my guys get stuck bailing out of a wrecked Vulcan. They had move orders 3 turns in a row but the loader is still exiting. https://imgur.com/76uOkX7 Also, the left drive sprocket on the M48 & M60 is still not turning. H link to save game: https://www.dropbox.com/s/0esbc79hm0x42is/US Campaign (1979) 20.bts?dl=0 Both bugs reported. 0 Quote Link to comment Share on other sites More sharing options...
dbsapp Posted November 30, 2021 Share Posted November 30, 2021 I'm still playing 1.2 Steam version and keep on doing free beta testing. I skipped the 3rd mission of the Soviet campaign and proceeded to 4th mission. Unfortunately, now it's completely bugged. I can't place my defending units in the set up stage, because my PC is freezing. I tested 4th mission on 1.1 version and it runs fine (I keep it on my computer with old save files). 0 Quote Link to comment Share on other sites More sharing options...
Ultradave Posted November 30, 2021 Share Posted November 30, 2021 1 hour ago, dbsapp said: I'm still playing 1.2 Steam version and keep on doing free beta testing. I skipped the 3rd mission of the Soviet campaign and proceeded to 4th mission. Unfortunately, now it's completely bugged. I can't place my defending units in the set up stage, because my PC is freezing. I tested 4th mission on 1.1 version and it runs fine (I keep it on my computer with old save files). Can you post or send the last save file you may have before it freezes? Dave 0 Quote Link to comment Share on other sites More sharing options...
dbsapp Posted December 1, 2021 Share Posted December 1, 2021 16 hours ago, Ultradave said: Can you post or send the last save file you may have before it freezes? Dave Sure. https://drive.google.com/file/d/1iaAQ3gzSDp28YehYGIDNwT8uNw2eJTuN/view?usp=sharing 0 Quote Link to comment Share on other sites More sharing options...
Canada Guy Posted December 3, 2021 Share Posted December 3, 2021 Running CMCW through Steam (v1.03) and the game I am playing has 2 oddities. 1. BTR-60PA (1Co - 2nd Pl) - engine was knocked out but it kept driving 2. ZSU-34-4 - killed multiple 113s but it did not get credit for the kills. I counted 3 and only got credit for 1 x M113 but did get credit for the crews inside the M113. All kills were solo. https://www.dropbox.com/s/rt17ug32t7s6ajn/Quick Battle (Bug Report).bts?dl=0 I hope this link works as this is the first time I have tried this. 0 Quote Link to comment Share on other sites More sharing options...
Redwolf Posted December 3, 2021 Share Posted December 3, 2021 Yeah, savegame looks odd. 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted December 3, 2021 Share Posted December 3, 2021 20 minutes ago, Canada Guy said: 1. BTR-60PA (1Co - 2nd Pl) - engine was knocked out but it kept driving Do you have an earlier save? Can't do much with the game over. 0 Quote Link to comment Share on other sites More sharing options...
Ultradave Posted December 4, 2021 Share Posted December 4, 2021 On 11/30/2021 at 12:06 PM, dbsapp said: I'm still playing 1.2 Steam version and keep on doing free beta testing. I skipped the 3rd mission of the Soviet campaign and proceeded to 4th mission. Unfortunately, now it's completely bugged. I can't place my defending units in the set up stage, because my PC is freezing. I tested 4th mission on 1.1 version and it runs fine (I keep it on my computer with old save files). I played around with the save file you posted and had no issues at all. I was able to move around, place units. Nothing unusual happened. HOWEVER, I'm on a MacBook Pro, not a PC, and that may make a difference if it's a graphics issue. Perhaps someone with a PC could also take a look at this. Dave 1 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted December 4, 2021 Share Posted December 4, 2021 (edited) 1 hour ago, Ultradave said: Perhaps someone with a PC could also take a look at this. Dave Loaded and worked just fine for me.....I'm on a fairly grunty PC, my (Battlefront) CM:CW install is patched to the latest update (1.03 IIRC). PS - @dbsapp When @Halmbarte had an issue like this with 'Ashsh Al Dababir' I was able to run his turn, re-save it and when I sent it back the file started working for him again. I'm wondering, if I moved one or two units and re-save the file whether you might be able to play it again? Here's the re-saved file if you want to try it (I moved the three vehicles of your MANPADS platoon by about a tile each): https://www.dropbox.com/s/xtztdcghadp14ch/Soviet Campaign - Mis4start Reboot.bts?dl=0 It's unusually big for a save game at 56mb.....Might this be part of the issue? Edited December 4, 2021 by Sgt.Squarehead 1 Quote Link to comment Share on other sites More sharing options...
dbsapp Posted December 4, 2021 Share Posted December 4, 2021 @Ultradave @Sgt.Squarehead thank you, guys! Actually, I've already comleted this mission. I found that scrolling zoom in and out helps bring the game out if deadlock. The freezes begin when I try to move around one of the units (most often AT gun or ATGM). After I relaunched the mission from the beginning and applied zoom in zoom out method the freezes didn't disappear but became tolerable. I reported this issue because I didn't experience things like that before and it runs fine on 1.01. 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted December 4, 2021 Share Posted December 4, 2021 8 hours ago, dbsapp said: Actually, I've already comleted this mission. Result.....Glad you got it sorted. 0 Quote Link to comment Share on other sites More sharing options...
Canada Guy Posted December 4, 2021 Share Posted December 4, 2021 (edited) Vanir Ausf B Here is the save file for the same minute. https://www.dropbox.com/s/fovovirp5rt865u/Quick Battle (Soviet 1A) 014.bts?dl=0 Edited December 4, 2021 by Canada Guy 0 Quote Link to comment Share on other sites More sharing options...
Canada Guy Posted December 4, 2021 Share Posted December 4, 2021 Halmbarte, I am wondering if your problem with your Vulcan crew not being able to bail is also related to one of mine oddities. My ZSU-34-4 killed a Vulcan but it did not appear to die and ZSU never got credit. US unit appeared to remain active for 3 additional turns after status changed to knocked out. Then another of my units fired upon it which killed the remaining crew member. For those 3 turns status = 'knocked out' but the icon remained - which usually disappears after a vehicle is knocked out. Do crew not bail now when their unit is 'knocked out' and until they do, the killing unit does not gain credit for the kill? 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted December 4, 2021 Share Posted December 4, 2021 50 minutes ago, Canada Guy said: Vanir Ausf B Here is the save file for the same minute. https://www.dropbox.com/s/fovovirp5rt865u/Quick Battle (Soviet 1A) 014.bts?dl=0 Logged. Thanks! 1 Quote Link to comment Share on other sites More sharing options...
dbsapp Posted December 4, 2021 Share Posted December 4, 2021 12 minutes ago, Canada Guy said: Halmbarte, I am wondering if your problem with your Vulcan crew not being able to bail is also related to one of mine oddities. My ZSU-34-4 killed a Vulcan but it did not appear to die and ZSU never got credit. US unit appeared to remain active for 3 additional turns after status changed to knocked out. Then another of my units fired upon it which killed the remaining crew member. For those 3 turns status = 'knocked out' but the icon remained - which usually disappears after a vehicle is knocked out. Do crew not bail now when their unit is 'knocked out' and until they do, the killing unit does not gain credit for the kill? I had the same issue with vulcan - it didn't want to die no matter what. 0 Quote Link to comment Share on other sites More sharing options...
Halmbarte Posted December 5, 2021 Author Share Posted December 5, 2021 Got another bug: tank hunter 6 drops all move orders when I press go. https://www.dropbox.com/s/0esbc79hm0x42is/US Campaign (1979) 20.bts?dl=0 H 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted December 5, 2021 Share Posted December 5, 2021 In that save file Tank Hunter 6 has no move orders. If I give it one it does move. 0 Quote Link to comment Share on other sites More sharing options...
Halmbarte Posted December 5, 2021 Author Share Posted December 5, 2021 15 minutes ago, Vanir Ausf B said: In that save file Tank Hunter 6 has no move orders. If I give it one it does move. Yeah, in the previous 2 turns I gave them move orders and they dropped the orders when I hit go. I did get them to bail out and remount, but they still won't move for me. Tank hunter 6 now has a slow move order in this save and they dropped it when the turn started: https://www.dropbox.com/s/pnne0e3d7m6z9dx/US Campaign (1979) 33.bts?dl=0 H 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted December 5, 2021 Share Posted December 5, 2021 (edited) It appears the unit has somehow entered impassible terrain (heavy forest). Now it can't leave. I'll log it as a bug although the real bug is that it was allowed into that terrain to begin with. Edited December 5, 2021 by Vanir Ausf B 0 Quote Link to comment Share on other sites More sharing options...
Halmbarte Posted December 5, 2021 Author Share Posted December 5, 2021 I was just hiding them in the trees so the big bad airplanes don’t get them! H 0 Quote Link to comment Share on other sites More sharing options...
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