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Falaise

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Everything posted by Falaise

  1. Yes the impacts of course !!! may be rust already for impacts The track rolled down on the ground, that's the detail that "kills"
  2. Paris !! http://golem13.fr/70-ans-liberation-de-paris/ the Parisian girls can be aggressive before becoming herself again
  3. have you tried again ? for me it works on several pc
  4. ahah I knew it is a great romantic the 402 Peugeot in german army is great too! on the other hand, be careful, the dodoche is not the same war
  5. hum I can already imagine a scenario for the Liberation de Paris with the 2nd AD, the resistance and the 4ID US
  6. me too une traction ,could you do une traction.
  7. No it's not tagged, but you can do it. I like to play the same scenario with different atmospheres ... I am one of those players who likes to play and replay scenarios!
  8. Frankly everyone, thank you for your praise. there are some scenarios where, thanks to the talent of their authors, one can really feel in Normandy peels mele and I forget a part !!! Contact Front, Green Hell, Cross Road Monthardrou, Evil to be him, Wittmann's demise, Angriff der Grenadier and the hallucinating master map Haut vent and Pont Hébert. I have been quite busy lately and have followed from afar, but I saw that @kohlenklau, @JM Stuffand @Lucky_Strikehad not thatched! I watch and you will understand, with attention the trees of @Lucky_Strike, his modification of hedge is simply mind-blowing. thank you and have a good ride ... If you spend in Normandy, warn me (in advance) I will show you the battlefield of the "Falaise Pocket" and areas not yet deformed Thank you PS: Pas mal le français , tu est décidément plein de ressource cher camarade !!!
  9. unpublished document !!! a German PK was following the attack on La Fiere with color film .... scenario Angriff der Grenadier of Kandu mod june
  10. Here is the new version of the 4 months June July August and September (for @Aragorn2002) which uses @Lucky_Strike mods. it works on the same principle as the previous version https://www.dropbox.com/sh/gusx1a43oah26px/AAAegFjxuQtbkwb0s58cgNgma?dl=0 The goal is to use as many of the fantastic of @Lucky-Strike bmps as possible over the course of the four months. I took the time to be able to compare and refine, watching the evolution of nature during these 4 months. The richness of the lucky strike mod offers a (very) large number of combinations!! In addition to the Lucky Strike mods other are original textures I also tweaked the Ramblers mod for the trees by changing the colors and mixing them with the stock and Lucky Strike ones to break the repeat effect. You will also find the plowed fields of Kieme and Aris modified so that the colors match the Norman soil which is brown. Finally the whole has been reworked in color and saturation. For reasons of balance so that if you are flush with the ground or at half height and height, some BMP does not appear "tackled" giving an unpleasant effect You will also find a multitude of small insignificant details but which to put together give a real impression of the Normandy countryside. The mods that I offer you, largely build and combine with these original textures, I advise you to remove all other vegetation and terrain mods to get the best result. There are 6 files: one called land of Normandy This is to be permanently installed in the z folder Then 5 other files called June, Wet July and Dry July, August and September which must be installed as desired in z You have to choose depending on the scenario which you are going to install in z. As soon as you take a scenario that changes months, all you have to do is put the corresponding "month" folder, thinking that you have deleted the previous "month" folder. “Rendons a César ce qui est a César” Without the existence of @Lucky-Strike Hedgerow hell mod, this mod would have been impossible. BIG BIG THANK you to him I invite you to watch the post very carefully and strongly advise you to use "zzzzzz-LS-new-bocage-straight-1" which gives a big plus to the general aspect of the game june wet july dry july august september
  11. They were not destroyed there, but gathered in this field after the fighting !
  12. very good vidéo! it works all the better when the squads are divided !!! on the other hand it does not work for the tanks the pause crash
  13. Great to give us the choice i like mk 3 and even better with the lock open
  14. I don't know the story at all... But I can only see one valid explanation: there was another unit in the area! it is a great classic of diarys of the ss units which neglects to indicate the presence of other unit at their side. Great your scenario and wonderful work
  15. Looking at this, at least we understand, in the event of a world conflict, who will win and who will lose!
  16. yes if I did this it is to be used but see if you can improve it. I tested and I suffered a lot !! but why the vehicles bypass the farm ???
  17. that's crazy thank you the longer it will take Squarehead to make its own, the better it will be
  18. I really like the idea of gift to the community for Christmas. I made this 1st simple scenario (very) that I dared not propose, here is a good opportunity. It is tagged and you have to put the tag folder in your z folder July 8 general attack on Caen, the 59th Staffordshire rushes on the positions of the 12th Hitlerjugend, only one goal to take the Calvary ! Merry Christmas!!! https://www.dropbox.com/sh/91t3pos5bo1k40d/AADNq2AfRtUgwRormX0tZQ99a?dl=0 a big thank you to those who propose a scenario
  19. of course it's you who is right just that be white !
  20. c'est top @JM Stuff!! it's true that it's great! even if sometimes it makes you sad to see how much it has changed.... comparator test 1950 with 2006-2010 but even 2000-2005 and 2006-2010, you see the carnage on the hedges and apple trees !!! Sometimes I have more of the image of Normandy from my childhood in the game than in current reality I don't know which one to choose !! texture 1 and 2 from @Lucky_Strike or
  21. https://remonterletemps.ign.fr/comparer/basic?x=-0.517592&y=49.132866&z=13&layer1=ORTHOIMAGERY.ORTHOPHOTOS.1950-1965&layer2=ORTHOIMAGERY.ORTHOPHOTOS2006-2010&mode=doubleMap must look at the site "Go back in time" it also allows you to see the density of hedges and apple orchards. you can see the 1950 map to identify important roads file:///C:/Users/pc/Desktop/DC_SCAN50_Historique_1-0.pdf
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