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Everything posted by The_MonkeyKing
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Please don't make these huge buildings. I am just forced to blow them up if you don't give me a battalion of infantry for clearing it.
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Help with Peiper mission 1
The_MonkeyKing replied to AncientForest's topic in Combat Mission Final Blitzkrieg
Make an extra save and ceasefire. See what's going on. -
Judging by the time it is taking, something has definitely not gone according to the plans. I am sure at some point in time it will get released
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Hello, I am once again looking for CMSF2 opponents. I would prefer experienced players and would like to get my ass handed to me. I have all the modules and I am looking for at least company-sized battles. As for battle types, CMSF2 scenarios (the somewhat balanced ones), or quick battles of all sorts.
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Vin's Animated Text CMSF2 V2.01
The_MonkeyKing replied to CMFDR's topic in CM Shock Force 2 Maps and Mods
@CMFDR The mod seems to be broken. Renames some factions... -
How activity is the pbem community?
The_MonkeyKing replied to shockk's topic in Combat Mission - General Discussion
http://www.thefewgoodmen.com/thefgmforum/ -
Weird Spotting. What's going on here?
The_MonkeyKing replied to TheDukeOfSpook's topic in Combat Mission Shock Force 2
IR does not see through solid matter. (Seeing through solids is coming soon though: https://youtu.be/kBFMsY5ZP0o) -
The state of CM Helper (or its replacement)?
The_MonkeyKing replied to Holman's topic in Combat Mission - General Discussion
Feature request! Could the chat be made in such a way it only needs a .txt file in the Dropbox folder? So opponent even without the program could use the chat "manually"? -
Help: how shoot with mortars?
The_MonkeyKing replied to Aquilas-ESP's topic in Combat Mission Shock Force 2
You have to "deploy weapon" first. After this you use target commands to order mortar to fire. You can also use fire observer to call in the mission just like off-map assets. -
SF2 or Black Sea for first modern CM game?
The_MonkeyKing replied to danfrodo's topic in Combat Mission Shock Force 2
Black Sea for PBEM. Shock Force for playing against the AI. -
What happen to my bombs?
The_MonkeyKing replied to transporter's topic in Combat Mission Shock Force 2
Me too. Also happens in CMBS -
I have started to wonder where are all the community created scenarios and campaigns? We have two scenarios at CMMODS IV and a couple more here at the forums. CMSF I had so much user-created content. I thought a lot more would have been modernized and ported to CMSF II at this point.
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UO: How To Take Hostile Buildings
The_MonkeyKing replied to Majestic12's topic in Combat Mission Shock Force 2
blow it up -
recon data from helicopter strikes
The_MonkeyKing replied to SlowMotion's topic in Combat Mission Shock Force 2
We need a hero to test this in the editor. You shall get my upvote for it! -
campaign Semper Fi - AAVs everywhere
The_MonkeyKing replied to The_MonkeyKing's topic in Combat Mission Shock Force 2
Thanks for the links. I did study the manual. It got me through the basics USMC TO&E. I find the concept of Combined Anti-Armor Team (CAAT) especially interesting. Seemed to work well against the Syrians. I have had no luck with similar formations against the Russians in CMBS. -
campaign Semper Fi - AAVs everywhere
The_MonkeyKing replied to The_MonkeyKing's topic in Combat Mission Shock Force 2
My mistake, I was wrong. I had no idea AAV platoon has 12 tracks. I presumed automatically that in this case, a platoon equals 4 (+/- 1). So that would make 4 AAVs per platoon of marines. a surprisingly large amount of extra "seats". -
campaign Semper Fi - AAVs everywhere
The_MonkeyKing replied to The_MonkeyKing's topic in Combat Mission Shock Force 2
I agree that is a very good point. There is are very very few situations where I would mount my infantry in CM this way (all of the eggs in one basket). But I think it should be dictated by reality. What did the Marines have in the gulf war or the Iraq war? This is a "feature" of the USMC I would have liked to experience. Also, the ammo loadout that comes with the AAVs, especially Javelins makes the situation absurd. A Company gets whole battalions javelins but still just two launchers... -
I just played through the marines campaign. all around a good campaign (just a couple of badly implemented mission). One thing really struck my eye. Every squad has its own AAV and also one for the platoons HQ units... quite from the manual: "Each Marines Rifle Company can fit into an AAV/MTVR Platoon, which means the typical scenario should not have more than one platoon of transport. Note that itis possible to purchase the AAVs in Company strength, which is enough capacity to move an entire Marines Infantry Battalion." So why am I seeing a company of AAV for a company of infantry? This silliness is a rule in the Semper Fi campaing, not an exemption.
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Syrian Army Realism Mod 1.0
The_MonkeyKing replied to Sir Lancelot's topic in CM Shock Force 2 Maps and Mods
Nice mod! Always disliked the pajama boy look. -
Force Specific Backgrounds
The_MonkeyKing replied to Saferight's topic in CM Black Sea Maps and Mods
I still have this installed so here is a link to the mods files you can download. https://drive.google.com/open?id=1y6BLYiQAV16aMqKgyxGJ-xkMqC3xxQ03 -
Syrian Army Realism Mod 1.0
The_MonkeyKing replied to Sir Lancelot's topic in CM Shock Force 2 Maps and Mods
You are right. Downloaded and installedd -
Syrian Army Realism Mod 1.0
The_MonkeyKing replied to Sir Lancelot's topic in CM Shock Force 2 Maps and Mods
I thought the black-uniformed Syrians were intended to persistent JIhadists, not spec-ops. -
tutorial A discussion about tactics of each military
The_MonkeyKing replied to Mousie's topic in Combat Mission Shock Force 2
http://community.battlefront.com/forum/53-cmsf-strategy-and-tactics-forum/ https://www.youtube.com/playlist?list=PLmW_vcwM_qxukdDjpfUEerpICUzTrTKek http://battledrill.blogspot.com/ http://cmsfwarchest.blogspot.com/