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Heirloom_Tomato

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Everything posted by Heirloom_Tomato

  1. For me, it is Fortress Italy with all the addons. It has the longest date range, from July 43 to May 45. It has the most number of different nations and the widest TO&E within the nations as well. The game also features the most diverse range of terrain of any of the games; desert, mountains, rural farms with wide open fields to tight vineyards, villages, cities, about the only thing missing is bocage. The game also has every possible weather condition to fight in; from scorching heat to freezing cold blizzards. The best advice I can give tho is to pick the theatre you are most interested in and start there. Odds are, you will end with them all, so start with the one you are most excited about.
  2. @Geometer just taking a look, I made a mistake and will have redo them.
  3. @Geometer The issue with your files is a TO&E error with Syrian Units from the Marines module somehow sneaking into your QB auto purchase. The issue has been logged and hopefully will be fixed in the next patch. SO, what can you do in the meantime? Purchase the other modules! Just kidding, you can still play QB battles but it might be best to select the Syrian side yourself. If you press the space bar, it will show you which units came from which module, allowing you to delete out the ones showing Marines. If you don't want to know what you are facing, use the Suggestions button, press space bar and if all looks clean, start the battle. Alternatively, here are 10 QB battles, setup with the same parameters from the save games you posted earlier, basic training, British defend, infantry only for battles 1-5, 6-10 feature some vehicles. Battle 6 is the most vehicle heavy battle. They should all be playable with the current game modules you have. I have picked the forces for both sides so they should be somewhat reasonable force mixes. These are save game files, just drop them into your save game folder and enjoy.
  4. Got them and will check them out to see if I can find the units causing you troubles.
  5. The battle loads fine, you can play a few turns and then it crashes? Have you tried to replay the battle? Does it always crash at the same number of turns? Have you tried restarting your computer and only loading up CMBN and then playing this mission?
  6. 11. Use your smoke rounds 12. Maintain fire superiority 13. Reinforce success 14. If a vehicle is getting shot at, it is going to break.
  7. If you have dropbox you can load the files there and either post the link or send it to me in a PM
  8. @Geometer can you send me the battles that won't open for you? I will try to load them up and see which unit is causing the problem. Just to confirm, you only have the base game and the British module, correct?
  9. No. What @c3k said is the game doesn't give you any information other than gun damage. So it doesn't matter if it is the barrel, the muzzle break or ANY component of the main gun system that gets damaged, the game will only show the main gun is damaged. Somehow this thread has lost sight of the fact the main gun is more than just a barrel and is in fact a complete system of complicated parts all of which can be damaged and render the gun inoperable.
  10. The firepower from 8 grouped HMG's in an urban environment can't be overstated.
  11. If you have dropbox, put the file into a new folder and post up the link or you can send the link to me in a pm.
  12. Can you post your save for us to try and load?
  13. Yes it is being looked into, it has been reported in the official channels, everyone is awaiting a new patch to fix the problem.
  14. Blank map here as well. I see it is listed as Beta 4. Have you got a Beta 3? If so, maybe post it up here before you try to open it....
  15. @JMDECC Which title is it for? Can you post a link here so we can try to load to see if it works for someone else?
  16. Thanks! I am enjoying following along with the battle and seeing what happens next.
  17. Thanks! This was a great update and the picture sure gives a good sense of the challenge you are facing. Good luck hunting down the Panther!
  18. @Ithikial_AU at this point in the battle, do you feel you have enough time left to accomplish your goals? Where are you strongest? Which area of the battle needs the most help? In your mind, are your winning, holding your own or starting to fall behind?
  19. @BFCElvis how much time is left in the battle? As things stand now, where is your greatest strength? Your greatest weakness? In your mind, are you winning, holding your own or starting to fall behind?
  20. Your questions are ones that have come up many times in the past, I believe I asked them same ones several years ago! Battlefront has not had a sale on their products for the past 20 years. It is their business model and while we are free to disagree it does not appear to be changing any time soon. As for price, while it may seem pricey at first glance, consider the sheer number of hours of entertainment you will get from these games and then the price is real cheap. Currently Battlefront is working to create new content for the Red Thunder game, bring this game from June 1944 to the end of the war. If you are a fan of Eastern Front history, this module will be a must buy.
  21. Open a help desk ticket and @BFCElvis will be there to help get you sorted.
  22. There is a lot going on with this game and some things are easy to pass over. First up IMHO, would be the soft factors of the crew. The game models things like experience and motivation very well. If you have a green tank crew with low motivation, yes they are going to bail quite quickly when things start to go wrong for them. On the other hand a crack or veteran crew with high motivation will be much harder to convince them to bail out. Leadership is also modeled, a crew with poor leadership will also bail faster than one with a quality leader. Next would be command. Is the elephant in direct contact with their HQ unit? If not, they are going to be more brittle and much more likely to make a decision that seems silly or wrong to you. What is the status of any other units in the same platoon or company? If they have been knocked out or even suffered casualties, it will affect the status of this crew and make them more brittle as well. Last would be information. YOU know what the elephant was hit with, but does the crew? When they are selected, is the Wolverine's floating icon visible? If not, then THEY have no idea that what just hit their tank can't hurt them far more seriously. For them, they got lucky and it is time to get out of trouble, as quickly as possible. Put all these things together and you can see how a crew could bail. You have to remember the game doesn't see just a Tiger tank, it sees the tank AND the men inside, be they battle hardened heroes or frightened rookies.
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