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agusto

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  1. Upvote
    agusto reacted to LukeFF in Is it me?   
    Nonsense
  2. Upvote
    agusto got a reaction from JonS in Apple has removed Civil War games from App Store   
    Germany forces game studios already to remove Nazi flags from the localized german versions of their games. Or to be more accurate, Germany doesnt actually force the game studios to remove the flag, games containing nazi symbols are just not allowed to be sold in stores, which leads to the game studios voluntarily removing the symbols in question. It' s still possible to get uncensored games by simply buying them online from US suppliers though.
     
    According to german law, nazi symbols must not be shown in public unless for educational or documentary purposes. It' s perfectly fine to have a Nazi flag at home hanging in your bedroom, to put one on display in a history museum or to print one in a school book (given that it' s put in proper historical context).
  3. Upvote
    agusto got a reaction from Currahee150 in Impervious Armata   
    When the self aware Armata turns 13:
     
    "But dad, i dont want to wear green camo! It makes me look fat!"
    "But dad, all my friends have infantry dismounts, why cant i have some too? What do you mean, i hang out too much with those BMP-3s? They are my friends!"
    "But dad, I dont want to be a mean killing machine! I am vegetarian, you know?."
  4. Upvote
    agusto reacted to Nidan1 in The future of user made scenarios – and the lack of community feedback   
    http://s2.dmcdn.net/Ba716/1280x720-lKR.jpg
  5. Upvote
    agusto got a reaction from Neurasthenio in How do you guys manage multiple units at once, without turning around and finding half your units are dead?   
    Unless you play turnbased mode (WeGo), of course. Personally i recommend you to play WeGo when you play larger battles, after some time you will get accustomed to it and find it easier than RT.
  6. Upvote
    agusto got a reaction from BoredSights in Impervious Armata   
    When the self aware Armata turns 13:
     
    "But dad, i dont want to wear green camo! It makes me look fat!"
    "But dad, all my friends have infantry dismounts, why cant i have some too? What do you mean, i hang out too much with those BMP-3s? They are my friends!"
    "But dad, I dont want to be a mean killing machine! I am vegetarian, you know?."
  7. Upvote
    agusto got a reaction from A Canadian Cat in Impervious Armata   
    Nope. Games where the Russians have an Armata on the battlefield will automatically be decided in favor of the Russians, no exceptions. And because it would be waste of time to actually play such a game, Battlefront decided to remove all gameplay content in the upcoming CMBS module. Yeah, it' s true, after installing the new module, you will only be able to start the game to the main menu, and if you click on any of the menus items (including options and exit), you will immedeatly be shown a screen that says "Russian Total Victory".
     
    No, i am just kidding. The truth is that your computer will explode and kill you after installing the CMBS module containing the Armata. IIRC Steve said it was too difficult to get the CMx2 engine to simulate the awesomeness of the Armata, so they will simply use CDs made of RDX instead of plastic for the Armata module.
     
    Haha, no, i am still just kidding. Here are some real Armata facts:
     
    What happens if an Armata drives through a river? The river becomes Armata!
    There is no such thing as global warming, just the exhaust gases of the Armatas engine.
    Why are there no Armata LEGOs? Because no one can take an Armata apart!
  8. Upvote
    agusto got a reaction from sburke in Impervious Armata   
    Nope. Games where the Russians have an Armata on the battlefield will automatically be decided in favor of the Russians, no exceptions. And because it would be waste of time to actually play such a game, Battlefront decided to remove all gameplay content in the upcoming CMBS module. Yeah, it' s true, after installing the new module, you will only be able to start the game to the main menu, and if you click on any of the menus items (including options and exit), you will immedeatly be shown a screen that says "Russian Total Victory".
     
    No, i am just kidding. The truth is that your computer will explode and kill you after installing the CMBS module containing the Armata. IIRC Steve said it was too difficult to get the CMx2 engine to simulate the awesomeness of the Armata, so they will simply use CDs made of RDX instead of plastic for the Armata module.
     
    Haha, no, i am still just kidding. Here are some real Armata facts:
     
    What happens if an Armata drives through a river? The river becomes Armata!
    There is no such thing as global warming, just the exhaust gases of the Armatas engine.
    Why are there no Armata LEGOs? Because no one can take an Armata apart!
  9. Upvote
    agusto got a reaction from General Jack Ripper in Impervious Armata   
    Nope. Games where the Russians have an Armata on the battlefield will automatically be decided in favor of the Russians, no exceptions. And because it would be waste of time to actually play such a game, Battlefront decided to remove all gameplay content in the upcoming CMBS module. Yeah, it' s true, after installing the new module, you will only be able to start the game to the main menu, and if you click on any of the menus items (including options and exit), you will immedeatly be shown a screen that says "Russian Total Victory".
     
    No, i am just kidding. The truth is that your computer will explode and kill you after installing the CMBS module containing the Armata. IIRC Steve said it was too difficult to get the CMx2 engine to simulate the awesomeness of the Armata, so they will simply use CDs made of RDX instead of plastic for the Armata module.
     
    Haha, no, i am still just kidding. Here are some real Armata facts:
     
    What happens if an Armata drives through a river? The river becomes Armata!
    There is no such thing as global warming, just the exhaust gases of the Armatas engine.
    Why are there no Armata LEGOs? Because no one can take an Armata apart!
  10. Upvote
    agusto reacted to BTR in Is it me?   
    Hi all.
     
    Something about how Soviet based tanks looked in CM:BS was making me uneasy. It took me a while, but I think I finally figured it out. First "issue" is universal to all tanks, and consists of wrong glacis geometry. In real life K-5 era plate sticks out, but there isn't a large "plateu" after it as seen here.That leads me to believe that, either the angle of the slope is too steep, or it is moved too far to the front. The second issue, this one being a T-90A specific (but I decided to include it here anyways), is K-5 era not ending right on the angle, and wiring "cover" piece introduced in all T-90A's post 2005. The reference can be seen in previously attached image. 
     

  11. Upvote
    agusto reacted to A Canadian Cat in Unofficial Screenshots & Videos Thread   
    No you don't need to use an external site (its fine if you do though).  Once you have the attachment as a thumb nail, like you do, get the URL to the image and then use the insert picture button on the tool bar and paste the URL into the dialog box (and remove the _thumb from the file name if you ended up with the URL to the thumb nail) and presto it will be an inline pictures.  Just like this:
     

  12. Upvote
    agusto got a reaction from Vergeltungswaffe in What is your best lesson learned from CMBS experience?   
    The M1A2 APS is the best killing machine ever produced.
  13. Upvote
    agusto reacted to Rosmarus in What is your best lesson learned from CMBS experience?   
    It is best not to pick a fight with a 40mm grenade machinegun.
  14. Upvote
    agusto reacted to panzersaurkrautwerfer in What is your best lesson learned from CMBS experience?   
    When in COIN, worry about collateral damage.
     
    When at war, worry about ending the mission with artillery rounds unfired.  
  15. Upvote
    agusto reacted to Mord in What is your best lesson learned from CMBS experience?   
    NEVER EVER pick an all green Russian force...EVEEEEEEEEEER.
     
     
     
    Mord.
  16. Upvote
    agusto reacted to c3k in What is your best lesson learned from CMBS experience?   
    Lead from the rear.
  17. Upvote
    agusto reacted to exsonic01 in What is your best lesson learned from CMBS experience?   
    For me
     
    Never, never become greedy. 
     
    What is yours? 
  18. Upvote
    agusto got a reaction from umlaut in The future of user made scenarios – and the lack of community feedback   
    If i just designed for myself, i wouldnt write briefings, make tactical, operational, etc maps, those are things i make exclusively for others. I simply wouldnt need those, as the designer i know everything about the scenario anyways.
  19. Upvote
    agusto got a reaction from L0ckAndL0ad in How do you guys manage multiple units at once, without turning around and finding half your units are dead?   
    Unless you play turnbased mode (WeGo), of course. Personally i recommend you to play WeGo when you play larger battles, after some time you will get accustomed to it and find it easier than RT.
  20. Upvote
    agusto reacted to MikeyD in How do you guys manage multiple units at once, without turning around and finding half your units are dead?   
    Remember you are not playing the part of all-knowing Godalmighty in the game, you're playing the part of - usually - the company commander. Sometimes the company commander discovers to his horror that his western outpost has been over-run while his attention was turned elsewhere and he's being encircled. War is hell that way.
  21. Upvote
    agusto reacted to George MC in Definition of a Partial Penetration in CM   
    Here's an image of what a partial penetration may look,like!
     
    It's captioned as being a 17pdr AP shell that hit a Tiger's front glacis.

  22. Upvote
    agusto got a reaction from Blazing 88's in How do you guys manage multiple units at once, without turning around and finding half your units are dead?   
    Unless you play turnbased mode (WeGo), of course. Personally i recommend you to play WeGo when you play larger battles, after some time you will get accustomed to it and find it easier than RT.
  23. Upvote
  24. Upvote
    agusto reacted to Bud Backer in The future of user made scenarios – and the lack of community feedback   
    I find this discussion very interesting because it made me examine my own motivation and desires for what I create and share online. It's not just about scenario or map design, it's about anything one does without recompense and gives freely to others.

    I have yet to share the maps I've made but I intend to. What I have shared are my Comic AARs, which are each 100+ hours of work. I did them for fun, because I could. I did them because I genuinely enjoyed doing them. But were I unable to share them - say for lack of a venue - I doubt I'd bother after the first one, when the novelty is over. I do them because I do wish for reaction, feedback - not just appreciation, though of course this is most welcome - but because I want to have the feeling that the effort itself is in some measure appreciated or recognized.

    I can't speak for Umlaut, but he may feel this resonates:

    -it's not about getting $0.99 per comic or map or scenario. Sure if one could make a living off it legally it might be another matter but then it's a business and not a gift to the community or something done for oneself.
    -it's not about getting "ratings" such as a star rating or whatnot. Certainly getting a high rating in any system is a nice thing but if that was the limit of the feedback, I don't think I'd be as enthused as I am when someone asks me if my story is going in one direction or another, or that I changed some graphical style and why, or telling me my German was slightly off in a particular panel.

    What I think it's about - for me - is engaging with the community, having a dialogue about what I've done, offering suggestions, giving me something to think about. The appreciation certainly is a huge part of that, but if every person who read my comics were to say "nice job" and leave it at that I would be grateful but still feel something lacking. I do want to interact, and not just collect praise.

    I think this is something one sees when one is designing a scenario or map and posts WIP screenshots. One gets ideas, discussion and contribution and it's no longer simply a passive affair. Once the scenario is done, as has been noted, the interaction stops and I think it's natural for a designer to want it to continue.

    So it's not that anyone is right or wrong in this discussion - certainly designers want something in return for their effort because these creations are a huge amount of time and effort and thought. But those who say design for yourself and you'll be less disappointed are correct in part as well - I do make things for myself, but I'd likely stop were I to operate in a vacuum because how many times does one wish to repeat the same task.

    What this says to me is that I make things because I want to, I'm inspired, I'm curious, I'm excited to explore something and want to challenge myself, but that it does not end there. I share what I create because now I want to see if my vision, my creation, matters in some way to anyone else. Only the most dedicated and passionate about their craft will bother to work for hundreds of hours on something purely for themselves; others will stop, feeling that nice as it is, they have made a masterpiece only to shove it in the attic, and that is a pity and a loss to the community, in my view.
  25. Upvote
    agusto reacted to agusto in Kieme's modding corner   
    Ohh man that looks great. A must have IMO.
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