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Bud Backer

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  1. Upvote
    Bud Backer got a reaction from Rinaldi in RT Unofficial Screenshot Thread   
    November 1944…


  2. Upvote
    Bud Backer got a reaction from sttp in CMFB (Unofficial) Screenshot Thread   
    Equal forces, 1818 points (I think "Small" battle size). This is a QB on the Stoumont master map. 
  3. Like
    Bud Backer got a reaction from LukeFF in CMFB (Unofficial) Screenshot Thread   
    From a battle with a friend I’ve called Hide and Seek. No terrain objectives. It’s literally us trying to find, fix and destroy each other on 15 square kilometres of map…
     

  4. Like
    Bud Backer got a reaction from Falaise in CMFB (Unofficial) Screenshot Thread   
    From a battle with a friend I’ve called Hide and Seek. No terrain objectives. It’s literally us trying to find, fix and destroy each other on 15 square kilometres of map…
     

  5. Upvote
    Bud Backer got a reaction from Aragorn2002 in RT Unofficial Screenshot Thread   
    November 1944…


  6. Like
    Bud Backer got a reaction from Lethaface in Shall try to start an unofficial screenshots thread?   
    I’ll let the images suggest a story rather than fill in the gaps…
     

     

  7. Upvote
    Bud Backer got a reaction from jamxo in CMFB (Unofficial) Screenshot Thread   
    From a battle with a friend I’ve called Hide and Seek. No terrain objectives. It’s literally us trying to find, fix and destroy each other on 15 square kilometres of map…
     

  8. Like
    Bud Backer got a reaction from Molnár Norbert in Shall try to start an unofficial screenshots thread?   
    I’ll let the images suggest a story rather than fill in the gaps…
     

     

  9. Like
    Bud Backer got a reaction from Falaise in Shall try to start an unofficial screenshots thread?   
    I’ll let the images suggest a story rather than fill in the gaps…
     

     

  10. Upvote
    Bud Backer got a reaction from A Canadian Cat in CMFB (Unofficial) Screenshot Thread   
    From a battle with a friend I’ve called Hide and Seek. No terrain objectives. It’s literally us trying to find, fix and destroy each other on 15 square kilometres of map…
     

  11. Like
    Bud Backer reacted to G. Smiley in Anyone updated to Mac OS Monterey?   
    I updated today and CM (including CM Helper) is working fine.
  12. Like
    Bud Backer got a reaction from G. Smiley in Anyone updated to Mac OS Monterey?   
    Mine is later than that LOL 
  13. Like
    Bud Backer reacted to Vanir Ausf B in Petition to equalize QB prices of some similar WW2 tanks   
    I am somewhat sympathetic to the petition but I don't know what could be done about it. BFC have been consistently hostile to subjective price adjustments and without access to the formula it's hard to say how the changes could be made without introducing cascading effects throughout the system.
    Discounting turretless vehicles would help the StuG, JPz IV and JPz IV/70(A) which I think are all a little pricey for what you get, but then the Hetzer, JPz IV/70(V) and Jagdpanther would also benefit and I don't think they need it.
    The accusation hurled at the Panzer IV is that its front turret armor is thin so perhaps increasing the weighting of front turret armor in the formula would help. But the Panther and IS-2 have even weaker turret armor relative to their hull armor and so would also go down in price while Tiger tanks would go up.
  14. Upvote
    Bud Backer got a reaction from A Canadian Cat in Steel Beasts vs Combat Mission t-72 visibility test   
    This is something we discussed with @Battlefront.combefore. We have toggleable smoke. We have toggleable trees. We have toggleable artificial brightness for night battles. Toggleable fog/snow etc is no different. It is NOT directional, there is no arc, it changes nothing in the engine in terms of showing what a unit might or might not see. Just like turning off or on smoke changes no spotting information. It makes a heck of a difference in what the PLAYER can see and that is what we proposed for fog, rain, snow etc. It is very difficult to intuitively gauge what the guys on the ground can see when the player can see almost perfectly in dense fog. 
  15. Like
    Bud Backer got a reaction from Centurian52 in Steel Beasts vs Combat Mission t-72 visibility test   
    This is something we discussed with @Battlefront.combefore. We have toggleable smoke. We have toggleable trees. We have toggleable artificial brightness for night battles. Toggleable fog/snow etc is no different. It is NOT directional, there is no arc, it changes nothing in the engine in terms of showing what a unit might or might not see. Just like turning off or on smoke changes no spotting information. It makes a heck of a difference in what the PLAYER can see and that is what we proposed for fog, rain, snow etc. It is very difficult to intuitively gauge what the guys on the ground can see when the player can see almost perfectly in dense fog. 
  16. Like
    Bud Backer got a reaction from ratdeath in Steel Beasts vs Combat Mission t-72 visibility test   
    This is something we discussed with @Battlefront.combefore. We have toggleable smoke. We have toggleable trees. We have toggleable artificial brightness for night battles. Toggleable fog/snow etc is no different. It is NOT directional, there is no arc, it changes nothing in the engine in terms of showing what a unit might or might not see. Just like turning off or on smoke changes no spotting information. It makes a heck of a difference in what the PLAYER can see and that is what we proposed for fog, rain, snow etc. It is very difficult to intuitively gauge what the guys on the ground can see when the player can see almost perfectly in dense fog. 
  17. Thanks
    Bud Backer got a reaction from G. Smiley in Favorite/ Easier Force   
    Yeah, right. Sure. Let’s make up more things that aren’t true.
     
     
  18. Like
    Bud Backer reacted to Saint_Fuller in Issues with tank targeting accuracy   
    Tank gunners aim center mass because that is the only practical option.

    Aiming for specific parts of the tank is some gamey **** straight out of some arcade tank "sim" game like War Thunder, where distances are compressed hilariously and engagement ranges are consequently stupidly short.
     
    This is a modern thermal gunsight. That object at 0:12 that gets shot at? That's a T-55, skylined, in the open, on a hill, under 12x magnification.

    Good luck finding let alone hitting comparatively tiny "weak spots" when the reticle is the same size as the entire damn target, with your WW2 daylight optics and fire control methods amounting to "estimate the range and then adjust by observing fall of shot".
  19. Upvote
    Bud Backer got a reaction from Vanir Ausf B in Favorite/ Easier Force   
    Yeah, right. Sure. Let’s make up more things that aren’t true.
     
     
  20. Like
    Bud Backer got a reaction from benpark in Favorite/ Easier Force   
    Yeah, right. Sure. Let’s make up more things that aren’t true.
     
     
  21. Upvote
    Bud Backer got a reaction from MOS:96B2P in Favorite/ Easier Force   
    Yeah, right. Sure. Let’s make up more things that aren’t true.
     
     
  22. Upvote
    Bud Backer got a reaction from zmoney in Favorite/ Easier Force   
    Yeah, right. Sure. Let’s make up more things that aren’t true.
     
     
  23. Upvote
    Bud Backer got a reaction from Combatintman in Favorite/ Easier Force   
    Yeah, right. Sure. Let’s make up more things that aren’t true.
     
     
  24. Upvote
    Bud Backer got a reaction from Rinaldi in Favorite/ Easier Force   
    Yeah, right. Sure. Let’s make up more things that aren’t true.
     
     
  25. Like
    Bud Backer reacted to SergeantSqook in Khrizantema blindness   
    🤔 
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