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Everything posted by Sgt.Squarehead
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Surely you could still exit the AGs a couple of turns before the reinforcements arrive? Providing the AGs are not a Destroy Objective there's no issue that I can see. Scratch that (pre-coffee comment).....Forgot that you'd have to abandon Destroy Objectives completely because of the Exit Zones. I guess there's no single correct way to approach such things, each concept has its merits and its drawbacks.....One thing I've discovered as a designer is that it's easy to forget just how godlike a view you have over your own scenarios, whereas the player really doesn't have a clue (other than what's given in the briefing), sometimes 'appearances' can be quite effective.
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any more Interest in CMBN (or any WW2) sound mods?
Sgt.Squarehead replied to RockinHarry's topic in CM Normandy Maps and Mods
That's a great idea if it could be done. -
Stunning Air Footage of Vulcan Bomber
Sgt.Squarehead replied to Holien's topic in General Discussion Forum
XH558 is no longer flying sadly, her FB page is here: https://en-gb.facebook.com/VulcantotheSkyTrust/ Wiki here: https://en.wikipedia.org/wiki/Avro_Vulcan_XH558 Very glad that my nephew got to hear the full fury of her burners at an air display a couple of years back, he had his back to her as she made a low approach then lit 'em up and went vertical.....The look on his face was priceless, nearly jumped out of his skin! No recording can ever do justice to that sound! -
This happened to me when I was meddling with 'Urban Hell'.....Part of the reason for my comments elsewhere.
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IMHO a big part of the 'Art of CM' is working out your own personal techniques to get around the crazy s**t the TacAI sometimes does.....Even more so when you are trying to do it via the editor.
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New Scenario: Coup D'etat
Sgt.Squarehead replied to MOS:96B2P's topic in CM Shock Force 2 Maps and Mods
British SoF, doing what they do: -
New Scenario: Coup D'etat
Sgt.Squarehead replied to MOS:96B2P's topic in CM Shock Force 2 Maps and Mods
We shot it down too! Oddly, that team was the only one I hadn't yet deliberately placed for the job of 'watching the skies', the two I put on roof-tops saw & did nothing. -
New Scenario: Coup D'etat
Sgt.Squarehead replied to MOS:96B2P's topic in CM Shock Force 2 Maps and Mods
A heroic PRAM light air defence team drive off a treacherous attack by regime aircraft: @MOS:96B2P.....That's another one ticked off. -
New Scenario: Coup D'etat
Sgt.Squarehead replied to MOS:96B2P's topic in CM Shock Force 2 Maps and Mods
It's a superb concept all round and I reckon the next iteration will have all the final kinks ironed out.....Can't express just how impressed I am with this scenario, it's TOC on acid (in a good way)! Lambs to the slaughter.....Muhahahahahaha! etc. -
New Scenario: Coup D'etat
Sgt.Squarehead replied to MOS:96B2P's topic in CM Shock Force 2 Maps and Mods
I love the smell of burning BRDMs in the morning. -
Success against the Scud TELs was pretty limited all round AFAIK.
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Remember The Ten Flypast
Sgt.Squarehead replied to Sgt.Squarehead's topic in General Discussion Forum
I'd guess that might be because the old boy has been asking for a flypast for seven decades or so and now it's finally happened. -
The Real Speed and Power Abrams
Sgt.Squarehead replied to John Kettler's topic in Combat Mission Black Sea
Good spot. -
Campaign Script - REFIT & REPAIR VEHICLE
Sgt.Squarehead replied to puje's topic in Combat Mission Shock Force 2
I'd love to see this clarified too. -
The 'Never Say You've Seen It All' Thread
Sgt.Squarehead replied to Machor's topic in General Discussion Forum
Wasn't quite sure where to put this, decided here was best: https://www.c4isrnet.com/unmanned/2018/06/04/belarus-reveals-drone-that-is-a-rocket-launcher-with-rotors/ -
New Scenario: Coup D'etat
Sgt.Squarehead replied to MOS:96B2P's topic in CM Shock Force 2 Maps and Mods
PRAM loyalists cautiously investigate a mosque compound: