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Does anybody have an understanding of mod tags and how to use them? I looked in the 4.0 Engine manual and found a section on mods but not how to use mod tags. Maybe I missed the section so if you know where in the manual and can give me the page number or something that would be great. In one of the game manuals, I think CMBS, I found the following: Mod Tags for most graphics. This allows for multiple mods for the same item without the need to move items in/out of the Mods folder. So does this mean that mod tags are built in and hard coded? I think you can change heavy rocks to
Since most the incomplete info is scattered across the board and nothing at all to be found in the CMBN game manual, I´d like to post the basics here, mainly for people who play and work with CMBN only. 1. The mod tag name must be lower case only. I.e "ground dirt red [yourtag].bmp" 2. The mod tag name must be ONE single word. I.e "yourtag", not "your tag". Otherwise the game looks for two (or more) different name tags (your, tag), which most likely do not exist then. 3. There needs to be a space before the brackets [....] with the tag name. 4 The text file to be imported in the editor just ne