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stikkypixie

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Everything posted by stikkypixie

  1. I just finished this one as the Germans in WEGO. Very enjoyable, the British put up a very mean fight. Platoon vs platoon my guys would always lose. Only mass concentrated fire + artillery support could dislodge the enemy!
  2. In case any of BFC is reading, on page 48 the word Nijmegen is split wrong. It should be Nij-megen, instead of Ni-jmegen.
  3. The manual has actually got quite a lot of information as well
  4. That may be true, but I think the point is that the probability should change during shooting to reflect that the crew is focused on something. Much like being suppressed. Unless of course this what you meant
  5. Unless they plan to make a whole new backstory, "the original Shock Force content" to me implies that the 2008 storyline will be kept.
  6. http://www.battlefront.com/community/showpost.php?p=1456347&postcount=462 That should settle the matter.
  7. If you have Steam, there is a group for Combat Mission games. Maybe worth having a look?
  8. There are free open source program such as the gimp that lets you edit alpha channels as well. No need for photoshop for this.
  9. First of all, I highly recommend the scenario! **** SPOILER **** I'm still trying to figure out how to capture NAI 1 without losing all of my men. I have deployed my Challengers in (really) close support, but remaining Syrians are still giving me a lot of problems
  10. Weren't you the one advocating that scouts units get a magical spotting bonus?
  11. Wow really lucky, normally the damage tabs shows all the colours of the rainbow!
  12. I believe the correct spelling is Ggrrr.
  13. I guess you should consult the manual where on Mac the files are saved.
  14. Please make it so , this + moveable waypoints makes fine tuning orders much much easier.
  15. • Start a game and choose '2 players - Email'. The game will then prompt you for a password. • Enter a password and click OK. After that you will return to main screen of the game (don't worry this is normal). • Go to the 'outgoing email' folder where you installed CMBN, select the newly created PBEM file (e.g. "newgame 001.ema") and send it to your opponent. • Tell your opponent to put the file in his/her 'incoming email' folder. • Tell your opponent to click 'saved game' in the main screen of CMBN and load the file you sent to him/her. Then he/she will be prompted to enter a password. • A new PBEM file will be created in his or her 'outgoing mail' folder (e.g. "newgame 002.ema") which has to be sent back to you. • Repeat until finished.
  16. Don't you need to have the unit selected first for that? I believe in CMx1 this was not necessary. Probably not top top priority but still
  17. Just checking, sometimes the relative LOS still confuses me
  18. Can you post this test scenario up? I want to know how it looks like on mine.
  19. For what's it worth, I did a side by side comparison between a clear day and a dense fog day and this is what it looks like. https://www.dropbox.com/s/ycfhmvqpc7uyzpx/fog.png I trust that the LOS of the troops are adjusted correctly, but visually it looks more like overcast than anything else. Or light foggy at best. I have a ATI HD5850.
  20. why predict? just wait until you know the full content and price and decide then.
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