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stikkypixie

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Everything posted by stikkypixie

  1. @Fuser this is one mod I definitely must try! Do you think it will work in CMBN as well?
  2. Although not completely what you're looking for, a good campaign to start with is this one: http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=1165 You play as US Paratroopers, it's nice and immersive and is good way to get to know the campaign system. It's always relatively short and of course loads of fun .
  3. That's an interesting point actually. I guess there is always a practical limit as to how much abstractions there are in the game. The trick is to do them in such a way that the player doesn't notice them . As you go into more detail more and more things have to be taken into consideration. For example I remember there being a discussion here about the quality of the optics in tanks not explicitly a factor (as in the Germans having better lenses, obviously some tanks spot better than others). The explanation was, that it was a) hard to quantify this advantage the Germans tanks had many disadvantages as well that weren't modelled so taken into account the optics but not say how well the gun is stabilized would skew the result. So they decided to leave it as it is because it averages it out a bit. Of course looking at the HMG now, it feels off so hopefully something can be done. For what it's worth I always considered the 1:1 thing not as promise to mimic *every* thing from real life, but rather a way of representing things that allows them to have fudge around less with modifiers. And I too feel they have taken the correct decision.
  4. Oh, I think there is a misunderstanding here. What I meant is, do you take a file from CMA, and put it in the brz files of CMFI? Is a hex editor necessary for this or can rezexplode be used?
  5. From the picture there is a loader, a driver and a commander. Does the commander have a dual role?
  6. I just watched episode 2. I am impressed now as I have attempted this scenario myself . Getting that result (even in warrior) is quite a feat.
  7. Hi, thanks for the answer . I'd like to it for myself actually for funsies (I always like to know how this stuff works), are you replacing the binary content of one house with the binary content of an other house? Could I do the same by renaming files via the rezexplode tools from BFC or do I need to perform additional actions?
  8. First a shameless plug for myself. In the Battlefront repository you can find FAQs with basic tips about both CMBN and CMSF. Also there is this website which is quite useful: http://combatmission.wikia.com/wiki/Combat_Mission_Wiki
  9. Out of pure interest. What hex editor do you use to get this effect? I believe one of the reasons the roofs are a problem is because in CMSF you can run on them and I don't think that is possible in CMBN.
  10. Just got a turn from him. The infrastructure over there seems to be working again. Then again not very hard to fix two tin cans and a piece of string.
  11. I just tried it . Two things: a) It didn't crash for me The mortars and HMG are right next to each other , which I'm guessing is not what you wanted to do also I think at this range the crews will still use their personal arms. Fun to see though!
  12. Anyone heard anything from that oaf nidan1? Last I heard he was in his bath tub, gently rocking back forth, sucking his thumb and calling for his mommy all because his stray artillery fell onto his own troops. Oh that and the storm thingy.
  13. Nicely done, what on earth did you drop on those poor bastards?
  14. Pixeltruppen in the game when under stress will forget fire discipline at least for personal weapons. This can clearly be seen in CMSF where everyone totes an automatic weapon. US infantry which normally only fire bursts at the enemy, really let go once the enemy is close enough or when their stress level is sufficiently high.
  15. Ah yes, I missed the round the corner part . How about allowing infantry units to have face orders and cover arc orders at the same time. The face order would determine how the orient themselves, and the cover arc where they should look?
  16. Sorry for coming late, but what do you guys mean by stacking against a wall? Can't you do this already using the face order (probably already answered but I can't find it). By the way, isn't the whole idea of the action-spots? An action for every spot? Thanks for the answers.
  17. The in-platoon rule is only for ammo sharing. If I remember correctly, any unit in close proximity will share C2.
  18. Have you read this post yet? http://www.battlefront.com/community/showthread.php?t=104855 It's the official announcement for the 2.0 upgrade. As for buying now or waiting, it all depends whether they will release a upgraded version of CMBN or not. And there has been no official word on that. My totally informed guess is there won't be, but I have known to being wrong . In the mean time you can just play the demo!
  19. Ah I did not know this. However the contents are either game content (i.e. graphics files and proprietary content such as scenario file) or a binary executable. I still think that the chances of tampering are very slim.
  20. Because if a Mac is anything like a pc, it's not that easy to deconstruct an installer and repack it, I believe this is one of the point of using an installer in the first place. And how can you be sure that no-one hacks the BFC servers and replace their files with an infected file
  21. Were they lined up behind a wall? Just wondering because it seems to contradict my experiences.
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