Jump to content

thewood

Members
  • Posts

    1,553
  • Joined

  • Last visited

Everything posted by thewood

  1. I concur on the Adjust button. That bug was noticed almost from day one. Doesn't pork arty completely, but still a pain. Cancel button still seems a little buggy. I also noticed that in Wadi Scouts, the Strykers no longer open fire immediately with .50. They started hammering the infantry immediately in 1.01, but in 1.02, after a couple of turns, no go. As soon as I tell each Stryker to open up, they go to town.
  2. http://www.worthplaying.com/article.php?sid=45074
  3. Personally, I don't really need the "full replays" when I play RT. Just the last 60 second or even the last 30 second would be fine. In RT, a reply function would be nice to precisely see what happen on the battlefield. Specially when the units are scattered across the war zone. P.S.: I suggest a reply in single player mode. Not multilayer. </font>
  4. http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=70;t=000237
  5. As soon as I get my car down off the cement blocks, pick up a six pack, get some cigabutts, and cash my welfare check, I'm coming up to kick some canuck butt. Unless I hit the lottery, then I'm moving to NH.
  6. Are you saying Canada might be the next battleground in CM...being from Maine, that is excellent news.
  7. The main problem with scripting right now is it is all time based. There are few, if any event driven scripts. Once timing is porked, the entire scenario can be written off.
  8. Actually we kind of have that now with the random issues in LOS passing through solid objects.
  9. Computer? I thought this was real life!
  10. Yeah, I have given up on that. I spend more time re-orienting after that command tha if I just went there with the mouse. It was one of my most useful view commands in CM.
  11. To me that is the my exact complaint about LOS. We just don't know what the boundaries are. The AI seems to know exactly where LOS/LOF is and isn't. This throws a wrench into the entire concept of reducing abstraction in CMSF from what it was in CM. It seems to me that the scale of the abstraction in CM was matched in most aspects of the game. In CMSF, the level of abstraction for different parts is at a different scale. Eg, the soldiers are individually modeled, but the terrain is still somewhat abstracted.
  12. Hey, it's only my opinion, and although I think it's particularly apt, I could be dead wrong. -dale </font>
  13. Is the LOS passing through ridges clipping or something more inherent to CMSF.
  14. What if we can get enough fighters from Hamas to fund an IDF module?
  15. I think Dorosh will take exception to Italian ships in Toronto harbor (harbour). [ August 08, 2007, 08:45 PM: Message edited by: thewood ]
  16. You mean the surviving squad members are cursing you.
  17. That is especially true if you can't trust the visualization of terrain. Like LOS passing through ridges.
  18. Welcome to CM...Don't get Redwolf going on that.
  19. Hey at least BFC doesn't have an entire industry on thier backs. http://www.msnbc.msn.com/id/20113199/
  20. It was a Christie invention...I beleive Russia actually deplyed a few. Don't have any references at hand. Think of it from the horse soldiers perspective. They saw money wasted on some abysmal inventions by the aromored proponents.
×
×
  • Create New...