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Macisle

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  1. Like
    Macisle reacted to Mogarth in So glad i found CM   
    Literally never heard of this game until i saw it on Steam last year and i scoffed at the price at first.
    5 months later I have purchased every single game and module except for CMFI, im going to buy it but my wallet lol
    Massive respect to the developers for creating something amazing, that seems tailored for me personally.  I've been trying to get my friends to play but they arent tactical
    Sorry if this is a boring post but I heard a podcast with a gentleman from BF and he mentioned they were testing Steam out and just wanted to provide this feedback
    Stoked for F&T and CW
     
  2. Like
    Macisle reacted to Strykr45 in CMFB (Unofficial) Screenshot Thread   
    I survived.     
  3. Upvote
    Macisle got a reaction from Rinaldi in CMFB (Unofficial) Screenshot Thread   
    On the German right, the enemy Rooster Gang armor forces friendly infantry there to hold fire and hide in fields and buildings while American infantry gets ever closer.

     
    And, as if things weren't bad enough already, the Rooster Gang Sherman spots some of the German infantry grouped with the Hetzer HQ on the marsh road. It opens up on them with its .50 cal.

     
    Then, it takes a shot at the HQ Hetzer.

     
    Luckily, the angle is bad and it does not penetrate. However, the resulting shrapnel takes out several men. One of them is the squad leader nearby. The blast and casualties shake the morale of the Germans and more units start falling back, as does the Hetzer.

     
    And finally, to put a pretty ribbon on things, with the German left suppressed by US artillery, the GIs there have recovered their nerve and are pressing forward again. 

     
     
  4. Upvote
    Macisle got a reaction from Warts 'n' all in CMFB (Unofficial) Screenshot Thread   
    On the German right, the enemy Rooster Gang armor forces friendly infantry there to hold fire and hide in fields and buildings while American infantry gets ever closer.

     
    And, as if things weren't bad enough already, the Rooster Gang Sherman spots some of the German infantry grouped with the Hetzer HQ on the marsh road. It opens up on them with its .50 cal.

     
    Then, it takes a shot at the HQ Hetzer.

     
    Luckily, the angle is bad and it does not penetrate. However, the resulting shrapnel takes out several men. One of them is the squad leader nearby. The blast and casualties shake the morale of the Germans and more units start falling back, as does the Hetzer.

     
    And finally, to put a pretty ribbon on things, with the German left suppressed by US artillery, the GIs there have recovered their nerve and are pressing forward again. 

     
     
  5. Like
    Macisle got a reaction from Falaise in CMFB (Unofficial) Screenshot Thread   
    On the German right, the enemy Rooster Gang armor forces friendly infantry there to hold fire and hide in fields and buildings while American infantry gets ever closer.

     
    And, as if things weren't bad enough already, the Rooster Gang Sherman spots some of the German infantry grouped with the Hetzer HQ on the marsh road. It opens up on them with its .50 cal.

     
    Then, it takes a shot at the HQ Hetzer.

     
    Luckily, the angle is bad and it does not penetrate. However, the resulting shrapnel takes out several men. One of them is the squad leader nearby. The blast and casualties shake the morale of the Germans and more units start falling back, as does the Hetzer.

     
    And finally, to put a pretty ribbon on things, with the German left suppressed by US artillery, the GIs there have recovered their nerve and are pressing forward again. 

     
     
  6. Upvote
    Macisle got a reaction from Aragorn2002 in CMFB (Unofficial) Screenshot Thread   
    The German push on the right marsh road grinds to a halt as the American presence and firepower there grows. The GIs quickly wipe out the remnants of the German point teams. The Germans attempt to achieve fire superiority with their machine guns, but fail to do so. The best they can do is provide covering fire while forward units fall back.

     
    The stream of Americans moving north beyond the marsh grows ever thicker as the Germans struggle to find anything to interdict them with.

     
    Friendly units on the parallel marsh road to the left rush forward in an attempt to put flanking fire on the Americans blocking the Hetzer road and, if possible, some interdicting fire on the northern enemy movement, which also crosses perpendicular to their marsh road opening. The effort is thwarted as the Americans turn the tables on them with their own flanking fire from the Hetzer road. Several Germans go down and the rest hit the dirt and return fire as best they can.

     
    Meanwhile, the situation continues to erode with an American spotting round falling right on German mortars packing up to reposition for direct support of the marsh road efforts.

  7. Upvote
    Macisle got a reaction from A Canadian Cat in CMFB (Unofficial) Screenshot Thread   
    On the German right, the enemy Rooster Gang armor forces friendly infantry there to hold fire and hide in fields and buildings while American infantry gets ever closer.

     
    And, as if things weren't bad enough already, the Rooster Gang Sherman spots some of the German infantry grouped with the Hetzer HQ on the marsh road. It opens up on them with its .50 cal.

     
    Then, it takes a shot at the HQ Hetzer.

     
    Luckily, the angle is bad and it does not penetrate. However, the resulting shrapnel takes out several men. One of them is the squad leader nearby. The blast and casualties shake the morale of the Germans and more units start falling back, as does the Hetzer.

     
    And finally, to put a pretty ribbon on things, with the German left suppressed by US artillery, the GIs there have recovered their nerve and are pressing forward again. 

     
     
  8. Like
    Macisle got a reaction from Falaise in CMFB (Unofficial) Screenshot Thread   
    The German push on the right marsh road grinds to a halt as the American presence and firepower there grows. The GIs quickly wipe out the remnants of the German point teams. The Germans attempt to achieve fire superiority with their machine guns, but fail to do so. The best they can do is provide covering fire while forward units fall back.

     
    The stream of Americans moving north beyond the marsh grows ever thicker as the Germans struggle to find anything to interdict them with.

     
    Friendly units on the parallel marsh road to the left rush forward in an attempt to put flanking fire on the Americans blocking the Hetzer road and, if possible, some interdicting fire on the northern enemy movement, which also crosses perpendicular to their marsh road opening. The effort is thwarted as the Americans turn the tables on them with their own flanking fire from the Hetzer road. Several Germans go down and the rest hit the dirt and return fire as best they can.

     
    Meanwhile, the situation continues to erode with an American spotting round falling right on German mortars packing up to reposition for direct support of the marsh road efforts.

  9. Like
    Macisle got a reaction from Strykr45 in CMFB (Unofficial) Screenshot Thread   
    On the German right, the enemy Rooster Gang armor forces friendly infantry there to hold fire and hide in fields and buildings while American infantry gets ever closer.

     
    And, as if things weren't bad enough already, the Rooster Gang Sherman spots some of the German infantry grouped with the Hetzer HQ on the marsh road. It opens up on them with its .50 cal.

     
    Then, it takes a shot at the HQ Hetzer.

     
    Luckily, the angle is bad and it does not penetrate. However, the resulting shrapnel takes out several men. One of them is the squad leader nearby. The blast and casualties shake the morale of the Germans and more units start falling back, as does the Hetzer.

     
    And finally, to put a pretty ribbon on things, with the German left suppressed by US artillery, the GIs there have recovered their nerve and are pressing forward again. 

     
     
  10. Upvote
    Macisle got a reaction from A Canadian Cat in CMFB (Unofficial) Screenshot Thread   
    The German push on the right marsh road grinds to a halt as the American presence and firepower there grows. The GIs quickly wipe out the remnants of the German point teams. The Germans attempt to achieve fire superiority with their machine guns, but fail to do so. The best they can do is provide covering fire while forward units fall back.

     
    The stream of Americans moving north beyond the marsh grows ever thicker as the Germans struggle to find anything to interdict them with.

     
    Friendly units on the parallel marsh road to the left rush forward in an attempt to put flanking fire on the Americans blocking the Hetzer road and, if possible, some interdicting fire on the northern enemy movement, which also crosses perpendicular to their marsh road opening. The effort is thwarted as the Americans turn the tables on them with their own flanking fire from the Hetzer road. Several Germans go down and the rest hit the dirt and return fire as best they can.

     
    Meanwhile, the situation continues to erode with an American spotting round falling right on German mortars packing up to reposition for direct support of the marsh road efforts.

  11. Upvote
    Macisle got a reaction from MOS:96B2P in CMFB (Unofficial) Screenshot Thread   
    On the German right, the enemy Rooster Gang armor forces friendly infantry there to hold fire and hide in fields and buildings while American infantry gets ever closer.

     
    And, as if things weren't bad enough already, the Rooster Gang Sherman spots some of the German infantry grouped with the Hetzer HQ on the marsh road. It opens up on them with its .50 cal.

     
    Then, it takes a shot at the HQ Hetzer.

     
    Luckily, the angle is bad and it does not penetrate. However, the resulting shrapnel takes out several men. One of them is the squad leader nearby. The blast and casualties shake the morale of the Germans and more units start falling back, as does the Hetzer.

     
    And finally, to put a pretty ribbon on things, with the German left suppressed by US artillery, the GIs there have recovered their nerve and are pressing forward again. 

     
     
  12. Upvote
    Macisle got a reaction from danfrodo in CMFB (Unofficial) Screenshot Thread   
    On the German right, the enemy Rooster Gang armor forces friendly infantry there to hold fire and hide in fields and buildings while American infantry gets ever closer.

     
    And, as if things weren't bad enough already, the Rooster Gang Sherman spots some of the German infantry grouped with the Hetzer HQ on the marsh road. It opens up on them with its .50 cal.

     
    Then, it takes a shot at the HQ Hetzer.

     
    Luckily, the angle is bad and it does not penetrate. However, the resulting shrapnel takes out several men. One of them is the squad leader nearby. The blast and casualties shake the morale of the Germans and more units start falling back, as does the Hetzer.

     
    And finally, to put a pretty ribbon on things, with the German left suppressed by US artillery, the GIs there have recovered their nerve and are pressing forward again. 

     
     
  13. Like
    Macisle got a reaction from SlowMotion in Frustrated by this recent CMCW announcement . . .   
    I totally see the logic behind doing CM:CW and think it will be a huge hit. However, I agree on the timing. CM:FR is so close. Why not let it get out the door before sucking all of the oxygen out of the room? Especially after all the delays...seems a bit of a kick in the nuts.
    I guess it boils down to Steam. My understanding is that CM:FR won't be released there until RT makes it to Steam in a few quarters. So, my guess is that the structural pieces and market big picture where such that BF and Slitherine decided the initial buzz loss for CM:FR was worth the positive impact of a brand new CM title on Steam + BF's store.
    I won't be getting both right away. I'll pick up FR on day one and save CW for a possible purchase in the future.
  14. Like
    Macisle got a reaction from sPA505 in CM:BN Screenshot Thread #2   
    AT guns to the left of me,
    Shermans to the right, here I am...

  15. Like
    Macisle got a reaction from Bulletpoint in Frustrated by this recent CMCW announcement . . .   
    I totally see the logic behind doing CM:CW and think it will be a huge hit. However, I agree on the timing. CM:FR is so close. Why not let it get out the door before sucking all of the oxygen out of the room? Especially after all the delays...seems a bit of a kick in the nuts.
    I guess it boils down to Steam. My understanding is that CM:FR won't be released there until RT makes it to Steam in a few quarters. So, my guess is that the structural pieces and market big picture where such that BF and Slitherine decided the initial buzz loss for CM:FR was worth the positive impact of a brand new CM title on Steam + BF's store.
    I won't be getting both right away. I'll pick up FR on day one and save CW for a possible purchase in the future.
  16. Like
    Macisle got a reaction from Bubba883XL in Frustrated by this recent CMCW announcement . . .   
    I totally see the logic behind doing CM:CW and think it will be a huge hit. However, I agree on the timing. CM:FR is so close. Why not let it get out the door before sucking all of the oxygen out of the room? Especially after all the delays...seems a bit of a kick in the nuts.
    I guess it boils down to Steam. My understanding is that CM:FR won't be released there until RT makes it to Steam in a few quarters. So, my guess is that the structural pieces and market big picture where such that BF and Slitherine decided the initial buzz loss for CM:FR was worth the positive impact of a brand new CM title on Steam + BF's store.
    I won't be getting both right away. I'll pick up FR on day one and save CW for a possible purchase in the future.
  17. Like
    Macisle got a reaction from badipaddress in CMFB (Unofficial) Screenshot Thread   
    The wounded HQ Hetzer links up, while friendly infantry, escaping artillery, finds itself also joining the attack.

  18. Like
    Macisle got a reaction from Blazing 88's in FRAPS no longer works in CM games?   
    I had the same experience with FRAPS awhile back (year or two?) and haven't used it since. However, I discovered that the built-in Game Bar feature in Windows does everything FRAPS does and more. You might want to check that out.
    Be sure it's enabled in your system settings. Then, Windows key+G to toggle. There are lots of other hot key combos that you can discover by hovering after toggling on. The two main ones:

    Winkey+Alt+Printscreen for screenshot
    Winkey+Alt+R for video record (toggle)
    Default save location for captures is Videos/Captures.
  19. Like
    Macisle got a reaction from Double Deuce in Frustrated by this recent CMCW announcement . . .   
    It's great that you're into mapmaking! The CM Editor opens up a second world of hobby pleasure on top of enjoying the gameplay. Plus, once you get the hang of it, you can create your own content while waiting for new stuff from BF and the community. Whipping up private scenarios with house rules to cover gaps doesn't take much time at all. Public scenarios are a whole other thing and can take massive amounts of time.
    While working on learning the AI, one thing you can do to easily add AI traction to QBs is to adjust force size and unit quality in favor of the AI.  For example, in RT, if I'm Germans, I use PIVs or Stugs and give the AI at least +40%. If I'm the Soviets, I give the AI big cats and at least some level of purchase point advantage, less or more, depending on the situation. You'll get a feel for it over time.

    In my experience, it's generally better to manually choose units for the AI when it is German, as the auto feature often makes weird choices like all armor or nearly all infantry for "Mixed." The Soviet AI will more reliably choose a truly mixed force an auto.
    Good luck with your work!
  20. Like
    Macisle reacted to Double Deuce in Frustrated by this recent CMCW announcement . . .   
    BUT not for the reasons you would probably think. I finally came back to Combat Mission after a very long break and decided go all in on Red Thunder. I'm not a late war fan but figured I could finagle the design of some Crimean Offensive scenarios and maybe a campaign (April-May 1944). I have spent the last month researching like mad, putting my OCD to the test, even learning to translate a few bits and pieces on Russian maps. Now I need to put all that work on hold and start working on Cold War research/design ideas. If nothing else I guess that gives me until sometime in April to get at least a scenario for CMRT designed, tested and released.
    All I have to say is, this CMCW better be the cat's meow.  😁 In all seriousness though, I know I won't be disappointed. 
    For motivation for me to kick things into high gear, here is the current CMRT map I'm working on (800m x 640m). It's taking forever because I'm really trying to flesh it out with flavor objects . . . . 
     

  21. Like
    Macisle reacted to JM Stuff in CMFB (Unofficial) Screenshot Thread   
    Whaow this one exist already long time ago, I didn t know about it, I was always using the @Worghern version also very very nice, but I wil test it now in FB module, thanks for the link @Macisle I continue to follow your combat !
    JM
  22. Upvote
    Macisle got a reaction from STAGEMAN in Frustrated by this recent CMCW announcement . . .   
    I totally see the logic behind doing CM:CW and think it will be a huge hit. However, I agree on the timing. CM:FR is so close. Why not let it get out the door before sucking all of the oxygen out of the room? Especially after all the delays...seems a bit of a kick in the nuts.
    I guess it boils down to Steam. My understanding is that CM:FR won't be released there until RT makes it to Steam in a few quarters. So, my guess is that the structural pieces and market big picture where such that BF and Slitherine decided the initial buzz loss for CM:FR was worth the positive impact of a brand new CM title on Steam + BF's store.
    I won't be getting both right away. I'll pick up FR on day one and save CW for a possible purchase in the future.
  23. Upvote
    Macisle got a reaction from Bufo in FRAPS no longer works in CM games?   
    I've never used it in conjunction with another program. Just standalone.  So far, I've successfully taken screenshots of games and/or other apps, along with recording both game vids and any kind of streaming video. Seems to work great, with lower capture file sizes (directly into .mp4) than FRAPS. Also has some handy RT performance diagnostics in the Game Bar, along with various other features that I haven't explored. I pretty much just use the hotkeys for screenies or video and don't actually open the whole Game Bar CP.
    I don't see a need for FRAPS now. Especially with the huge capture file sizes it creates.
  24. Like
    Macisle got a reaction from Sandokan in FRAPS no longer works in CM games?   
    I had the same experience with FRAPS awhile back (year or two?) and haven't used it since. However, I discovered that the built-in Game Bar feature in Windows does everything FRAPS does and more. You might want to check that out.
    Be sure it's enabled in your system settings. Then, Windows key+G to toggle. There are lots of other hot key combos that you can discover by hovering after toggling on. The two main ones:

    Winkey+Alt+Printscreen for screenshot
    Winkey+Alt+R for video record (toggle)
    Default save location for captures is Videos/Captures.
  25. Upvote
    Macisle got a reaction from Aragorn2002 in Frustrated by this recent CMCW announcement . . .   
    I totally see the logic behind doing CM:CW and think it will be a huge hit. However, I agree on the timing. CM:FR is so close. Why not let it get out the door before sucking all of the oxygen out of the room? Especially after all the delays...seems a bit of a kick in the nuts.
    I guess it boils down to Steam. My understanding is that CM:FR won't be released there until RT makes it to Steam in a few quarters. So, my guess is that the structural pieces and market big picture where such that BF and Slitherine decided the initial buzz loss for CM:FR was worth the positive impact of a brand new CM title on Steam + BF's store.
    I won't be getting both right away. I'll pick up FR on day one and save CW for a possible purchase in the future.
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