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Double Deuce

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Double Deuce last won the day on June 7

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About Double Deuce

  • Birthday 10/23/1963

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  • Location:
    Crossville, Tennessee


  • Biography
    Gulf War Vet, Former US Army Armor School Instructor.
  • Location
    BFE, Tennessee
  • Interests
    ASL, CM, WinSPWW2 and WinSPMBT

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  1. I have a map, almost finished, that I was planning for use with my June 22, 1941 scenario (hopefully morphing into a mini-campaign based on a company of the Soviet 310th Rifle Regiment of the 8th Rifle Division). I am intending to use no mods and try to weed out (delete) from the OOB anything that was not present during that time frame although that's probably impossible at the individual squad level as far as their personal weapons. That being said, if there are mods available when this comes further in the design process, I'd certainly be willing to use them.
  2. Yes, both the early StuG III and Panzer IV had the short 75mm cannon. I think the only real tank that could be used without mod would be the Panzer IIIG from F&R.
  3. Don't remember seeing T-26's in CMRT/FR. Is there a mod?
  4. I was a tanker (and also a scout) when I was in, but the infantry we deployed with (attached to our Task Force) talked about using their TOWs to target dismounts hiding/defending in buildings. The concepts sounds good by I can't confirm it would be that effective.
  5. I think as far as armor, only Panzer IIIG (in F&R) would fit and then some of the German armored cars/halftracks, but little outside of that. Soviets would be left without much but infantry, AT and artillery.
  6. Obviously, CMRT (along with F&R) cover a time frame well after the early war period, however, I am curious if anyone had success (or at least tried) making scenarios that take place in 1941. I know with the TO&E for vehicles available this would would essentially make these infantry based (a few German vehicles could still fit the date range and would have been in service that early). Thoughts?
  7. Should be M60A3 TTSs, M-113s and some Jeeps. Glad to see you were able to get a good result and enjoyed it. I know it seem to be a little easy to some, but the intent is for this to be the lead in scenario for a campaign I'm working on and refit/repair of losses will be little to none.
  8. If enough people are interested, I might look at making them form fillable. Only problem with that I see is it might limit to how much info you can enter into each field. Personally I prefer to print them out and just use a pencil but that's me.
  9. Yeah, it was like '88-'89 when they started really moving units around (mostly just reflagging them). I see a lot of OOB things that show as it was in 1980 and then again in 1989, lots of changes. Getting confirmed information between those times is a nightmare.
  10. It's definitely after '87. When I left 2nd Brigade, 8th ID that summer, the 2x Mech Battalions in Baumholder were still 1/13 and 1/39 Infantry.
  11. For anyone that may find them useful, I tweaked the designs of “The Sheriff of Oosterbeek: A Scenario Design DAR/AAR” worksheets by Jon Sowden to get the theme to better fit, IMHO, the CMCW module. They are in .pdf format (but are NOT form fillable). I would recommend printing them in draft format so as to limit the use of your printer's color ink supply. They can be accessed from my website at CMCW: Scenario Design Worksheets!
  12. I'll get them uploaded and message you a link. For the map graphics and such I have been using multiple software (Inkscape and Paint.NET mainly) and online sites like Unit Symbol Generator - www.spatialillusions.com to cobble together stuff I need. I use Inkscape so I can use vector graphic. It's all very time consuming at least until I get enough prebuilt stuff put together.
  13. This is my first completed CMCW scenario and I'm hoping that it will be the 1st scenario in a campaign I am writing up the outline for. It does fall outside of the 79-82 CMCW module timeline (is set in July 1985). More details will be found in the Designer's Notes but in the end, I hope all who played this scenario got some enjoyment out of it. I welcome any feedback people are willing to provide. It's designed for "Play as BLUE vs AI only (only the RED force has AI plans - x3). At some point I would like to tweak it for play as either side and H2H but we'll see as I'll need to learn some more stuff I'm sure. Full description and download link are at: CC-s01 Baumholder Army Airfield!
  14. I think I have that somewhere in my book stash. Gonna to have to see if I can locate it.
  15. Awesome! Looking forward to getting it downloaded and installed.
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