Sirocco Posted May 23, 2011 Share Posted May 23, 2011 Playing the first scenario of a campaign on warrior - no spoilers - I was being beaten up for a while with not even sound contacts showing up. It really made me think of the reality of fighting through the dense hedgerows of the period. Link to comment Share on other sites More sharing options...
massive1974 Posted May 23, 2011 Share Posted May 23, 2011 Well, I had an awesome moment the other day, I can't find the thread with awesome moments so I'll just jot it down here. Carbide Carbide map, Realtime, almost an hour into the map, I finally managed to cross the lefternmost bridge with some shot up infantry that I put in the houses near the bridge (playing US side) and two tanks with which I crept up on two Stugs in the bocage. With a lot of reloads and for at least half an hour I tried to take out the Stugs with the tanks then with some engineers with AT charges, nothing worked. I just couldn't find and angle. So finally I gave up, left the four tanks hiding in the bushes and went over to the other side of the map to work on the other bridge. About 15 minutes later I hear a loud bang from the back. Whatta? I pan back to the bridge that I've already taken and I see one of the Stugs burning up, crew bailing out and screaming in German. Jeesus. I never gave an order for them to keep on trying or anything I just left it to that, no cover arc, nothing.... The Stug was in the same place I saw it last so they didn't move.... One of the Shermans crews FIGURED IT OUT and they blasted the Stug out of the Bocange just like that. I mean....are these guys ALIVE in my PC and THINKING or WHAT?????? it was creepy. I almost kissed them, they were just too little and too flat. Link to comment Share on other sites More sharing options...
MengJiao Posted May 23, 2011 Share Posted May 23, 2011 Well, I had an awesome moment the other day, I can't find the thread with awesome moments so I'll just jot it down here. Carbide Carbide map, Realtime, almost an hour into the map, I finally managed to cross the lefternmost bridge with some shot up infantry that I put in the houses near the bridge (playing US side) and two tanks with which I crept up on two Stugs in the bocage. With a lot of reloads and for at least half an hour I tried to take out the Stugs with the tanks then with some engineers with AT charges, nothing worked. I just couldn't find and angle. So finally I gave up, left the four tanks hiding in the bushes and went over to the other side of the map to work on the other bridge. About 15 minutes later I hear a loud bang from the back. Whatta? I pan back to the bridge that I've already taken and I see one of the Stugs burning up, crew bailing out and screaming in German. Jeesus. I never gave an order for them to keep on trying or anything I just left it to that, no cover arc, nothing.... The Stug was in the same place I saw it last so they didn't move.... One of the Shermans crews FIGURED IT OUT and they blasted the Stug out of the Bocange just like that. I mean....are these guys ALIVE in my PC and THINKING or WHAT?????? it was creepy. I almost kissed them, they were just too little and too flat. The little dudes are uncannily real sometimes. I was in realtime trying to figure out what was going on with somebody shooting at a company HQ. I zoomed up to a paratrooper squad sitting in some trees and I was about to give them a hunt order when one of them stood up, took aim with his M1 and shot a german running across a field about 75 meters away. The whole thing seemed creepy and yet dramatic, even melodramatic. Link to comment Share on other sites More sharing options...
StellarRat Posted May 23, 2011 Share Posted May 23, 2011 I tried using 8" howitzers yesterday. What a waste of points! It takes three days for them to start firing even with the required FO unit. I'm sure that is realistic, but I won't be using them again useless I have a longer scenario and I'm really sure where the enemy is. Is there anyway to speed up offboard artillery response time? Do I need to pick different types of units or rating, etc...? Link to comment Share on other sites More sharing options...
YankeeDog Posted May 23, 2011 Share Posted May 23, 2011 I tried using 8" howitzers yesterday. What a waste of points! It takes three days for them to start firing even with the required FO unit. I'm sure that is realistic, but I won't be using them again useless I have a longer scenario and I'm really sure where the enemy is. Is there anyway to speed up offboard artillery response time? Do I need to pick different types of units or rating, etc...? TRPs. Or, use them as turn 1 pre-planned barrage. Link to comment Share on other sites More sharing options...
Rayak47 Posted May 23, 2011 Share Posted May 23, 2011 I'm wondering how hard it would be to code that question mark into becoming a vehicle or inf icon as it solidifies? I had one coming up the road at night and didn't know know whether to deploy one of the only two units nearby covering that flank, a nearby HMG or Tube guy. Moving both would create a huge gap. Of course I went greater threat, moved the tube and had a squad trapped on the roadi by bocage. Tube ran away as ordered! I figure the guys might be able to tell the difference between an engine and a group of troops sneaking up? It can stay the question mark if it's troops pushing a tank with the engine off! Link to comment Share on other sites More sharing options...
DaveDash Posted May 24, 2011 Share Posted May 24, 2011 My first impressions: I found the game hard to get into, until I did a few things. Sound mod, tracer mod installed. Back to WEGO. This was probably the main thing that made the game more enjoyable. The WW2 formations are just too big in many cases to have an enjoyable time playing RT (for me personally). After switching back to WEGO, I'm finding the game quite epic. I'm still over-protective of my units like CMSF. But I find this actually works well, the lethality of modern weapons teaches you harsh lessons which translate well into WW2. The only thing for me that is a bit of a let down are the graphics. Everyones raving about them but reallly they're not that much of an improvement over CMSF in my opinion, and in some cases worse IMO (Trees, grass, sometimes the colours look off). Models are definitely better, terrain is not. Link to comment Share on other sites More sharing options...
ng cavscout Posted May 24, 2011 Share Posted May 24, 2011 Newbie over here, but long time gamer - This is my first CM game, and my first impressions of it are that it looks promising but good lord could it be any more difficult to get into? You want a game that is hard to get into try Empires in Arms by Matrix. Napoleonic strategy game. I bought it in 2007 or 2008 and still can't figure it out. Link to comment Share on other sites More sharing options...
ng cavscout Posted May 24, 2011 Share Posted May 24, 2011 FACT: luck never played a key role during WWII, or any other war for that matter. Hence the game is fundamentally flawed. Did you ever cancel your preorder? Link to comment Share on other sites More sharing options...
fugazy Posted May 24, 2011 Share Posted May 24, 2011 "LAST DEFENSE" Hiiiiiyaaaah! the first scenario I played when I tried the 'CM beyond overlord' demo, ten years ago!! Thank thanks a lot for this birthday present!! Whaaao after playing this scenario I will reinstall CMBO on my computer to feel the diference between. Great job BFC, a long long way since CMBO... ...and thank for the german helmet fix Link to comment Share on other sites More sharing options...
Aragorn2002 Posted May 24, 2011 Share Posted May 24, 2011 Well, I've came to the following conclusion, gents. This is the BEST WARGAME EVER! Well done, BF! Link to comment Share on other sites More sharing options...
normannobrot Posted May 25, 2011 Share Posted May 25, 2011 must say, its WICKED, !! tho i am still ponderd with the "out of memory error". ??? bout to head over to the support page, lol..atleast thats the only down side, :+).....but a very impresive game, terrain looks amazing. Link to comment Share on other sites More sharing options...
WriterJWA Posted May 25, 2011 Share Posted May 25, 2011 You want a game that is hard to get into try Empires in Arms by Matrix. Napoleonic strategy game. I bought it in 2007 or 2008 and still can't figure it out. Or perhaps War in the Pacific: AE. It will likely take you over a year to get through a full campaign. Link to comment Share on other sites More sharing options...
Narsus Posted May 25, 2011 Share Posted May 25, 2011 Hedgerow+Infantry= Bloody tactical bliss I am loving it, infantry in hedgerow is quickly becoming one of my favorite things to play. Link to comment Share on other sites More sharing options...
Barkhorn1x Posted May 25, 2011 Share Posted May 25, 2011 Hedgerow+Infantry= Bloody tactical bliss I am loving it, infantry in hedgerow is quickly becoming one of my favorite things to play. The bocage does give the battles a different flavor to be sure. Link to comment Share on other sites More sharing options...
Antig3n Posted May 26, 2011 Share Posted May 26, 2011 I'm pretty sure I just saw a greyhound penetrate two of my puma's with one shot in Cats Chasing Dogs. Intense. That can happen, right? It's real time so I can't double check. Man I hate that about real time Link to comment Share on other sites More sharing options...
Sergei Posted May 26, 2011 Share Posted May 26, 2011 Yep, a shell can fully penetrate a vehicle and then hit another. A good reason to keep some spacing between vehicles, especially the lighter ones... Link to comment Share on other sites More sharing options...
A Canadian Cat Posted May 26, 2011 Share Posted May 26, 2011 Yeah, it sure can happen - even in the old games. While waiting for CMBN I was playing CMBB with a friend. I had two Wespes hiding in the trees chewing up some infantry. Suddenly a IS2 showed up that I had no idea he had. Before my guys could turn their guns around the near one was blasted by the 122mm and the explosion plus secondary was so big it took out the other Wespe too. One shot two kills. I just got FRAPs working and I need to go find that turn because it was pretty cool even in the old game. I learned lots of lessons that game. Link to comment Share on other sites More sharing options...
A Canadian Cat Posted May 27, 2011 Share Posted May 27, 2011 One shot two kills. I just got FRAPs working and I need to go find that turn because it was pretty cool even in the old game./QUOTE] For anyone interested I posted a link to the video in the appropriate CM1x forum: http://www.battlefront.com/community/showthread.php?p=1273579#post1273579 Link to comment Share on other sites More sharing options...
Doug Williams Posted May 27, 2011 Share Posted May 27, 2011 Got my steelbook today. I'm in love with this game. Almost as much as I was with CMBO. Bravo. Link to comment Share on other sites More sharing options...
Manx Posted May 28, 2011 Author Share Posted May 28, 2011 Another thing about CMBN i would like to commend BFC on is how damn fast the game starts up. I mean we're talking split seconds from clicking the start icon to having the main menu up. Great job! Link to comment Share on other sites More sharing options...
Orkel Posted May 28, 2011 Share Posted May 28, 2011 Game is incredible. As a side note to Battlefront.com: Will the Hetzer ever be added? Link to comment Share on other sites More sharing options...
Sergei Posted May 28, 2011 Share Posted May 28, 2011 As a side note to Battlefront.com: Will the Hetzer ever be added? Of course!!! But they didn't come until September 1944. You can expect to see them in the Market Garden module at earliest. Link to comment Share on other sites More sharing options...
Orkel Posted May 28, 2011 Share Posted May 28, 2011 Of course!!! But they didn't come until September 1944. You can expect to see them in the Market Garden module at earliest. Module? Is that a patch, DLC or expansion? Link to comment Share on other sites More sharing options...
Sergei Posted May 28, 2011 Share Posted May 28, 2011 Module? Is that a patch, DLC or expansion? Modules are expansion packs - eg. for CMSF there was USMC, British and NATO modules. For CMBN the modules will be Commonwealth (incl. Brits, Canucks, Allied minors, Waffen SS and Fallschirmjägers), Market Garden (it also expands the timeframe to September-October) and a 'Battle Pack' which is a new concept with no single common theme, odds and sods like 'Hobart's funnies'. Modules require the base game, but you don't have to own them all - eg. you can skip the Commonwealth module and buy just the Market Garden module if you like. Link to comment Share on other sites More sharing options...
Recommended Posts