Madmatt Posted March 1, 2002 Share Posted March 1, 2002 Damage...It is pain, destruction, chaos and up till now in Combat Mission it was resigned to the realm of the imagination. Well no longer. Allow me to introduce yet another new CMBB game feature. Damaged Building Textures!!! Now then, have a nice look at the following pictures but rememeber one thing. They were all taken about a month ago and as cool as they look here, in 10 days from now I will show you how we have pushed them even further into the realm of overwhelming slack jawed coolness...Don't ask questions about them just yet, in 10 days all will be revealed...well not ALL, but enough So how do they work? Well, when an individual building gets damaged suffeciently these textures will replace the default one automatically. Each building has its own damaged texture set, just like it has its own winter set. We wanted to have both a light and heavy damage texture set but we are already pushing the limits on textures so we could only do one. HOWEVER in 10 days (or so, maybe more maybe less) I will show you what we DID do to make these things even cooler...and forever change how city and town maps will look.... In the last picture you might notice there are two identical buildings next to each other, one with damage and one without. Pretty nifty eh? Click the thumbnails to open the images full size! Madmatt 10 days and counting for more details...more or less...Maybe 11, depends how I feel. 12 tops... [ March 01, 2002, 01:48 PM: Message edited by: Madmatt ] Link to comment Share on other sites More sharing options...
BeauCoupDinkyDau Posted March 1, 2002 Share Posted March 1, 2002 Sweet! Are those three story buildings I see? I hope we can set the level of building damage in the scenario editor. Man I can't wait any longer for this game!!!!!!! *explodes from antisipation* :eek: [ March 01, 2002, 01:50 PM: Message edited by: Vader's Jester ] Link to comment Share on other sites More sharing options...
Speedbump Posted March 1, 2002 Share Posted March 1, 2002 MM, While I am not an expert (as many of our European friends are) on European architecture, I did live in Budapest for 6 months, and the damage that can still be seen on walls is very, very similar to these screenshots! Nicely done! Speedbump Link to comment Share on other sites More sharing options...
jshandorf Posted March 1, 2002 Share Posted March 1, 2002 Thanks, Matt. Jeff Link to comment Share on other sites More sharing options...
Priest Posted March 1, 2002 Share Posted March 1, 2002 one word..... WOW Link to comment Share on other sites More sharing options...
hellfish Posted March 1, 2002 Share Posted March 1, 2002 Cool. Very, very, very cool. Ten days? Hmmm... that's enough time to imagine what may or may not be. I have an idea already... Link to comment Share on other sites More sharing options...
Michael Dorosh Posted March 1, 2002 Share Posted March 1, 2002 Nice ass on that tank. I like the detailing on the hull, and especially the treads. Link to comment Share on other sites More sharing options...
Kingfish Posted March 1, 2002 Share Posted March 1, 2002 Check out the 3-D rubble in pic 3 & 4. Link to comment Share on other sites More sharing options...
Michael Dorosh Posted March 1, 2002 Share Posted March 1, 2002 Oh, I also like the open invitation to the Commissar's Ball that is posted by the door of the brick building. Link to comment Share on other sites More sharing options...
Panzer_Meyer Posted March 1, 2002 Share Posted March 1, 2002 WOW amazing work, beaitiful textures and details on the buildings and the tanks! Can't wait for more screenshots. Link to comment Share on other sites More sharing options...
CrapGame Posted March 1, 2002 Share Posted March 1, 2002 That rubble looks incredible. Gives a whole new dimension to the game. Link to comment Share on other sites More sharing options...
Madmatt Posted March 1, 2002 Author Share Posted March 1, 2002 Heheh, you think that looks good now...In 10-12 days (depending on the break) your CM world will change... Madmatt Link to comment Share on other sites More sharing options...
dalem Posted March 1, 2002 Share Posted March 1, 2002 Originally posted by Michael Dorosh: Nice ass on that tank.Uh, Michael, we may need to talk. Link to comment Share on other sites More sharing options...
BeauCoupDinkyDau Posted March 1, 2002 Share Posted March 1, 2002 Originally posted by Madmatt: Heheh, you think that looks good now...In 10-12 days (depending on the break) your CM world will change... MadmattYou're not going to announce a release date are you? Link to comment Share on other sites More sharing options...
The Commissar Posted March 1, 2002 Share Posted March 1, 2002 We're being totally spoiled by all these screenshots and previews. I love it!! Link to comment Share on other sites More sharing options...
Panzer_Meyer Posted March 1, 2002 Share Posted March 1, 2002 Originaly Posted by Micheal Dorosh Nice ass on that tankYea I agree, that ass looks nice. I can't wait to get the oppurtunity to attempt a REAR PENETRATION on it!!! Originally Posted by MadMatt In 10-12 days (depending on the break) your CM world will change...Do we get to see REAR PENETRATIONS of those nice looking a$$es?! (on the tanks ofcourse) [ March 01, 2002, 02:51 PM: Message edited by: Rommel22 ] Link to comment Share on other sites More sharing options...
Bad Monkey! Posted March 1, 2002 Share Posted March 1, 2002 Anybody notice anything strange about that fellow on the left? Like fact that he's either missing his legs below the knees... or he's somehow rising from below street level... Link to comment Share on other sites More sharing options...
The ol one eye. Posted March 1, 2002 Share Posted March 1, 2002 BTS, will you marry me? Link to comment Share on other sites More sharing options...
PawBroon Posted March 1, 2002 Share Posted March 1, 2002 Originally posted by Bad Monkey!: [QBHe's somehow rising from below street level...[/QB]I might be getting IN or OUT of the sewer system which is being implemented for CMBB... Link to comment Share on other sites More sharing options...
Bad Monkey! Posted March 1, 2002 Share Posted March 1, 2002 That was the implication, yes. Link to comment Share on other sites More sharing options...
The Commissar Posted March 1, 2002 Share Posted March 1, 2002 Originally posted by Bad Monkey!: Like fact that he's either missing his legs below the knees... or he's somehow rising from below street level...Actually, I think there is just a slight change in elevation between the foreground with the buildings and the open space across which the soldier is moving. His lower legs are just hidden behind the elevation change. Link to comment Share on other sites More sharing options...
flammenwerfer Posted March 1, 2002 Share Posted March 1, 2002 MaddMatt- Will it take 12 days to PARTIALLY rubble those buildings? :cool: Link to comment Share on other sites More sharing options...
Pvt. Ryan Posted March 1, 2002 Share Posted March 1, 2002 No, no, the most logical explanation is that his legs were amputated below the knees. Walking wounded in CMBB!!! Nice buildings. It just keeps getting better. [ March 01, 2002, 03:25 PM: Message edited by: Pvt. Ryan ] Link to comment Share on other sites More sharing options...
aka_tom_w Posted March 1, 2002 Share Posted March 1, 2002 Originally posted by Flammenwerfer: MaddMatt- Will it take 12 days to PARTIALLY rubble those buildings? :cool: I'm curious about that my self???? maybe somthing like this: ok its a lousy pic but you get the idea I'm sure you have all seen good pics of WWII rubble in the streets from partially destroyed buildings. -tom w [ March 01, 2002, 03:30 PM: Message edited by: aka_tom_w ] Link to comment Share on other sites More sharing options...
Mord Posted March 1, 2002 Share Posted March 1, 2002 I come on just to check some threads and YEHAAA! Absolutely Awsome News! Good job guys you are really improving CM in all aspects. If we still have any non believers they should be shot. Mord. [ March 01, 2002, 04:29 PM: Message edited by: Mord ] Link to comment Share on other sites More sharing options...
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