Der Kuenstler Posted June 25, 2005 Share Posted June 25, 2005 I recently started a QB PBEM in which I am attacking a British held town with a German force. Wanting to try a try some new things I picked 4 Brummbars for armor. Now to my horror I see that there are only six HC shells between all of them - the rest of the shells are all HE. To add to the trouble - the Brummbar that had 4 of the HC just bogged. My only other vehicles are 2 251/17 halftracks and one 250/9 halftrack. Should I just surrender now or are there any tactics to salvage this?? So far I've seen 2 enemy Wolverines that have done no damage yet. 0 Quote Link to comment Share on other sites More sharing options...
Soddball Posted June 25, 2005 Share Posted June 25, 2005 Well, you picked an HE-heavy force and you've discovered the weakness of it. I would suggest your best course of action is to use 'area fire' to level everything as fast as you can. 150 HE will easily disable a tank if you hit the ground close to it, and it's good for getting gun damage aswell. 0 Quote Link to comment Share on other sites More sharing options...
RMC Posted June 25, 2005 Share Posted June 25, 2005 Tell your opponent that you want to abandon the scenario in CM, but play the setup in the original Squad Leader. The Brummies get +2 for armor and the HE can pop any allied tank. 0 Quote Link to comment Share on other sites More sharing options...
Elmar Bijlsma Posted June 25, 2005 Share Posted June 25, 2005 Against M-10s you still stand a chance, but you have to be very careful. I recommend continueing on, such oddball situations are often the most fun/exciting. 0 Quote Link to comment Share on other sites More sharing options...
Andrew H. Posted June 25, 2005 Share Posted June 25, 2005 IIRC, not only can a direct hit from a Brummbaer KO an M-10, a near miss can also KO an M-10 - more than one, if they're too close together. I would definitely continue the scenario. 0 Quote Link to comment Share on other sites More sharing options...
SgtMuhammed Posted June 25, 2005 Share Posted June 25, 2005 Keep going and make extensive use of shoot and scoot. He won't have time to aim and even near misses will have a good chance of doing something. Big HE rounds are a danger to everything. 0 Quote Link to comment Share on other sites More sharing options...
Boo Radley Posted June 26, 2005 Share Posted June 26, 2005 Isn't "Shoot and Scoot" with Brummbars more like "Lumber Forward and Then After Awhile Back Painfully Slowly Away"? 0 Quote Link to comment Share on other sites More sharing options...
Der Kuenstler Posted June 26, 2005 Author Share Posted June 26, 2005 Ok thanks guys - I'll press on - those Brummbars have such thick frontal armor as long as I'm facing him he'll still have a problem. 0 Quote Link to comment Share on other sites More sharing options...
warspite Posted June 26, 2005 Share Posted June 26, 2005 It's a bit of a problem but nothing you can't handle, given some luck. It all depends on your opponent's dispositions. If he picked an infantry/ATG force, he's ROYALLY screwed. If he picked tanks, you're pretty safe from most with 6pdrs/75mm, but 17pdrs will, as always, chew you to pieces. Your 150mm HE is going to be less effective than AP might be, but not useless. It can easily immobilize a tank and damage a gun. Crewers under veteran status are also prone to being shook up by the explosions and may bail outright despite the lack of damage to their vehicle. Any open-top or thin-skinned hardware is going to be mincemeat - provided you can hit. Don't forget that Brummbars have very strong armor. Your opponent likely has some 17pdrs, but on-map mortars can pin them while the Brummbars deliver the killing blow. 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted June 27, 2005 Share Posted June 27, 2005 Oh, I think an AAR is required for this one Steve 0 Quote Link to comment Share on other sites More sharing options...
securityguard Posted June 27, 2005 Share Posted June 27, 2005 What sort of terrain are you in? Most likely you will beat the crap out of him if you have a fair LOS across a fair distance. Like everyone else said, level EVERYTHING. Don't leave an inch uncratered! Make sure those Brummbars have 0 HE by the end of the battle (but don't needlessly waste it, put it in estimated positions) 0 Quote Link to comment Share on other sites More sharing options...
Vixen Posted June 27, 2005 Share Posted June 27, 2005 If you think those are fun, try a SturmTiger! I was playing one scenario which name I forget but the Sturmtiger killed like 3 JS-2, one of them with a near miss and about 200 infantry. Was real interesting. Was the first time I ever tried one of those. 0 Quote Link to comment Share on other sites More sharing options...
Der Kuenstler Posted June 27, 2005 Author Share Posted June 27, 2005 Well, the terrain is modest hills with moderate tree coverage. The ground is wet, though. I'll just stand back and fire away. Sounds like good strategy. Hopefully my Brummbar with the HC will free itself and not immobilize... 0 Quote Link to comment Share on other sites More sharing options...
von Lucke Posted June 28, 2005 Share Posted June 28, 2005 Remember, the Wolverine (M10) is an open-topped AFV. Plant 250pts worth of HE on or near --- as in a tree-burst --- and the crew will bail. 0 Quote Link to comment Share on other sites More sharing options...
Holien Posted June 28, 2005 Share Posted June 28, 2005 AAR Please. H 0 Quote Link to comment Share on other sites More sharing options...
Dschugaschwili Posted June 28, 2005 Share Posted June 28, 2005 If he carelessly parks a M10 next to a large building, you can also area fire at the top floor to get a treeburst-like effect. Dschugaschwili 0 Quote Link to comment Share on other sites More sharing options...
Panzer76 Posted June 28, 2005 Share Posted June 28, 2005 You wanted some of the most rare and uber armour that exists in CMBB, now you pay the price. Muhhaahahah. 0 Quote Link to comment Share on other sites More sharing options...
Jack Carr Posted June 28, 2005 Share Posted June 28, 2005 Wolverines are open topped, aren't they? If so, a 150MM HE hit should be devastating. Good luck! 0 Quote Link to comment Share on other sites More sharing options...
Jack Carr Posted June 28, 2005 Share Posted June 28, 2005 Originally posted by von Lucke: Remember, the Wolverine (M10) is an open-topped AFV. Plant 250pts worth of HE on or near --- as in a tree-burst --- and the crew will bail. Whoops! Sorry, didn't see your post. I agree. 0 Quote Link to comment Share on other sites More sharing options...
Soddball Posted June 28, 2005 Share Posted June 28, 2005 Just ran some tests. Tanks are very susceptible to gun damage from 150HE. Commanders are very vulnerable. I set up a QB, me with 8 Brummbars, AI with 12 Shermans and 4 Wolverines. Turn 3, 4 salvos from a Brummbar at a momentary contact. I then saved and ended the game to see the result. 2 tanks had gun damage, and 4 had lost their TCs. Your ROF is slow - 2 to 3 shots per turn. And 17pdr AP will go through that front armour without a problem at close range. 0 Quote Link to comment Share on other sites More sharing options...
Holien Posted July 8, 2005 Share Posted July 8, 2005 So how is this game going? Any update? H 0 Quote Link to comment Share on other sites More sharing options...
Der Kuenstler Posted July 8, 2005 Author Share Posted July 8, 2005 Well I went out of town a few days but I'm back - the Brumbars are basically moving forward on "hunt." My stuck Brummbar unbogged (whew). When they come in LOS of any building, I'm leveling the building. I've now identified three Wolverines lurking around - no other AFVs yet. My infantry is moving forward about 300m ahead of the Brumbars, halftracks are hanging back out of sight for now. I hit the village with incendiary rockets and there are a few fires going. I blew up one house a Wolverine was hiding behind but it was not apparenty damaged. Thats about it for now -no AFVs lost on either side so far. 0 Quote Link to comment Share on other sites More sharing options...
MeatEtr Posted July 8, 2005 Share Posted July 8, 2005 Hehe, the calm before the storm, my fav part of a battle. Give em hell! :mad: 0 Quote Link to comment Share on other sites More sharing options...
leakyD Posted July 11, 2005 Share Posted July 11, 2005 Well, if it helps at all, I've killed T-34's with 88mm HE before. I may have been a Muzzle Velocity thing, but hey, you don't know until you try! Oh, and no one mentioned this, but your enemy doesn't know you only have X amount of HC (well, unless he's reading this thread). Use that to your advantage. Good luck. Looking forward to see how this pans out! 0 Quote Link to comment Share on other sites More sharing options...
Der Kuenstler Posted August 19, 2005 Author Share Posted August 19, 2005 OK the battle is over - ended in a major victory for me. The open topped wolverines were no match for the brumbars - I just kept them slowly creeping forward, blasting away. Two brumbars ended up immobile but none destroyed. But I wouldn't want to try that force mix again! 0 Quote Link to comment Share on other sites More sharing options...
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