37mm Posted January 8, 2020 Author Share Posted January 8, 2020 2 minutes ago, Aquila-CM said: @37mm The screenshots you´ve posted here on 20/21th December, were you using a specific Reshade profile there? Yep... I'll send you it later. 1 Quote Link to comment Share on other sites More sharing options...
37mm Posted January 8, 2020 Author Share Posted January 8, 2020 1 hour ago, Aquila-CM said: @37mm The screenshots you´ve posted here on 20/21th December, were you using a specific Reshade profile there? I'll just post it here... https://1drv.ms/u/s!Ar0-nWIeMPIA2H92xQF65S8BrDMd?e=FAVkQe Normally, I use the greenzone.ini for H&E... the screenshots that caught your interest used the screenshots.ini. I'm in two minds about the slightly blue "multi.lut" effect. My last two "Tidbits" have both used the screenshot.ini but with the "milti.lut" switched off... 2 Quote Link to comment Share on other sites More sharing options...
Aquila-SmartWargames Posted January 8, 2020 Share Posted January 8, 2020 Great, eager to test them out, thanks 0 Quote Link to comment Share on other sites More sharing options...
37mm Posted January 17, 2020 Author Share Posted January 17, 2020 Quick update. The team is continuing to mostly be working on playable content... ironing out bugs, playtesting scenarios, I've mostly been writing briefings, that kind of thing. I've also converted yet another older map/scenario. This time it's Hakhani Assault by @Stagler which gets the H&E treatment... 3 Quote Link to comment Share on other sites More sharing options...
Erwin Posted January 21, 2020 Share Posted January 21, 2020 Maybe some inspiration for missions from "The 317th Platoon" - (French film about a lost platoon in Vietnam prior to US involvement): https://www.villagevoice.com/2018/08/07/1965s-the-317th-platoon-is-the-movie-that-should-have-kept-us-out-of-vietnam/ https://www.google.com/search?source=hp&ei=6bdzXOTAONGh1fAPr_Wc8AM&q=la+317e+section+english+subtitles&oq=+La+317e+Section+&gs_l=psy-ab.1.0.0j0i22i30l9.1026.1026..2677...0.0..0.46.46.1......0....2j1..gws-wiz.....0.maUMUXg-A1g 1 Quote Link to comment Share on other sites More sharing options...
37mm Posted January 22, 2020 Author Share Posted January 22, 2020 (edited) A great movie. Myself, I'm continuing to mostly be writing briefings & tweaking a few things and here... I also quickly rustled up a conversion of The Prophet & the Mountain... Edited January 22, 2020 by 37mm 3 Quote Link to comment Share on other sites More sharing options...
Combatintman Posted January 22, 2020 Share Posted January 22, 2020 5 hours ago, 37mm said: I also quickly rustled up a conversion of The Prophet & the Mountain... Buddha and the núi surely? 2 Quote Link to comment Share on other sites More sharing options...
37mm Posted January 22, 2020 Author Share Posted January 22, 2020 (edited) 1 hour ago, Combatintman said: Buddha and the núi surely? I think its uninspired working title is The spirits and the Mountain... I'm hoping a future flash of inspiration will change that. Edited January 22, 2020 by 37mm 0 Quote Link to comment Share on other sites More sharing options...
37mm Posted January 22, 2020 Author Share Posted January 22, 2020 (edited) Oh I also sorted out a new weapon for the Modern/Aftermath era... ... which makes our M79 a "Bong-Hai Civil War" era weapon only. Which reminds me, @Mord I don't suppose we could trouble you for a few more silhouettes? Edited January 22, 2020 by 37mm 2 Quote Link to comment Share on other sites More sharing options...
Falaise Posted January 22, 2020 Share Posted January 22, 2020 On 21/01/2020 at 17:17, Erwin said: Peut-être une inspiration pour les missions de " The 317th Platoon " - (film français sur une section perdue au Vietnam avant la participation américaine): https://www.villagevoice.com/2018/08/07/1965s-the-317th-platoon-is-the-movie-that-should-have-kept-us-out-of-vietnam/ https://www.google.com/search?source=hp&ei=6bdzXOTAONGh1fAPr_Wc8AM&q=la+317e+section+english+subtitles&oq=+La+317e+Section+&gs_l=psy-ab.1.0.0j0i22i30l9.1026.1026..26 ..0.0..0.46.46.1 ...... 0 .... 2j1..gws-wiz ..... 0.maUMUXg-A1g excellent movie Schoendoerffern also carried out an excellent report or it follows a US platoon during the second war of Vietnam, the lieutenant Anderson one of the 1st officer of color lcome from West Point 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted January 27, 2020 Share Posted January 27, 2020 The USMC deploys to an Asiatic beach-head in response to a crisis situation: 2 Quote Link to comment Share on other sites More sharing options...
MOS:96B2P Posted January 27, 2020 Share Posted January 27, 2020 2 hours ago, Sgt.Squarehead said: The USMC deploys to an Asiatic beach-head in response to a crisis situation: +1 NICE!!! Gotta love when that happens. 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted January 27, 2020 Share Posted January 27, 2020 (edited) I thought you might approve, it's a (slightly cheaty) screenshot from 'Invasion'.....All very experimental at the moment, basically it's a variant of the Delta map, with a military base & maximum security prison located in the central 'for scenario designer use' area. You can probably figure the rest out already. It'll be quite a long one, I'm aiming for three hours or more, broken into several distinct phases.....Initially the Scout/Sniper & Recon Platoons will be prowling about attempting to make contact with the Wai-Bong resistance (who can be very useful as they are Combatants and the population density is medium). Edited January 27, 2020 by Sgt.Squarehead 1 Quote Link to comment Share on other sites More sharing options...
37mm Posted January 31, 2020 Author Share Posted January 31, 2020 Update All but one of my various "Bong-Hai Civil War" era scenario conversions* now have briefings, designer notes, landmarks etc However, I still need to finish the very last massive conversion for the 0.96 "open beta" release (so much roof clicking). Even so, we're still hoping to be releasing weeks, not months, from now. In the meantime all I have is "Tidbits", here's one from last week... *Eighteen in total, seven of which are slated for use in a Campaign... there are also nine, far simpler, Modern/Aftermath era conversions. When combined with the 15 scenario campaign from @puje & contributions of @Combatintman & @Sgt.Squarehead that should be at least 45 scenarios worth of content for you to chew through. 2 Quote Link to comment Share on other sites More sharing options...
MOS:96B2P Posted January 31, 2020 Share Posted January 31, 2020 2 hours ago, 37mm said: *Eighteen in total, seven of which are slated for use in a Campaign... there are also nine, far simpler, Modern/Aftermath era conversions. When combined with the 15 scenario campaign from @puje & contributions of @Combatintman & @Sgt.Squarehead that should be at least 45 scenarios worth of content for you to chew through. +1. Very cool. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted January 31, 2020 Share Posted January 31, 2020 +100 Very very impressive... 0 Quote Link to comment Share on other sites More sharing options...
Combatintman Posted January 31, 2020 Share Posted January 31, 2020 8 hours ago, 37mm said: *Eighteen in total, seven of which are slated for use in a Campaign... there are also nine, far simpler, Modern/Aftermath era conversions. When combined with the 15 scenario campaign from @puje & contributions of @Combatintman & @Sgt.Squarehead that should be at least 45 scenarios worth of content for you to chew through. I am wheels up from Kabul tomorrow so should be in the scenario editor with a vengeance on Monday. 2 Quote Link to comment Share on other sites More sharing options...
Tony12w09 Posted February 1, 2020 Share Posted February 1, 2020 Hi, Is this mod ready for download somewhere? 0 Quote Link to comment Share on other sites More sharing options...
37mm Posted February 5, 2020 Author Share Posted February 5, 2020 (edited) On 2/1/2020 at 11:30 PM, Tony12w09 said: Hi, Is this mod ready for download somewhere? Soon enough. 'Al Amarah' is looking a bit different these days... ... still a long way to go but at least I've finished 'clicking all the roofs' north of the river. Edited February 5, 2020 by 37mm 1 Quote Link to comment Share on other sites More sharing options...
puje Posted February 5, 2020 Share Posted February 5, 2020 6 hours ago, 37mm said: ... still a long way to go but at least I've finished 'clicking all the roofs' north of the river. Oh it's a nightmare! Like 15 clicks to make ONE f... roof. I really wish you could hold CTRL + 1-9 and click to set roof to #1. 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted February 5, 2020 Share Posted February 5, 2020 Try making an interlinked cluster.....On stilts: It's the stuff of madness I tell you! 2 Quote Link to comment Share on other sites More sharing options...
37mm Posted February 11, 2020 Author Share Posted February 11, 2020 (edited) Okay the final conversion is now complete (or at least complete enough for beta testing). A 'Thunder Run' to relieve the besieged Imperial Garrison at 'Comique House'... ... just have to write a basic campaign script, update the manual & fix a few minor mod issues, then we should be good to go. Edited February 11, 2020 by 37mm 2 Quote Link to comment Share on other sites More sharing options...
Glubokii Boy Posted February 11, 2020 Share Posted February 11, 2020 1 hour ago, 37mm said: Okay the final conversion is now complete (or at least complete enough for beta testing). A then we should be good to go. ...... 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted February 11, 2020 Share Posted February 11, 2020 Wow. Really looks like a completely new game. All the things that for over a decade we were told were impossible: boats, helicopters etc. You guys are amazing. 0 Quote Link to comment Share on other sites More sharing options...
37mm Posted February 11, 2020 Author Share Posted February 11, 2020 1 hour ago, Erwin said: Wow. Really looks like a completely new game. All the things that for over a decade we were told were impossible: boats, helicopters etc. You guys are amazing. I've not done much with the helicopter landings actually... although that's probably a good thing as I only recently came up with some practical ideas on how they could actually be implemented. There is a concept [hotlz] tag as part of 0.96... but any full implementation will likely be a 1.0 thing. Either way, here's the usual "tidbit"... 2 Quote Link to comment Share on other sites More sharing options...
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