MikeyD Posted July 31, 2018 Share Posted July 31, 2018 (edited) Turkey crossing the Syrian border last January brought Leopard 2A4 onto the front page. I'm quickly whipping up a Turkish mod for the German vehicle for CMSF2. I haven't uploaded a mod since before Repository went away. I'll have to pick a spot to upload to after CMSF2 comes out. It might possibly fit the CMSF1 model too, though I haven't tried. Edited July 31, 2018 by MikeyD 3 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted July 31, 2018 Share Posted July 31, 2018 (edited) If you can do matching YPRs I've already largely written a scenario (one AI scripted, no briefings) and it doesn't use crew-swapping so it should be portable. BTW - The picture you chose doesn't make it obvious, but that example and many other Turkish Leos actually have three colour camo.....Four black corners and four green stripes (these may be the legacy of over-painted NATO camo): Don't worry though, plain is fine too: I believe the camoed examples are replacements/reinforcements after the first lot got trashed.....What's that saying about repeating a plan and expecting a different outcome? Edited July 31, 2018 by Sgt.Squarehead 1 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted July 31, 2018 Author Share Posted July 31, 2018 Yup, the plan is to do one plain and one funky camou pattern. A lot of the plain vehicles in picts you can see the camou stripes had been deliberately painted over. And the pre-invasion Leopards seem to be in standard NATO camou. Ah! It just dawned on me. I've seen that color before. Tiger Is in North Africa! 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted July 31, 2018 Share Posted July 31, 2018 Nice looking Mikey. Are uniforms also moddable to Turkish? 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted July 31, 2018 Share Posted July 31, 2018 7 hours ago, MikeyD said: I've seen that color before. Tiger Is in North Africa! Nice looking Mikey. Hope uniforms are also moddable to Turkish. (But weapons??) Syrian desert environment is not significantly different to NA, so no surprise there. What does surprise me is how resistant folks are to a CM-DAK title when everyone is now creaming about CMSF2. But, then I recall how a couple years ago, most people were poo poo-ing the very idea of a CMSF2 that some of us were enthusiastically lobbying for. Customers/people are funny that way. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted July 31, 2018 Author Share Posted July 31, 2018 I have my ideas. I don't know how much free time I'll have to implement them, though. I'd like to at least swap out the German tanker uniform for something more appropriate. As for weapons, I might be able to borrow the FN rifle out of CM:Afghanistan to swap out the Dutch rifle. I don't know if that's even doable. 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted July 31, 2018 Share Posted July 31, 2018 12 hours ago, MikeyD said: I'll have to pick a spot to upload to after CMSF2 comes out CM Mods please: http://cmmods.greenasjade.net/ 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted August 1, 2018 Author Share Posted August 1, 2018 I've just quickly thrown together a German tanker's uniforms using Turkish army camou scheme. Things are sooooo much easier when you've got the layered Photoshop files! 1 Quote Link to comment Share on other sites More sharing options...
IICptMillerII Posted August 1, 2018 Share Posted August 1, 2018 Looks great MikeyD! 0 Quote Link to comment Share on other sites More sharing options...
Sequoia Posted August 2, 2018 Share Posted August 2, 2018 Looks great. Mike are you also going to redo you African Campaign? 1 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted August 2, 2018 Author Share Posted August 2, 2018 That's an open question. If I have time to recreate my 'Africa mod pack' that suggests I'm underemployed with time on my hands. If I can't get to it that means I'm too busy working on wonderful new CM projects for future release. 1 Quote Link to comment Share on other sites More sharing options...
MOS:96B2P Posted August 2, 2018 Share Posted August 2, 2018 (edited) 11 hours ago, Sequoia said: Looks great. Mike are you also going to redo you African Campaign? I was thinking/hoping along the same lines. +1 9 hours ago, MikeyD said: That's an open question. If I have time to recreate my 'Africa mod pack' that suggests I'm underemployed with time on my hands. If I can't get to it that means I'm too busy working on wonderful new CM projects for future release. @MikeyD that's a great answer. You could probably be a politician . Just the African mods would be great. Others could create the scenarios/campaigns. I know I would use them in scenarios. Those mods open an entire continent for scenario designers. I just discovered your African mods in 2017 when @Combatintman made the excellent scenario Op-BARRAS - A Coy 1 PARA http://www.thefewgoodmen.com/tsd3/cm-shock-force-2/cm-shock-force/op-barras-a-coy-1-para-sierra-leone/. From Op-BARRAS From a moded start screen From The King Copper Mines Edited August 2, 2018 by MOS:96B2P 0 Quote Link to comment Share on other sites More sharing options...
Combatintman Posted August 2, 2018 Share Posted August 2, 2018 Yep - totally agree with @MOS:96B2Pabout reviving your Africa pack for the updated CMSF - I plan to do a bunch of scenarios set there and a new version of your excellent Mod would be absolutely great. 0 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted August 2, 2018 Share Posted August 2, 2018 Me three! 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted August 2, 2018 Share Posted August 2, 2018 And four. 0 Quote Link to comment Share on other sites More sharing options...
Chops Posted August 2, 2018 Share Posted August 2, 2018 Mikey, Your Mods are great, and much appreciated. I think that you should release your Turkish and African Mods as a Pack. You should definitely get paid for your work, and if Steve is cool with it, others may develop Mod Packs as well, which would be good for everyone. 0 Quote Link to comment Share on other sites More sharing options...
Sequoia Posted August 2, 2018 Share Posted August 2, 2018 Guys, I love Mike's mods but he can have a life outside of Combat Mission you know. 0 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted August 3, 2018 Share Posted August 3, 2018 No, sadly, no he can’t. Such is life. 1 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted August 3, 2018 Author Share Posted August 3, 2018 (edited) Checking this thread at 3:30 in the morning. Maybe you've got a point. Edited August 3, 2018 by MikeyD 4 Quote Link to comment Share on other sites More sharing options...
LongLeftFlank Posted August 3, 2018 Share Posted August 3, 2018 How fast can you mod? As fast as a Leopard! 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted August 5, 2018 Author Share Posted August 5, 2018 Progress to date: Camou applied. Plus the tanker was given Turkish pattern fatigues and a CVC helmet. Very different indeed from the default German vehicle. 6 Quote Link to comment Share on other sites More sharing options...
SchnelleMeyer Posted August 5, 2018 Share Posted August 5, 2018 Looking really nice! Thanks for the update. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted August 5, 2018 Share Posted August 5, 2018 Impressive work! 0 Quote Link to comment Share on other sites More sharing options...
Lethaface Posted August 9, 2018 Share Posted August 9, 2018 On 8/5/2018 at 6:14 AM, MikeyD said: Progress to date: Camou applied. Plus the tanker was given Turkish pattern fatigues and a CVC helmet. Very different indeed from the default German vehicle. Wow, looking like the real deal! I'm definitely interested in the Turkish mods (and Sgt. Squareheads Turkish scenario's). Besides, I too have warm memories of the King Copper mine scenario and the african mod pack. Would be great if someone could make it available for CMSF2. 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted August 9, 2018 Share Posted August 9, 2018 I've got a border-crossing scenario written, but only one (pretty basic) AI plan and no briefing.....It's a pretty major remodel of one of the stock NATO campaign scenarios IIRC. I got bogged down working my way through the countless buildings, making them a bit more Syrian and sorting the internal/doors windows issues, ensuring connecting buildings were at the same elevation and wore the same skins etc. (per @LongLeftFlank & @Combatintman recommendations for good urban mapping).....It's a bit of a chore but it really makes a difference when you play the map. 0 Quote Link to comment Share on other sites More sharing options...
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