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LongLeftFlank

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Everything posted by LongLeftFlank

  1. Jungle/dense forest fighting works as well as any other CM infantry fight, guys. It has its own unique and interesting tactical challenges. It's really no more (or less) of a micro hassle than fighting urban scenarios -- easier in a way since you don't have multiple building levels to deal with. And the tree toggle is handy. The main problem with the current game engine in modeling this kind of fighting is that it *massively* undermodels concealment (targets are wayyyyy too easy to spot), and even the densest vegetation types are still way too easy to see through. To offset this in my Makin scenario, I made extensive use of gapped low bocage segments which truncate LOS and allow lots of sneak and peek. It's also important to use Green troops on the US side, to reflect the exhaustion that rapidly sets in, requiring commitment of fresh forces.
  2. There are probably many ways to design for this effect, but yes: a capable sniper ought to be a major pain in the arse to spot and winkle out, capable of forcing an entire platoon to ground and holding up an advance, as happened/happens a LOT in RL, especially in urban warfare or bocage/woodland warfare. Not simply spotted and plugged after his first couple of shots, as is common in game.
  3. Yes, snipers are spotted and die too easily. Part of why I want a generic 'camouflage' cover that provides (invisible) Smoke like cover to units until they move or fire (exempting single shots). In CMSF1 scenarios, I used to colocate a Spy with the Uncon Sniper (solo) to retrieve and use his rifle after rendering Buddy Aid when he quickly bought it. Alas, BFC stopped Spies retrieving weapons in SF2, no idea why.
  4. Come now, you must look past the indifference to modern dentistry and the compulsion to boil all flavour and nutrients out of food, to see the lush and glowing beauty. The Centurion didn't quite make it to WW2 combat, but that one Saxy tank, Lesstenant!
  5. Beauty is only turret ring deep, but ugly cuts to the mantlet. The entire KV series is beaten senseless with an ugly stick. Same with the Churchill line; it looks like it ought to be amphibious, but isn't. Seems like they could have built 2 tanks with all that extra hull or sumfink. For ugly German tanks (ungainly SP artillery like the sIG38 aside), you'd need to go back to War 1. Although the Hetzer is kind of the Tyrion Lannester of the JgdPz series. Lovably ugly, kind of like a pug: the M3 Stuart/Honey. I also rather like the Cromwell, very steampunk with those rivets. And the Valentine. I like the lines on the M24 Chafee, and have actually sat inside one (unit "Bazeilles", I believe) on the Dien Bien Phu battlefied. Also my personal pick for which WWII tank would I fight in.....
  6. One of the best "Haunted Tank" issues ever, the epic duel between Jeb Stuart and General Priess.... Cliffhanger.....
  7. Well, isn't the thread topic the entire point of the Girl und Panzer anime series?
  8. Yeah, those Ottawa skate commuters really book along! ... And Ontario had even bigger plans, back in the day! Linky
  9. OK, this thread is now thoroughly unmoored and drifting helplessly on the currents of free association. Don't miss the jitterbugging!
  10. Next thing you'll be telling me that D-Day wasn't the most decisive battle of WW2. ....Anyway, didn't some Americans and early Shermans fight in Third Alamein? So our dear old comrade Vergeltungstenllungenwaffendopfelpflussferdschragemusikgericht is likely in the right of it, not that that should stop us taking the hvss.
  11. Agreed, light mortars are pretty much the only organic weapon Commonwealth rifle companies have to neutralize German MG nests. Trying to flank and storm them merely gets a lot of pixeltommies killed. GIs can at least hope to suppress using their M1s and BARs. That all reflects the documented history. I have noticed while watching (CMBN) playtests on the AI controlled side, on-map mortars firing indirect have a lot quicker response time than do off-map ones. Which seems sensible.
  12. ...Plus mounting a big whackin' cannon on top is about the only way to get foreign buyers to touch a GM product, lol. "What's good for General Motors is a̶l̶l̶ ̶t̶h̶a̶t̶'̶s̶ ̶l̶e̶f̶t̶ ̶o̶f̶ good for America." /politics We are heroes of the homeland, American remains....
  13. Be interested to hear what the pros on the board think, but I'd bet money that this cheap and cheerful system is for export. ...I mean, since 1989 has the US Army ever faced robust radar-directed counterbattery fire from a near-peer army, where it needed to keep its tubes flitting around for survival? As opposed to digging in, calling for air and outshooting the enemy first, in the Uncle Sam way? Is there a serious expectation of that threat arising in the future? Towed 105s, dug into a firebase well-stocked with shells, remain the best solution for breaking up enemy concentrations in a battalion or regiment AO. They put a boatload of low cost HE on target quickly, and way outrange guerrilla mortars and Katyusha/Grad type rockets. And on crap mountain roads, towed tubes can get more places than SP can. Plus the Hummer can be an ammo carrier. So I'd guess the export markets for this system would be India and Vietnam? perhaps some of the Eastern Europeans? Taiwan can afford higher tech like MLRS, which makes more sense anyway for the short, intense 'all or nothing' war they'd fight. Large medium tech armies with an unfriendly neighbour who aren't keen on Chinese or Russian kit (probably because they ARE the unfriendly neighbour) and will buy American kit in spite of the higher costs, especially if Uncle Sam subsidizes it. IIRC, back in the day when I still read Janes, it was the French-Italians and South Africans who dominated the tube artillery 'marketplace'. And then Chinese knockoffs drove them out, as with everything else. Until China became The Enemy again after 2016. FWIW, I don't claim to be infallible on this stuff.
  14. "Silk comes out of the butt of a Chaahneez worm!"
  15. Sorry mate, work spiked again. I found your dropbox link before in a thread, but can't now remember which one it was. Thought it was in CMRT, but can't see it now. EDIT: Never mind, found it. I am head down in work for the next couple days but will try to take a look on the weekend. Salaam alaykom!
  16. It's well acted, shot and choreographed, but also very rah rah Serb nationalist and sentimental and the second half is a bit slow (ok, ok, we get it, it's COLD!) But as you know, Serbs define themselves culturally by their many many many glorious defeats in their rugged borderlands (Krajina), caught between Imperial Central Europe (Rome, then Austria) and the Imperial Orient (Byzantium, then Turkey). Between waves of pastoral nomads from the steppes. But for nonstop unrelentingly awful Miseries of War*, nothing but nothing can beat "Fires on the Plain", 1959 (Japanese, subtitles). Being repeatedly on the receiving end of massive US firepower (Leyte, Feb 1945) doesn't even make the Top Ten ordeals faced by poor dorky and hapless hetai Tomura. It all starts getting blackly comic toward the end. (The 2015 remake is nowhere near as good). Please note there is no CM scenario material whatsoever to be had in this film. Guy Sajer: [nonstop horrible Ostfront stuff happens, Rollbahn E to Dresden] Tomura: here, hold my sake (or uncooked yams) * Although in terms of unrelentingly depressing evil with a side order of banality, "Wannsee Conference" (1984) comes close. It's available online, but I'm not linking to it here. Some stuff is a just little too Beyond the Pale. Same thing goes for that stupid SS revisionist film (even though the Italian actresses are totally hawt).
  17. Not Cold War per se, but nails the 1970s US Army, and the general culture of that time. ... Serbia 1914 setting predates the CM portfolio, but a fine film nonetheless.
  18. Die Brücke (1959), no subtitles. Heer training starts 42:00, teenage Volksgrenadiers come unglued starting 1:05. However, looks like they stuck Grant turrets on Sherman hulls, or sumfink. The Young Lions, 1958, Marlon Brando. Action begins 1:07:45, not too bad for A-list Hollywood mainstream. Bloody awful Cherman accent by Brando though.
  19. Sir, those *are* tanks! I have lost count of the number of times I've felt just like the young officer in that scene, swimming hard against the groupthink and getting punished for it. Although I shaved off my ugly scraggly mustache about 2 weeks into college (before my housemates did it for me). Oh hey look, it's online (for the moment, at least here in Asien)... P.S. you can boat up the river in Pangasinan where most of Apocalypse Now was filmed. By which I mean, hire a crew of guys to paddle you upstream -- the river gorge is far far narrower than it looks in the film. And while there are no Playboy Bunnies, well, it's the Philippines, innit....
  20. Yup, I've been colour blind my entire adult life, to the point where my wife doesn't let me shop for my own clothes. I also have to double check with coworkers on my choice of Powerpoint schemes for presentations, especially greens and oranges. ... But I'm also very good at spotting animals in woodlands, as a few whitetails have learned the hard way when I'm carrying my SMLE. I can pick them out even peripherally, while driving at speed down a highway.
  21. In the Editor for all CM2 games, there is a category of Flavour Objects called Poles (not Posts, sorry). These are very small and simple objects which mark roadsides. My hope is that one of these might be resized into a much larger object; no other changes would seem to be needed. The following screen shows Pole1 (stripes), with an illusion of zooming to show approximately the size I would like to have, compared to the H&E pagoda tower. If you compare with the photo I posted above (Ramadi, by the way), you will soon see what I mean. My apologies for sidetracking your thread so much!
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