LUCASWILLEN05 Posted April 7, 2018 Share Posted April 7, 2018 I would also love to see a CMBS extended into the winter of 2017 - 18 but I doubt Battlefront will ever do it. Does not fit with their previously existing scenario. Though of course they could get around this with an extended war timeline from the NATO or Russian victory storylines. They will never do it of course! Link to comment Share on other sites More sharing options...
mirekm61 Posted April 7, 2018 Share Posted April 7, 2018 It will be good if they realize what they announced, because it does not look interesting. We have been waiting for new screenshots for over 3 months, what to say about the final product. New news is always welcome . Link to comment Share on other sites More sharing options...
Vergeltungswaffe Posted April 8, 2018 Share Posted April 8, 2018 Steve hasn't posted since March 20th. Always a good sign that perhaps we're getting close to something. Link to comment Share on other sites More sharing options...
Erwin Posted April 8, 2018 Share Posted April 8, 2018 The good news is that BF will probably release something in the next 5-6 weeks. How do I know? They carefully monitor my travel plans and when I am out of town with no access to the internet that is when new product is released. (I will be back by June, so not long to wait now.) 1 Link to comment Share on other sites More sharing options...
Jotte Posted April 8, 2018 Share Posted April 8, 2018 5 hours ago, Erwin said: The good news is that BF will probably release something in the next 5-6 weeks. How do I know? They carefully monitor my travel plans and when I am out of town with no access to the internet that is when new product is released. (I will be back by June, so not long to wait now.) You should travel without internet access more often then... Link to comment Share on other sites More sharing options...
MOS:96B2P Posted April 8, 2018 Share Posted April 8, 2018 10 hours ago, Erwin said: The good news is that BF will probably release something in the next 5-6 weeks. How do I know? They carefully monitor my travel plans and when I am out of town with no access to the internet that is when new product is released. (I will be back by June, so not long to wait now.) That was funny. I hope it is also accurate. +1 Link to comment Share on other sites More sharing options...
iMolestCats Posted April 8, 2018 Share Posted April 8, 2018 On 4/7/2018 at 6:03 AM, LUCASWILLEN05 said: I would also love to see a CMBS extended into the winter of 2017 - 18 but I doubt Battlefront will ever do it. Does not fit with their previously existing scenario. Though of course they could get around this with an extended war timeline from the NATO or Russian victory storylines. They will never do it of course! Not even that. Just add the weather options so we could have winter battles. That's all i would want. 2 Link to comment Share on other sites More sharing options...
MOS:96B2P Posted April 8, 2018 Share Posted April 8, 2018 20 minutes ago, iMolestCats said: Not even that. Just add the weather options so we could have winter battles. That's all i would want. Long time since you've posted my friend. Good to see you posting again. +1 Link to comment Share on other sites More sharing options...
Artkin Posted April 9, 2018 Share Posted April 9, 2018 Shock Force 22222222222222 give me beta or give me death! 1 Link to comment Share on other sites More sharing options...
domfluff Posted April 9, 2018 Share Posted April 9, 2018 You'll be waiting some time for Shock Force 22222222222222. I'm looking forward to Shock Force 183376 personally. That's when they're adding the ability to put things back when you "Acquire". 1 Link to comment Share on other sites More sharing options...
MOS:96B2P Posted April 9, 2018 Share Posted April 9, 2018 3 hours ago, domfluff said: the ability to put things back when you "Acquire". Or at least the ability to Acquire in smaller amounts. When the first Acquire choice is 1000 rounds of something that is kind of ............... awkward . Link to comment Share on other sites More sharing options...
Erwin Posted April 9, 2018 Share Posted April 9, 2018 Yes, we've long requested a more "nuanced" ammo ACQUIRE method. Trying to resupply a sniper or small team when the minimum is 1,000 rounds is "awkward" and perhaps downright "unrealistic". Link to comment Share on other sites More sharing options...
Artkin Posted April 9, 2018 Share Posted April 9, 2018 Not enough, Battlefront! Too much, Battlefront! Which shall we decide on? Link to comment Share on other sites More sharing options...
HerrTom Posted April 9, 2018 Share Posted April 9, 2018 Here I was thinking I should resupply my AT teams and they grab 1000 rockets. That much munition materializing in their pockets annihilated everything in a half block radius But on a serious note, I agree. I don't always (often?) need 1k rounds all at once. Link to comment Share on other sites More sharing options...
IICptMillerII Posted April 9, 2018 Share Posted April 9, 2018 Erm... what's everyone talking about? https://prnt.sc/j338jq Link to comment Share on other sites More sharing options...
Erwin Posted April 9, 2018 Share Posted April 9, 2018 Most supply vehicles (esp in CMBS and CMSF) don't have that little ammo. Link to comment Share on other sites More sharing options...
Rinaldi Posted April 9, 2018 Share Posted April 9, 2018 (edited) That's because 1000 rounds of 5.56 is peanuts compared to 300 rounds of .30-06. Aren't you all gun nuts on here? Not rocket science. 1000 rounds, across nominally 9 men; that's about 4 mags per man. You burn through that in a single protracted firefight if the enemy is actually able to stand and bang. Edited April 9, 2018 by Rinaldi grammar 2 Link to comment Share on other sites More sharing options...
IICptMillerII Posted April 9, 2018 Share Posted April 9, 2018 Wait a minute, most ammo resupply comes from infantry carriers. Halftracks in the WWII titles and IFVs in the modern ones. In which case, you get the aquire ammo options shown in the screenshot. Who is dumb enough to use logistical vehicles on the front line in contact to resupply single squads? Not to mention 1000 rounds divided by 9 men is around 111 rounds, or about 4 magazines of 30 rounds. 4 magazines is equal to about 1.5 minutes of firing in a sustained firefight. If anything, you'll most likely need well more than 1000 rounds to properly resupply a single squad, let alone a platoon. I get that the acquire function could use some more fleshing out, but honestly this conversation is pedantic. 1 Link to comment Share on other sites More sharing options...
IICptMillerII Posted April 9, 2018 Share Posted April 9, 2018 13 minutes ago, Rinaldi said: 1000 rounds, across nominally 9 men; that's about 4 mags per man. You burn through that in a single protracted firefight if the enemy is actually able to stand and bang. Ninja'd by an edit! @Rinaldi Link to comment Share on other sites More sharing options...
Bud Backer Posted April 9, 2018 Share Posted April 9, 2018 31 minutes ago, IICptMillerII said: Erm... what's everyone talking about? https://prnt.sc/j338jq That, and 14 minutes ago, Rinaldi said: 1000 rounds, across nominally 9 men; that's about 4 mags per man. You burn through that in a single protracted firefight if the enemy is actually able to stand and bang. Leave me utterly confused as to what is the issue. Link to comment Share on other sites More sharing options...
sid_burn Posted April 9, 2018 Share Posted April 9, 2018 8 minutes ago, Bud Backer said: That, and Leave me utterly confused as to what is the issue. This image sums it up 1 Link to comment Share on other sites More sharing options...
Erwin Posted April 10, 2018 Share Posted April 10, 2018 12 hours ago, Erwin said: Yes, we've long requested a more "nuanced" ammo ACQUIRE method. Trying to resupply a sniper or small team when the minimum is 1,000 rounds is "awkward" and perhaps downright "unrealistic". If people actually read the posts, they would understand that we were talking about small teams of two men having to get a min of 1000 rounds. Most, maybe all IFV's (and that is often all the vehicles you get), force you to take 1,000 rounds min for the first couple of acquires before you can then take maybe 500 rounds, when you really only want to acquire 100-200 rounds. Those of us who play a lot come up against this issue all the time. Link to comment Share on other sites More sharing options...
Rinaldi Posted April 10, 2018 Share Posted April 10, 2018 (edited) 1000 rounds for 2 men isn't totally insane either - a bit beefy but manageable. Realistically you'd have 7-10 mags if you knew you were headed into the **** and would often carry additional rounds in stripper clips to load up empty mags. For context, 210-250 rounds per man is considered the accepted minimum. At any rate how frequently do you need to reload a marksman team? They're hardly what I call mag dumpers. Edited April 10, 2018 by Rinaldi Link to comment Share on other sites More sharing options...
Erwin Posted April 10, 2018 Share Posted April 10, 2018 I have had games where they run out of 7.62mm. The point still stands. Why not allow acquisition of smaller amounts? Generally, I like to give small teams an extra couple hundred rounds. Link to comment Share on other sites More sharing options...
MOS:96B2P Posted April 10, 2018 Share Posted April 10, 2018 This Acquire situation also applies to supply dumps (which are just dismounted vehicles). If dismounted vehicles are from the same platoon (including a supply platoon) they automatically merge into one big supply dump. Of course the more ammo in a vehicle or supply dump the larger the initial Acquire is. I found one way to mitigate this in scenario design. If the vehicles and/or supply dumps are set to "limited" or "Scarce" the initial Acquire is less. You just need more (lower supplied) vehicles and/or supply dumps. And for the supply dumps make sure each one is from a different platoon (and not all directly subordinate to the Bn. HQ) so they don't combine into one large supply dump. @Erwin and @Rinaldi the above changes have been made to a scenario you both may be familiar with . So I guess there is no real problem with Acquire. It depends on how the initial supply status is set in the scenario editor. Link to comment Share on other sites More sharing options...
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