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mirekm61

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About mirekm61

  • Birthday 03/17/1961

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  • Gender
    Male
  • Location:
    Poland
  • Interests
    Bridge, WW2 History

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  • Location
    Poland
  • Interests
    bridge

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  1. yes i have sound mod and juju mod, removing mods and reinstalling helped
  2. not, this problem also occurs on maps from the basic version CMRT where we have summer
  3. In the editor, changing the appearance of buildings (ALT+SHIFT+Left-Click) for "BARN", " HAUSE" does not work properly. For example, destroyed the roof appears covered with snow.
  4. There is no such possibility that you want. The only thing that can be done is the observer and artillery on the map, as the enemy enters the observer's view range, fire will be called. There must be a voice or radio connection.
  5. Aragorn you're right after so many years a month later or sooner without a difference. But the latest patch is still missing to keep the game playable.
  6. if there are no plans for this year, there is no need to write, this is the sad truth
  7. Russian books from the 1970s contained a great deal of propaganda and few facts
  8. Hi Finally, during the holidays, I found time to improve my campaign. Known bugs removed in several missions added (small) minefields location depending on the AI plan. Mod with Polish uniforms added. https://www.dropbox.com/s/zx7cagh45n4pzdw/6-th Troop v1.zip?dl=0
  9. work on updating in progress, I have not forgotten about my project 😀
  10. I'm in the same situation as you, so I have time. Please send this scenario.
  11. As I wrote in each scenario, AI has several plans. In this scenario, one of the plans is the escape of the observer. Apparently you came across this plan, if you play again it is not known whether it will be in the tower or not. This was the idea of these scenarios, the welds can happen differently, once you have to go straight to the monastery, another time try to get around it. You need to feel the situation and have a bit of luck just like in life.
  12. Of course they can but it happens rarely, most often killing HQ or immobilizing the vehicle, but also destruction. In my games, SU-85 is destroyed by the 81mm mortar, this is only WWII.
  13. What should I say, I also have problems with the passage of these scenarios, the third mission is as difficult as the others. However, this campaign was supposed to be different from the others, where the scenarios end with minimal losses, or you always have the full composition of units in the next battle. The loss of "Commando" does not bode well, the additions are very small 10 or 20%, there are two missions where only "Commando" fights. The key to winning is not to lose too much because there are no additions. You don't have to win all the scenarios to complete the campaign. The company update is at the end of the month. I will rely on your suggestion and we can do a little easier.
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