A Canadian Cat Posted December 30, 2016 Share Posted December 30, 2016 1 hour ago, Hilts said: No, the problem is that for some inexplicable reason Battlefront decided to make every small arm round fired, a tracer. There was no problem before that! Just to be clear that has not changed in the v4 engine. From the beginning all rounds have been tracers. Or at least that is how it is supposed to be. 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted December 30, 2016 Share Posted December 30, 2016 3 hours ago, Vein said: If the link has a daily download limit you'll just have to wait for it to refresh. How about uploading them to the new CM mods site then the files are managed by another site and you get no time out or limit problems. 0 Quote Link to comment Share on other sites More sharing options...
Sailor Malan2 Posted December 30, 2016 Share Posted December 30, 2016 Red and orange seem to work fine. Thanks... (Haven't tried anything than than FB yet) 0 Quote Link to comment Share on other sites More sharing options...
Hilts Posted December 30, 2016 Author Share Posted December 30, 2016 1 hour ago, Vein said: It seems I had TWO special effects mods: one for ww2, and one for modern. I had changed one and gave the link for the other. Doh. Link updated above. That's better! All is well now....... many thanks for your great work Vein. 0 Quote Link to comment Share on other sites More sharing options...
General Jack Ripper Posted December 30, 2016 Share Posted December 30, 2016 (edited) I didn't read the whole thread yet, but are you saying: On 12/28/2016 at 11:03 PM, IanL said: The red tracers look like they did before but now other nations have a different colour. Each nation now has separate tracer colors? So we can have green, and red, and purple, and whatnot all showing up in the same battle now? EDIT: Finished the thread, and I think this is the best Christmas Present ever. Now I need to figure out how to get the maximum amount of colors all in one battle. For science. Edited December 30, 2016 by SLIM 0 Quote Link to comment Share on other sites More sharing options...
MOS:96B2P Posted December 30, 2016 Share Posted December 30, 2016 1 hour ago, SLIM said: <Snip> Now I need to figure out how to get the maximum amount of colors all in one battle. For science. LOL. Post a screenshot or video of it if you do. I wonder who has what colors.......... 0 Quote Link to comment Share on other sites More sharing options...
Macisle Posted December 31, 2016 Share Posted December 31, 2016 Thanks, Vein! 0 Quote Link to comment Share on other sites More sharing options...
WallysWorld Posted December 31, 2016 Share Posted December 31, 2016 Many thanks for posting that, Vein. Playing CMRT right now and I can say that the green tracers are from the Soviets while Germans have red. 0 Quote Link to comment Share on other sites More sharing options...
Warts 'n' all Posted December 31, 2016 Share Posted December 31, 2016 12 hours ago, Michael Emrys said: True, but it was a useful piece of work anyway that sent a message to Europe's crowned heads that they should watch their step henceforth. Regrettably, it was a message they were reluctant to hear, so the point had to be driven home more forcefully in France a century or so later. That in turn led to all that inconvenient nonsense around that upstart Napoleon and it would be decades before anyone could get a decent night's rest. Michael Hahahahaa... Great stuff. 0 Quote Link to comment Share on other sites More sharing options...
Warts 'n' all Posted December 31, 2016 Share Posted December 31, 2016 I have to admit that the red tracers came as a bit of a shock when I first saw them. But they have rapidly grown on me. I particular enjoy the missions where the Germans are making use of captured US gear so that some of your men are firing off different coloured tracers to their regularly equipped colleagues. 0 Quote Link to comment Share on other sites More sharing options...
borg Posted December 31, 2016 Share Posted December 31, 2016 Hey - I didn't knkw this. Can Germans make use of US captured ammo ? And vice versa ? Is this CMFB specific ? Thanks guys. 0 Quote Link to comment Share on other sites More sharing options...
Warts 'n' all Posted December 31, 2016 Share Posted December 31, 2016 When I say making use of "captured US gear" I'm referring to units such as the Griefkommando. These troops have to be included by the scenario designer. It doesn't mean that the player can run around picking up enemy equipment during the fight. 0 Quote Link to comment Share on other sites More sharing options...
Zveroboy1 Posted December 31, 2016 Share Posted December 31, 2016 Nice. So the file name says CMBS but this is for the WW2 games, right? Or does it work for both ww2 and CMBS? 0 Quote Link to comment Share on other sites More sharing options...
Vein Posted December 31, 2016 Share Posted December 31, 2016 The special effects are universal. So you can use them across ALL cmx2 games. 0 Quote Link to comment Share on other sites More sharing options...
AstroCat Posted December 31, 2016 Share Posted December 31, 2016 Thanks for the update! 0 Quote Link to comment Share on other sites More sharing options...
AlexUK Posted December 31, 2016 Share Posted December 31, 2016 Thanks - I like these! 0 Quote Link to comment Share on other sites More sharing options...
General Jack Ripper Posted January 1, 2017 Share Posted January 1, 2017 @Vein Is it okay if I can request purple tracer color? 0 Quote Link to comment Share on other sites More sharing options...
Vein Posted January 1, 2017 Share Posted January 1, 2017 You would have to replace either red, orange, white or green. 0 Quote Link to comment Share on other sites More sharing options...
IICptMillerII Posted January 2, 2017 Share Posted January 2, 2017 On 12/29/2016 at 5:51 PM, Hilts said: Well I've just found out that you can identify the exact building and floor a sniper is located simply by following the tracer line. That can't be right, can it? It is. The mantra in the Army about tracers is that "they work both ways." Their purpose is to allow the shooter to see where his rounds are going. The enemy can use them to see where they are coming from. Being zeroed in on by the enemy following your tracers is very real. However units such as snipers and the like, as well as most regular riflemen do not fire tracer rounds due to this reason and others. So you may have a point that it is easier for the human player to zero in on where enemy fire is coming from by following the tracer, but I do not think the game engine models the soldiers spotting the tracers. I believe it is a combination of other factors, such as sound and muzzle blast. Basically, the tracers are necessary to allow the player to see who is shooting and at what. Without them it would be rather difficult to follow firefights. I would chalk it up as being a very minor necessary evil. Besides, I don't mind the tracer fire, and I really like all of the new effects. In the modern titles especially firefights look much cooler and more modern, with the green and red tracers flying everywhere. 0 Quote Link to comment Share on other sites More sharing options...
AstroCat Posted January 5, 2017 Share Posted January 5, 2017 (edited) By the way the muzzle flash is now made up of several .bmp files. I made a mixture/combo version that I think works pretty good. It's vanilla, Aris and Vein all combined. Since it's not original I won't put it on GAJ but here it is if anyone wants to take a look. http://www.mediafire.com/file/4ro36o391b3up6w/muzzle_flash.rar Edited January 5, 2017 by AstroCat 0 Quote Link to comment Share on other sites More sharing options...
General Jack Ripper Posted January 5, 2017 Share Posted January 5, 2017 On 1/1/2017 at 5:05 PM, Vein said: You would have to replace either red, orange, white or green. I'm okay with that. Who really wants white tracers anyway? Talk about boring! 0 Quote Link to comment Share on other sites More sharing options...
AstroCat Posted January 7, 2017 Share Posted January 7, 2017 (edited) I also made a super combo explosion as well here: http://www.mediafire.com/file/ykb10i301oo7e4c/explosions_B.rar It's Vein, Aris, maybe some other textures, and my original photoshop work combined. I've made a few versions but this is the one I'm using the most. Again, since it's not all original I won't put it on GAJ but here it is if anyone wants to take a look. If Aris or Vein don't want me to post my mashup tweaked versions I'll remove the links right away, of course! Edited January 7, 2017 by AstroCat 0 Quote Link to comment Share on other sites More sharing options...
user1000 Posted January 8, 2017 Share Posted January 8, 2017 (edited) Guys tracers would be every other shot or every couple of shots at least, these are not tracers. Regular shells. I think they did it so you can see where shots are coming from, in a game aspect Edited January 8, 2017 by user1000 0 Quote Link to comment Share on other sites More sharing options...
Hilts Posted January 8, 2017 Author Share Posted January 8, 2017 50 minutes ago, user1000 said: Guys tracers would be every other shot or every couple of shots at least, these are not tracers. Regular shells. I think they did it so you can see where shots are coming from, in a game aspect Yes User, we know that but some of us don't like the laser beam effect this produces. Vein's excellent mod appears to make the "tracers" every second or third shot, which in turn makes the whole thing look far more realistic. Particularly HMG fire. 0 Quote Link to comment Share on other sites More sharing options...
user1000 Posted January 8, 2017 Share Posted January 8, 2017 (edited) Well this would be my suggestion to you. option -On Full visible -Off -Shell trails (tracer) no smoke -Thin trails (tracer but not as thick as 4.0 current ones) -Only smoke Edited January 8, 2017 by user1000 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.