Malakie Posted February 1, 2015 Share Posted February 1, 2015 Been wondering this also.. I always play on the hardest setting yet usually have no major problems beating the AI... Was this way in Shock Force as well... 0 Quote Link to comment Share on other sites More sharing options...
wee Posted February 1, 2015 Share Posted February 1, 2015 Elite and Iron you need to go get your stuff I find this interesting. Sometimes I find it disturbing, that physically supply & support is missing from most of the simulations. It kind of "floats" on the background without any units "visible" in the game. Not even in battallion or brigade level games, I haven't seen any supply formations in the games, no matter supply units are quite large in that unit level. Having suplly & support units in the game would be interesting and also give some tactical flexibility. For example, in Finnish company sized infantry unit supply & support (not firesupport) platoon is about 15 men strong. Force not to be overlooked in critical situations like in counterattacks in company firebase after enemy breakthrough. Company clerks, medics, drivers, cooks and mechanics. Give them proper infantry training and arm them with hand grenades LAWs, few LMGs, AT-mines and not to forget axes and machetes (Finnish "vesuri") from company stocks and you have a half-platoon strong counter attack force to fill the gap in the line. Or fresh cannon fodder to get chewed up like rifle platoons before them. For example, in the critical moment, as a commander you could give command, and in few minutes, few squads of ad-hoc infantry squads consisting supply & support personnel equipped with hodge-podge weapons would pop-up in some corner of the map. Maybe with standard issue military truck or armored prime movers if you are lucky. 0 Quote Link to comment Share on other sites More sharing options...
Cuddles the Warmonger Posted February 1, 2015 Share Posted February 1, 2015 (edited) Real-Time on iron, I occasionally use the pause button for semi-complex maneuvers, but unless its like something like moving every individual unit in a battalion, the pause button isn't on very long... Been wondering this also.. I always play on the hardest setting yet usually have no major problems beating the AI... Was this way in Shock Force as well... Same here... Edited February 1, 2015 by Abattoir666 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted February 1, 2015 Share Posted February 1, 2015 WEGO Iron 0 Quote Link to comment Share on other sites More sharing options...
Baneman Posted February 1, 2015 Share Posted February 1, 2015 WeGo Elite. Iron just gives me more to do, since the information it obscures is usually information I want. Since it's available by unselecting a unit, I find myself clicking a lot more. I already probably overcontrol, so Elite. 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted February 1, 2015 Share Posted February 1, 2015 In WEGO the information you get in Iron is presented in exactly the same way as in Elite during the orders phase. 0 Quote Link to comment Share on other sites More sharing options...
BTR Posted February 1, 2015 Share Posted February 1, 2015 RT Elite, started that way in CM:A, and sort of never looked back. 0 Quote Link to comment Share on other sites More sharing options...
Ithikial_AU Posted February 1, 2015 Share Posted February 1, 2015 We-Go Elite, but the frenetic pace of modern combat I may follow my old CMSF pattern and start playing RT. 0 Quote Link to comment Share on other sites More sharing options...
dams-fr Posted February 1, 2015 Share Posted February 1, 2015 We-Go. For the first time, I'll try to play elite. 0 Quote Link to comment Share on other sites More sharing options...
Sgt Joch Posted February 1, 2015 Share Posted February 1, 2015 in terms of levels, I am sure everyone realizes that it does not affect the overall difficulty level of the scenario or of the enemy troops, only more marginal aspects like spotting or artillery response time. The manual has all the details on the differences. I prefer WEGO since I like to rewind and see individual unit actions and IRON since I find it makes it easier to see the C2 situation of my troops. That said, I am playing a PBEM game at WARRIOR and the differences are really minor. 0 Quote Link to comment Share on other sites More sharing options...
speedyglides Posted February 1, 2015 Share Posted February 1, 2015 Can someone explain in some detail how iron level works. It looks like more "informative" than actually adding a layer of difficulty in the game system beyond interface. 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted February 1, 2015 Share Posted February 1, 2015 (edited) Interface-wise, Iron mode only shows friendly units that are visible to the selected unit, and IIRC units that are in direct contact with it via C2. But it if you are playing WEGO it only does this during the replay phase. During the orders phase its the same as Elite. As for realism, in Iron mode for C2 purposes units have to spot friendly units via passing LOS checks the same as they do enemy units. On Elite and lower, friendly units in LOS of each other automatically pass their spot checks to spot each other. Also, Iron strictly requires LOS between friendly units to maintain C2 by sight, whereas in Elite and lower C2 via sight is allowed in some situations where friendly units don't have LOS to each other but are near to having it. Edited February 1, 2015 by Vanir Ausf B 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted February 1, 2015 Share Posted February 1, 2015 (edited) The manual has all the details on the differences. Unless it's been updated for Black Sea the manual is actually badly out of date regarding how Iron mode works. Iron mode used to work differently when CMSF was released but was changed at some point, and the manual hasn't quite kept up. Edited February 1, 2015 by Vanir Ausf B 0 Quote Link to comment Share on other sites More sharing options...
Holman Posted February 1, 2015 Share Posted February 1, 2015 We-Go at Iron difficulty. People worry that the requirement of "friendly spotting" will make Iron a hassle, but in practice it is really no issue at all--it took me about six turns to get used to it, and now I can't imagine going back. *You* immediately see the location of all of your units when you have none of them selected, but each individual unit still has to deal with limited situational awareness and the morale issues that come with it. Isolated units no longer have Superman confidence, which leads to more realistic results. 0 Quote Link to comment Share on other sites More sharing options...
Baneman Posted February 1, 2015 Share Posted February 1, 2015 In WEGO the information you get in Iron is presented in exactly the same way as in Elite during the orders phase. Did this change after CMBN ? In V2 or 3 ? Because when I tried Iron when CMBN was new ( v1.0 ), that's when I didn't like having to deselect to see what the neighbouring team had been told to do ? 0 Quote Link to comment Share on other sites More sharing options...
fabiovir Posted February 1, 2015 Share Posted February 1, 2015 we go, iron 0 Quote Link to comment Share on other sites More sharing options...
Doug Williams Posted February 1, 2015 Share Posted February 1, 2015 (edited) WeGo Elite. Edited February 1, 2015 by Doug Williams 0 Quote Link to comment Share on other sites More sharing options...
cdrCorvusKeil Posted February 1, 2015 Share Posted February 1, 2015 Wego elite. It's the only way to fly! 0 Quote Link to comment Share on other sites More sharing options...
ShooterSix Posted February 1, 2015 Share Posted February 1, 2015 RT / basic training. I suck. 1 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted February 1, 2015 Share Posted February 1, 2015 I started a poll on this topic: How do you play? 0 Quote Link to comment Share on other sites More sharing options...
Rinaldi Posted February 2, 2015 Share Posted February 2, 2015 RT / basic training. I suck. If the game wasn't meant to be played that way, it wouldn't be an option. Playing at your comfort level is never bad. 0 Quote Link to comment Share on other sites More sharing options...
Jim1954 Posted February 2, 2015 Share Posted February 2, 2015 We-Go Elite. 0 Quote Link to comment Share on other sites More sharing options...
Vinnart Posted February 2, 2015 Share Posted February 2, 2015 I have played all modes of "difficulty" except basic, but I don't find much difference in difficulty between the different modes in WEGO usually playing it in either Veteran, or Iron. I seem to play the same whatever mode, but find the different modes offer more or less convenience with the UI showing nothing I can't already find out by moving the camera. For real time play they make a BIG difference, and definitely recommend, and prefer playing in Veteran mode. 1 Quote Link to comment Share on other sites More sharing options...
GAZ NZ Posted February 2, 2015 Share Posted February 2, 2015 due to issues with iron - spotting and c2 and troops not seeing friendly tanks behind them ive dropped to Elite. This over all 3 Games RT, CMBN and BS 0 Quote Link to comment Share on other sites More sharing options...
CrackSabbath Posted February 2, 2015 Share Posted February 2, 2015 We-go elite. I tried iron real-time once . . . once. 0 Quote Link to comment Share on other sites More sharing options...
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