Rokossovski Posted March 16, 2014 Share Posted March 16, 2014 No, I believe he ran out of time after playing CMRT quick battle. 0 Quote Link to comment Share on other sites More sharing options...
MOS:96B2P Posted March 16, 2014 Share Posted March 16, 2014 No, I believe he ran out of time after playing CMRT quick battle. Okay. Thank you. 0 Quote Link to comment Share on other sites More sharing options...
womble Posted March 18, 2014 Share Posted March 18, 2014 The Victory Location in this week's QB map looked novel. Was it actually a box around the village? Or are large VLs now drawn only in outline? 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted March 22, 2014 Share Posted March 22, 2014 Sorry guys, no stream today. I just got back from a trip to GDC, and I've got a weekend's worth of work waiting for me in the morning. I just don't have the time to spare. Next week we'll continue! 0 Quote Link to comment Share on other sites More sharing options...
gunnersman Posted March 22, 2014 Share Posted March 22, 2014 Sorry guys, no stream today. I just got back from a trip to GDC, and I've got a weekend's worth of work waiting for me in the morning. I just don't have the time to spare. Next week we'll continue! This breaks my heart. And not only because you will not be online. But because it makes it sound as if CMRT will not be out next week either! 0 Quote Link to comment Share on other sites More sharing options...
womble Posted March 22, 2014 Share Posted March 22, 2014 This breaks my heart. And not only because you will not be online. But because it makes it sound as if CMRT will not be out next week either! Be of good cheer, gunnersman! Just because a product gets released doesn't mean Chris will stop playing it on-stream. He's already played at least one CMFI scenario, and was planning to do another last week. I would kinda expect RT to be a focus for a while, even after it's released: just because it's out there doesn't mean there aren't people who'll want to have a look at the thing before they buy it or drag down the demo. So it might still get released before next Saturday... 0 Quote Link to comment Share on other sites More sharing options...
gunnersman Posted March 22, 2014 Share Posted March 22, 2014 Thanks womble! I like where your head is! 0 Quote Link to comment Share on other sites More sharing options...
FroBodine Posted March 22, 2014 Share Posted March 22, 2014 Thanks for the positive waves, womble! I sure hope so. All I heard from folks when I inquired about release dates was almost always 4-6 weeks after they opened pre-orders. Well, we are past 6 weeks now. Let slip the dogs of war, for Pete's sake! And by slip, I don't mean slip the date. Cry havoc, and ship the dogs of war!! 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted March 22, 2014 Share Posted March 22, 2014 This breaks my heart. And not only because you will not be online. But because it makes it sound as if CMRT will not be out next week either! I'm not stopping the streams when Red Thunder comes out. I'll be streaming once a week for the foreseeable future. Basically until people lose interest in it or I start to hate it. After Red Thunder is out I'm going to move on to doing other Combat Mission titles more often: CMBN, CMFI, CMSF, etc. My plan is to pick community-made missions from the Repository. I am also considering streaming the creation of a scenario for the next title... it will probably be as boring as watching paint dry for most people, but I'm sure someone would find it interesting. 0 Quote Link to comment Share on other sites More sharing options...
Inquisition Posted March 23, 2014 Share Posted March 23, 2014 I am also considering streaming the creation of a scenario for the next title... it will probably be as boring as watching paint dry for most people, but I'm sure someone would find it interesting. That would be great! Also, some CMSF would be nice, I love that game. 0 Quote Link to comment Share on other sites More sharing options...
Badger73 Posted March 23, 2014 Share Posted March 23, 2014 <snipped> I am also considering streaming the creation of a scenario for the next title... it will probably be as boring as watching paint dry for most people, but I'm sure someone would find it interesting. +1 from me too! Will likely miss the realtime streaming but would definitely view and review on YouTube. Jon Sowdon's tutorial covered map making well but I'd like to see (in order to understand much better) programing the AI. Thanks for all your video's ChrisND. Good stuff with great commentary. 0 Quote Link to comment Share on other sites More sharing options...
Macisle Posted March 29, 2014 Share Posted March 29, 2014 Chris, Will tomorrow's session (3/29) be using the release build of CMRT? Thanks. 0 Quote Link to comment Share on other sites More sharing options...
Chops Posted March 29, 2014 Share Posted March 29, 2014 I am also considering streaming the creation of a scenario for the next title... Chris although I have been using the Editor and designing scenarios for my own use since CMSF, I would be very interested in watching you design a scenario using the latest features in the Editor. 0 Quote Link to comment Share on other sites More sharing options...
[MyIS] Buffpuff Posted March 29, 2014 Share Posted March 29, 2014 I'm not stopping the streams when Red Thunder comes out. I'll be streaming once a week for the foreseeable future. Basically until people lose interest in it or I start to hate it. After Red Thunder is out I'm going to move on to doing other Combat Mission titles more often: CMBN, CMFI, CMSF, etc. My plan is to pick community-made missions from the Repository. I am also considering streaming the creation of a scenario for the next title... it will probably be as boring as watching paint dry for most people, but I'm sure someone would find it interesting. Keep 'em coming Chris. I've thoroughly enjoyed watching your videos. The wife keeps asking me "Who's the dorky guy you're watching on the TV every night"... 0 Quote Link to comment Share on other sites More sharing options...
jakla1027 Posted March 29, 2014 Share Posted March 29, 2014 Chris, Just putting in a request for whenever you get the time to play the CMFI scenario Beyond the Belice. as played from the US army side. Thank you & looking forward to the stream! P.S. nice work on your streams thus far & to you & all of BF great job on CMRT!! 0 Quote Link to comment Share on other sites More sharing options...
Amizaur Posted March 29, 2014 Share Posted March 29, 2014 I'm watching the stream and see a Maxim HMG firing with a sound identical like the rest of MG in game and even SMGs... This kills the immersion . Would be great if there were at least few new weapon-specific sounds, like MGs and SMGs. Would be great too if German and Russian tanks sounded differently. It's not much coding I hope, just some resources to add. 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted March 30, 2014 Share Posted March 30, 2014 Chris, Just putting in a request for whenever you get the time to play the CMFI scenario Beyond the Belice. as played from the US army side. I haven't forgotten. I'll get to it in... probably two weeks. Think I'm going to do more Red Thunder next week. 0 Quote Link to comment Share on other sites More sharing options...
Oddball_E8 Posted March 30, 2014 Share Posted March 30, 2014 I'm watching the stream and see a Maxim HMG firing with a sound identical like the rest of MG in game and even SMGs... This kills the immersion . Would be great if there were at least few new weapon-specific sounds, like MGs and SMGs. Would be great too if German and Russian tanks sounded differently. It's not much coding I hope, just some resources to add. There will be. If it's not in the game at launch, it will be added by modders. In CMBN and CMFI alot of the different sounds were actually the same (all smg's for example used the same sound, but with different names). That way the modders can create more variety but the base game is easy on the low-end computers. 0 Quote Link to comment Share on other sites More sharing options...
Ts4EVER Posted March 30, 2014 Share Posted March 30, 2014 I found the amount of SVT40s a bit surprising. Were they really that common in 1944? 0 Quote Link to comment Share on other sites More sharing options...
Barrold Posted March 30, 2014 Share Posted March 30, 2014 Thanks to Chris for the stream of a very interesting battle. The AI really behaved differently from previous iterations. It certainly looked like it was providing a challenge all along the way. 0 Quote Link to comment Share on other sites More sharing options...
Vark Posted March 30, 2014 Share Posted March 30, 2014 Until it decided to advance over the bridge and exploit, that was just plain dumb, at one point a Panther was hit by three 122mm shells in a matter of seconds. I do wonder about the visibility of the Russian tanks, unbuttoned the T-34's seem poorer at spotting than buttoned M-4's in CMBN. Or has the spotting in tanks got harder? 0 Quote Link to comment Share on other sites More sharing options...
Vanir Ausf B Posted March 30, 2014 Share Posted March 30, 2014 unbuttoned the T-34's seem poorer at spotting than buttoned M-4's in CMBN. Not remotely true, in my experience. 0 Quote Link to comment Share on other sites More sharing options...
akd Posted March 30, 2014 Share Posted March 30, 2014 I found the amount of SVT40s a bit surprising. Were they really that common in 1944? I didn't watch this episode. What formation were they? The '43 TO&E for a motorized rifle battalion in a Mech Brigade had a high allocation of SVTs. In the absence of proof to the contrary, Steve usually goes with the TO&E allocation. 0 Quote Link to comment Share on other sites More sharing options...
Ts4EVER Posted March 30, 2014 Share Posted March 30, 2014 I didn't watch this episode. What formation were they? The '43 TO&E for a motorized rifle battalion in a Mech Brigade had a high allocation of SVTs. In the absence of proof to the contrary, Steve usually goes with the TO&E allocation. That could have been the case. Do you have a link to these TOEs or some other kind of reference? Just asking out of curiosity. 0 Quote Link to comment Share on other sites More sharing options...
LukeFF Posted March 30, 2014 Share Posted March 30, 2014 There will be. If it's not in the game at launch, it will be added by modders. In CMBN and CMFI alot of the different sounds were actually the same (all smg's for example used the same sound, but with different names). That way the modders can create more variety but the base game is easy on the low-end computers. First off, the audio files CMx2 uses are hardly taxing on even low-end computers. We're talking about very small audio files here that the game is using. Secondly, players shouldn't have to add to the game (varying weapon sounds) what BF should be adding to the game themselves. The audio files are already there, so it boggles me why BF is content to have every rifle and every SMG sound the same. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.