Fuser Posted November 4, 2012 Author Share Posted November 4, 2012 Highway tiles, ok, I'll see what can I do... Edit: Maybe...something like this? 0 Quote Link to comment Share on other sites More sharing options...
Bimmer Posted November 4, 2012 Share Posted November 4, 2012 Just an example of what I'm talking about: 0 Quote Link to comment Share on other sites More sharing options...
Davek555 Posted November 4, 2012 Share Posted November 4, 2012 Fuser just loaded the new distant horizon and sky mod. They look great but I seem to be getting a weird shimmering effect, almost like clouds moving very fast and casting a shadow on the ground. Never happened before and it only happens on clear days so i'm guessing it's something in the cloud-sky mod. The new horizons look fantastic. Any chance you could mod the ground the map floats on to a little greener color to blend in with the horizon? Thanks again for all the great mods. 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted November 5, 2012 Author Share Posted November 5, 2012 Thanks guys for the feedback, appraises, and critic. For now, I am dedicated to something completeley new to me. Explosions for CMFI. Something very difficult to me. I tried it in the past, one year ago, and I felt it was beyond my skills, until now,...or so I hope. I'll keep you informed on this project. If textures don´t end in the trashcan, that is... 0 Quote Link to comment Share on other sites More sharing options...
Broadsword56 Posted November 5, 2012 Share Posted November 5, 2012 Great news. Just curious -- Are you talking about better colors, smoke or dust appearance, and those kinds of cosmetic changes only? Or could it be possible within the limitations of CMFI modding to actually change the look of explosions so they're bigger, more realistic, with fingers of smoke and fragments radiating up and out from them (more like the excellent ones in, say Theatre of War 2)? 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted November 5, 2012 Author Share Posted November 5, 2012 Explosions can be modified so that they have smoke, particles or fragments,...but the explosion in CMx2 lasts about 2 secs maximum, so the human eyes can barely notice the subtleties most of the time. I could make them bigger, and more colourful, for sure, (and I will,...) but in a 2 second lapse is very difficult to enjoy a Hollywood show, Fire and flames , on the other hand are WAY more enjoyable from a modders standpoint, since the sequence is much longer. 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted November 5, 2012 Share Posted November 5, 2012 but in a 2 second lapse is very difficult to enjoy a Hollywood show, ;)/QUOTE] True 2s is fast. Those of us that spend time pausing staring pausing to capture those explosions for screen shots would appreciated improved looking explosions. 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted November 5, 2012 Author Share Posted November 5, 2012 Those of us that spend time pausing staring pausing to capture those explosions for screen shots Well, a grog mod this will be then,... 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted November 5, 2012 Author Share Posted November 5, 2012 BTW, if only something like this could be implemented,...Dream on,...: http://www.footagefirm.com/free-fiery-explosions-vol-2-special-effects.html 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted November 6, 2012 Author Share Posted November 6, 2012 NEW SMOKE textures: can you notice the difference? I now love to move my tanks on FAST over dusty roads! (NO Photoshop on the pics): 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted November 6, 2012 Author Share Posted November 6, 2012 Poor boys, they had to die so that this modder could take pics,... 0 Quote Link to comment Share on other sites More sharing options...
Pvt. Ryan Posted November 6, 2012 Share Posted November 6, 2012 Smokin'! Extra stuff to make the post long enough. 0 Quote Link to comment Share on other sites More sharing options...
A Canadian Cat Posted November 6, 2012 Share Posted November 6, 2012 Smoke looks awesome. And the dust too. I also installed your new terrain textures and horizon and very much like it. The pavement is just fantastic for example. Nice work. The only thing I did not like was the cloud shadows. Previously I only noticed the cloud shadows occasionally, usually when things were quiet. But the ones that you just posted are very noticeable and distracting. I am not sure why that would be. 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted November 6, 2012 Author Share Posted November 6, 2012 I am not sure either, I love the cloud textures myself but I will have to find a fix for that annoying effect,... 0 Quote Link to comment Share on other sites More sharing options...
Baneman Posted November 7, 2012 Share Posted November 7, 2012 Smoke and dust looks excellent. To be fair though, Vein's flames are still the best. 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted November 7, 2012 Author Share Posted November 7, 2012 Those are stock flames Baneman , 0 Quote Link to comment Share on other sites More sharing options...
Ales Dvorak Posted November 7, 2012 Share Posted November 7, 2012 Those are stock flames Baneman , So Vein's flames are still the best. Aris (Fuser), thank you for your excellent mods. 0 Quote Link to comment Share on other sites More sharing options...
para Posted November 7, 2012 Share Posted November 7, 2012 Drakenlorde also came up with some lovely fire FX seqrch for Drakenlorde_s_HD_Flames on ccmods 0 Quote Link to comment Share on other sites More sharing options...
Egger Posted November 7, 2012 Share Posted November 7, 2012 I've downloaded the new smoke, fantastic. I've seen the new clouds of dust and the black smoke, but I've a doubt, is this mod also affects the white smoke grenade? 0 Quote Link to comment Share on other sites More sharing options...
Baneman Posted November 7, 2012 Share Posted November 7, 2012 Those are stock flames Baneman , I thought so, was really trying to imply that you needn't spend time on flames 0 Quote Link to comment Share on other sites More sharing options...
umlaut Posted November 7, 2012 Share Posted November 7, 2012 That smoke looks fantastic - just as all your other work. 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted November 7, 2012 Author Share Posted November 7, 2012 I've downloaded the new smoke, fantastic. I've seen the new clouds of dust and the black smoke, but I've a doubt, is this mod also affects the white smoke grenade? This mod affects ALL types of smoke ingame. Dust in roads, and mortar explosions, black smoke from burning vehicles, white smoke from grenades and other smoke ammo,etc,... Drakenlorde made an AMAZING set of flames, I won't try to improve them, 40+bitmaps with alphas (which I personally hate ...), I love and use them myself, and so I told him in the forum. So, let's improve what CAN be improved 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted November 7, 2012 Share Posted November 7, 2012 OMG Fuser - this smoky smoke rulz! Also usable for CMBN! 0 Quote Link to comment Share on other sites More sharing options...
TheDudeAbides421 Posted November 7, 2012 Share Posted November 7, 2012 Hey Fuser, this is my first post here as I am just getting into the CM scene. Are you planning on doing any kind of tracers or explosion mod? I am using all your mods and just wanted to say, very good job and thanks for the quality work. 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted November 7, 2012 Author Share Posted November 7, 2012 I am planning to do an explosion Mod, actually I am making it, but it's a very delicate complicated and time consuming job! 0 Quote Link to comment Share on other sites More sharing options...
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